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GetSystemCount
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@@ -73,7 +73,7 @@ private:
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int x70_MAXP = 0;
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u16 x74 = 99;
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float x78_generatorRate = 1.f;
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Zeus::CVector3f x7c;
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Zeus::CVector3f x7c_translation;
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Zeus::CVector3f x88_globalTranslation;
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Zeus::CVector3f x94_POFS;
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float xa0 = 1.f;
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@@ -86,7 +86,7 @@ private:
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float x114 = 1.f;
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Zeus::CTransform x118 = Zeus::CTransform::Identity();
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Zeus::CTransform x148 = Zeus::CTransform::Identity();
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Zeus::CTransform x178 = Zeus::CTransform::Identity();
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Zeus::CTransform x178_orientation = Zeus::CTransform::Identity();
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Zeus::CTransform x1a8 = Zeus::CTransform::Identity();
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Zeus::CTransform x1d8_globalOrientation = Zeus::CTransform::Identity();
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u32 x208_activeParticleCount = 0;
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@@ -186,6 +186,9 @@ public:
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void UpdateChildParticleSystems(double);
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void UpdateLightParameters();
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void BuildParticleSystemBounds();
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u32 GetSystemCount();
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u32 GetParticleCountAll();
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u32 GetParticleCountAllInternal();
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virtual void Update(double);
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bool InternalUpdate(double);
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