mirror of https://github.com/AxioDL/metaforce.git
Fix heclTest build
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e2ec1f69a3
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@ -128,7 +128,7 @@ struct HECLApplicationCallback : boo::IApplicationCallback
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static std::string testShader = "HECLOpaque(Texture(0, UV(0)))";
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static std::string testShader = "HECLOpaque(Texture(0, UV(0)))";
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//static std::string testShader = "HECLOpaque(vec3(1.0,1.0,1.0),1.0)";
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//static std::string testShader = "HECLOpaque(vec3(1.0,1.0,1.0),1.0)";
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hecl::Backend::ShaderTag testShaderTag(testShader, 0, 1, 0, 0, boo::Primitive::TriStrips,
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hecl::Backend::ShaderTag testShaderTag(testShader, 0, 1, 0, 0, boo::Primitive::TriStrips,
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hecl::Backend::ReflectionType::None, false, false, false);
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hecl::Backend::ReflectionType::None, false, false, false, false);
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hecl::Frontend::Frontend FE;
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hecl::Frontend::Frontend FE;
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hecl::Frontend::IR ir = FE.compileSource(testShader, "booTest");
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hecl::Frontend::IR ir = FE.compileSource(testShader, "booTest");
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hecl::HECLIR irObj(ir, testShaderTag, 0);
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hecl::HECLIR irObj(ir, testShaderTag, 0);
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