mirror of https://github.com/AxioDL/metaforce.git
Fix Flaahgra's attack by using the correct variable in CBodyController
This commit is contained in:
parent
e579d9454f
commit
6718f697dd
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@ -798,13 +798,13 @@ void CFlaahgra::SetMaterialProperties(const std::unique_ptr<CCollisionActorManag
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}
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}
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}
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}
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bool CFlaahgra::ShouldTurn(CStateManager& mgr, float /*unused*/) {
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bool CFlaahgra::ShouldTurn(CStateManager& mgr, float /*arg*/) {
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zeus::CVector2f posDiff = mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f();
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zeus::CVector2f posDiff = mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f();
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zeus::CVector2f frontVec = x34_transform.frontVector().toVec2f();
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zeus::CVector2f frontVec = x34_transform.frontVector().toVec2f();
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return zeus::CVector2f::getAngleDiff(frontVec, posDiff) > zeus::degToRad(15.f);
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return zeus::CVector2f::getAngleDiff(frontVec, posDiff) > zeus::degToRad(15.f);
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}
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}
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void CFlaahgra::TurnAround(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::TurnAround(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x6cc_boneTracking->SetTarget(mgr.GetPlayer().GetUniqueId());
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x6cc_boneTracking->SetTarget(mgr.GetPlayer().GetUniqueId());
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x6cc_boneTracking->SetActive(true);
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x6cc_boneTracking->SetActive(true);
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@ -833,7 +833,7 @@ bool CFlaahgra::IsSphereCollider(TUniqueId uid) const {
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return it != x7fc_sphereColliders.end();
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return it != x7fc_sphereColliders.end();
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}
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}
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void CFlaahgra::GetUp(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::GetUp(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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x784_ = x780_;
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x784_ = x780_;
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@ -923,7 +923,7 @@ float CFlaahgra::GetEndActionTime() const {
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return eventTime.GetSeconds();
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return eventTime.GetSeconds();
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}
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}
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void CFlaahgra::Generate(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::Generate(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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} else if (msg == EStateMsg::Update) {
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} else if (msg == EStateMsg::Update) {
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@ -1015,7 +1015,7 @@ void CFlaahgra::Faint(CStateManager& mgr, EStateMsg msg, float arg) {
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}
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}
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}
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}
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void CFlaahgra::Dead(CStateManager& mgr, EStateMsg msg, float /*dt*/) {
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void CFlaahgra::Dead(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = (x450_bodyController->GetFallState() != pas::EFallState::Zero ||
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x568_state = (x450_bodyController->GetFallState() != pas::EFallState::Zero ||
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x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Fall)
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x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Fall)
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@ -1054,6 +1054,9 @@ void CFlaahgra::Dead(CStateManager& mgr, EStateMsg msg, float /*dt*/) {
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}
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}
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void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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fmt::print(FMT_STRING("CFlaahgra::Attack {}\n"), (msg == EStateMsg::Activate ? "Activate"
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: msg == EStateMsg::Update ? "Update"
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: "Deactivate"));
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static constexpr std::array kStates1{
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static constexpr std::array kStates1{
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-1, -1, -1, 2, -1,
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-1, -1, -1, 2, -1,
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};
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};
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@ -1076,24 +1079,22 @@ void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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}
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}
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x78c_ = sub801ae754(mgr);
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x78c_ = sub801ae754(mgr);
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x798_meleeInitialAnimState = x450_bodyController->GetBodyStateInfo().GetCurrentStateId();
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x798_meleeInitialAnimState = x450_bodyController->GetCurrentAnimId();
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} else {
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} else {
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(kSeverity[x7a8_]));
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(kSeverity[x7a8_]));
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}
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}
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} else if (x568_state == EState::One) {
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} else if (x568_state == EState::One) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
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x568_state = EState::Four;
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if (x798_meleeInitialAnimState == x450_bodyController->GetCurrentAnimId()) {
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} else {
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if (x798_meleeInitialAnimState != x450_bodyController->GetBodyStateInfo().GetCurrentStateId()) {
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x568_state = EState::Two;
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} else {
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x78c_);
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x450_bodyController->GetCommandMgr().DeliverTargetVector(x78c_);
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if (!ShouldAttack(mgr, 0.f)) {
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if (ShouldAttack(mgr, 0.f)) {
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return;
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}
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(kSeverity[kStates1[x7a8_]]));
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x450_bodyController->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd(kSeverity[kStates1[x7a8_]]));
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}
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}
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} else {
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x568_state = EState::Two;
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}
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} else {
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x568_state = EState::Four;
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}
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}
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} else if (x568_state == EState::Two) {
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} else if (x568_state == EState::Two) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
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if (x450_bodyController->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
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@ -1120,11 +1121,10 @@ void CFlaahgra::Attack(CStateManager& mgr, EStateMsg msg, float arg) {
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u32 CFlaahgra::sub801ae828(const CStateManager& mgr) const {
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u32 CFlaahgra::sub801ae828(const CStateManager& mgr) const {
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const CPlayer& player = mgr.GetPlayer();
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const CPlayer& player = mgr.GetPlayer();
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if (player.GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Morphed) {
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if (player.GetMorphballTransitionState() != CPlayer::EPlayerMorphBallState::Morphed &&
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if (x7cc_generateEndCooldown > 0.f || player.GetVelocity().magSquared() < 25.f) {
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(x7cc_generateEndCooldown > 0.f || player.GetVelocity().magSquared() < 25.f)) {
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return 3;
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return 3;
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}
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}
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}
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if (GetTransform().basis[0].dot(player.GetVelocity()) > 0.f) {
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if (GetTransform().basis[0].dot(player.GetVelocity()) > 0.f) {
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return 1;
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return 1;
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@ -1161,7 +1161,7 @@ void CFlaahgra::Dizzy(CStateManager& /*unused*/, EStateMsg msg, float arg) {
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}
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}
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}
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}
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void CFlaahgra::Suck(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::Suck(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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x8e4_26_ = false;
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x8e4_26_ = false;
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@ -1190,7 +1190,7 @@ void CFlaahgra::Suck(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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}
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}
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}
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}
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void CFlaahgra::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
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SendScriptMsgs(EScriptObjectState::Attack, mgr, EScriptObjectMessage::None);
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@ -1237,7 +1237,7 @@ void CFlaahgra::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float /*unus
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}
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}
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}
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}
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void CFlaahgra::Cover(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::Cover(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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static constexpr std::array severities{pas::ESeverity::Eight, pas::ESeverity::Seven};
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static constexpr std::array severities{pas::ESeverity::Eight, pas::ESeverity::Seven};
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x77c_targetMirrorWaypointId = GetMirrorNearestPlayer(mgr);
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x77c_targetMirrorWaypointId = GetMirrorNearestPlayer(mgr);
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@ -1285,7 +1285,7 @@ void CFlaahgra::Cover(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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}
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}
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}
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}
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void CFlaahgra::SpecialAttack(CStateManager& mgr, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::SpecialAttack(CStateManager& mgr, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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x8e5_24_ = false;
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x8e5_24_ = false;
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@ -1317,7 +1317,7 @@ void CFlaahgra::SpecialAttack(CStateManager& mgr, EStateMsg msg, float /*unused*
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}
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}
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}
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}
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bool CFlaahgra::CoverCheck(CStateManager& mgr, float /*unused*/) {
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bool CFlaahgra::CoverCheck(CStateManager& mgr, float /*arg*/) {
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if (x7f8_ <= 0 && x7bc_ > 0.f) {
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if (x7f8_ <= 0 && x7bc_ > 0.f) {
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return false;
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return false;
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}
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}
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@ -1353,7 +1353,7 @@ TUniqueId CFlaahgra::GetMirrorNearestPlayer(const CStateManager& mgr) const {
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return nearId;
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return nearId;
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}
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}
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void CFlaahgra::Enraged(CStateManager& /*unused*/, EStateMsg msg, float /*unused*/) {
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void CFlaahgra::Enraged(CStateManager& /*mgr*/, EStateMsg msg, float /*arg*/) {
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if (msg == EStateMsg::Activate) {
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if (msg == EStateMsg::Activate) {
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x568_state = EState::Zero;
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x568_state = EState::Zero;
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} else if (msg == EStateMsg::Update) {
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} else if (msg == EStateMsg::Update) {
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@ -5,13 +5,13 @@
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#include <vector>
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#include <vector>
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#include "Runtime/CDependencyGroup.hpp"
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#include "Runtime/CDependencyGroup.hpp"
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#include "Runtime/rstl.hpp"
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#include "Runtime/Collision/CJointCollisionDescription.hpp"
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#include "Runtime/Collision/CJointCollisionDescription.hpp"
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#include "Runtime/MP1/World/CFlaahgraProjectile.hpp"
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#include "Runtime/MP1/World/CFlaahgraProjectile.hpp"
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#include "Runtime/Weapon/CProjectileInfo.hpp"
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#include "Runtime/Weapon/CProjectileInfo.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CActorParameters.hpp"
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#include "Runtime/World/CAnimationParameters.hpp"
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#include "Runtime/World/CAnimationParameters.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/World/CPatterned.hpp"
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#include "Runtime/rstl.hpp"
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#include <zeus/CAABox.hpp>
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#include <zeus/CAABox.hpp>
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#include <zeus/CColor.hpp>
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#include <zeus/CColor.hpp>
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@ -51,7 +51,7 @@ public:
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static constexpr u32 GetNumProperties() { return 23; }
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static constexpr u32 GetNumProperties() { return 23; }
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explicit CFlaahgraData(CInputStream&);
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explicit CFlaahgraData(CInputStream&);
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const CAnimationParameters& GetAnimationParameters() const { return x14c_animationParameters; }
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[[nodiscard]] const CAnimationParameters& GetAnimationParameters() const { return x14c_animationParameters; }
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};
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};
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class CFlaahgraRenderer : public CActor {
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class CFlaahgraRenderer : public CActor {
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@ -60,9 +60,9 @@ class CFlaahgraRenderer : public CActor {
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public:
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public:
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CFlaahgraRenderer(TUniqueId, TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&);
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CFlaahgraRenderer(TUniqueId, TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&);
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void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
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void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
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void Accept(IVisitor&) override;
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void Accept(IVisitor& visitor) override;
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std::optional<zeus::CAABox> GetTouchBounds() const override { return {}; }
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[[nodiscard]] std::optional<zeus::CAABox> GetTouchBounds() const override { return {}; }
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};
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};
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class CFlaahgraPlants : public CActor {
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class CFlaahgraPlants : public CActor {
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@ -78,23 +78,16 @@ public:
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CFlaahgraPlants(const TToken<CGenDescription>&, const CActorParameters&, TUniqueId, TAreaId, TUniqueId,
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CFlaahgraPlants(const TToken<CGenDescription>&, const CActorParameters&, TUniqueId, TAreaId, TUniqueId,
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const zeus::CTransform&, const CDamageInfo&, const zeus::CVector3f&);
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const zeus::CTransform&, const CDamageInfo&, const zeus::CVector3f&);
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void Accept(IVisitor&) override;
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void Accept(IVisitor& visitor) override;
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) override;
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void Think(float, CStateManager&) override;
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void Think(float dt, CStateManager& mgr) override;
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void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
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void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
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std::optional<zeus::CAABox> GetTouchBounds() const override;
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[[nodiscard]] std::optional<zeus::CAABox> GetTouchBounds() const override;
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void Touch(CActor&, CStateManager&) override;
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void Touch(CActor& actor, CStateManager& mgr) override;
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};
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};
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class CFlaahgra : public CPatterned {
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class CFlaahgra : public CPatterned {
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enum class EState {
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enum class EState { Invalid = -1, Zero, One, Two, Three, Four } x568_state = EState::Invalid;
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Invalid = -1,
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Zero,
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One,
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Two,
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Three,
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Four
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} x568_state = EState::Invalid;
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CFlaahgraData x56c_data;
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CFlaahgraData x56c_data;
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std::unique_ptr<CBoneTracking> x6cc_boneTracking; // Used to be an rstl::optional_object<CBoneTracking*>
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std::unique_ptr<CBoneTracking> x6cc_boneTracking; // Used to be an rstl::optional_object<CBoneTracking*>
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TUniqueId x6d0_rendererId = kInvalidUniqueId;
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TUniqueId x6d0_rendererId = kInvalidUniqueId;
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@ -109,7 +102,7 @@ class CFlaahgra : public CPatterned {
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u32 x784_ = 1;
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u32 x784_ = 1;
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u32 x788_stage = 0;
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u32 x788_stage = 0;
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zeus::CVector3f x78c_;
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zeus::CVector3f x78c_;
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pas::EAnimationState x798_meleeInitialAnimState = pas::EAnimationState::Invalid;
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s32 x798_meleeInitialAnimState = -1;
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std::unique_ptr<CCollisionActorManager> x79c_leftArmCollision;
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std::unique_ptr<CCollisionActorManager> x79c_leftArmCollision;
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std::unique_ptr<CCollisionActorManager> x7a0_rightArmCollision;
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std::unique_ptr<CCollisionActorManager> x7a0_rightArmCollision;
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std::unique_ptr<CCollisionActorManager> x7a4_sphereCollision;
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std::unique_ptr<CCollisionActorManager> x7a4_sphereCollision;
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@ -173,25 +166,25 @@ class CFlaahgra : public CPatterned {
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void UpdateHealthInfo(CStateManager&);
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void UpdateHealthInfo(CStateManager&);
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void UpdateAimPosition(CStateManager&, float);
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void UpdateAimPosition(CStateManager&, float);
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void SetMaterialProperties(const std::unique_ptr<CCollisionActorManager>&, CStateManager&);
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void SetMaterialProperties(const std::unique_ptr<CCollisionActorManager>&, CStateManager&);
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bool sub801ae650() const { return (x7a8_ == 0 || x7a8_ == 1); }
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[[nodiscard]] bool sub801ae650() const { return x7a8_ == 0 || x7a8_ == 1; }
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bool sub801ae670() const { return (x7a8_ == 2 || x7a8_ == 3 || x7a8_ == 4); }
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[[nodiscard]] bool sub801ae670() const { return (x7a8_ == 2 || x7a8_ == 3 || x7a8_ == 4); }
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bool IsSphereCollider(TUniqueId) const;
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[[nodiscard]] bool IsSphereCollider(TUniqueId) const;
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void SetCollisionActorBounds(CStateManager& mgr, const std::unique_ptr<CCollisionActorManager>& colMgr,
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void SetCollisionActorBounds(CStateManager& mgr, const std::unique_ptr<CCollisionActorManager>& colMgr,
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const zeus::CVector3f& extendedBounds);
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const zeus::CVector3f& extendedBounds);
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void UpdateScale(float, float, float);
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void UpdateScale(float, float, float);
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float GetEndActionTime() const;
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[[nodiscard]] float GetEndActionTime() const;
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void SetupHealthInfo(CStateManager&);
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void SetupHealthInfo(CStateManager&);
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zeus::CVector3f GetAttackTargetPos(const CStateManager& mgr) const;
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[[nodiscard]] zeus::CVector3f GetAttackTargetPos(const CStateManager& mgr) const;
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void RattlePlayer(CStateManager& mgr, const zeus::CVector3f& vec);
|
void RattlePlayer(CStateManager& mgr, const zeus::CVector3f& vec);
|
||||||
void CalculateFallDirection();
|
void CalculateFallDirection();
|
||||||
void UpdateHeadDamageVulnerability(CStateManager&, bool);
|
void UpdateHeadDamageVulnerability(CStateManager&, bool);
|
||||||
|
|
||||||
u32 sub801ae828(const CStateManager&) const;
|
[[nodiscard]] u32 sub801ae828(const CStateManager&) const;
|
||||||
zeus::CVector3f sub801ae754(const CStateManager&) const;
|
[[nodiscard]] zeus::CVector3f sub801ae754(const CStateManager&) const;
|
||||||
CFlaahgraProjectile* CreateProjectile(const zeus::CTransform& xf, CStateManager& mgr);
|
CFlaahgraProjectile* CreateProjectile(const zeus::CTransform& xf, CStateManager& mgr);
|
||||||
|
|
||||||
TUniqueId GetMirrorNearestPlayer(const CStateManager&) const;
|
[[nodiscard]] TUniqueId GetMirrorNearestPlayer(const CStateManager&) const;
|
||||||
bool sub_801ae638();
|
bool sub_801ae638();
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
@ -200,47 +193,51 @@ public:
|
||||||
const CPatternedInfo&, const CActorParameters&, CFlaahgraData);
|
const CPatternedInfo&, const CActorParameters&, CFlaahgraData);
|
||||||
|
|
||||||
void Accept(IVisitor& visitor) override;
|
void Accept(IVisitor& visitor) override;
|
||||||
void Think(float, CStateManager&) override;
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
void PreThink(float, CStateManager&) override;
|
void PreThink(float dt, CStateManager& mgr) override;
|
||||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, CStateManager& mgr) override;
|
||||||
void AddToRenderer(const zeus::CFrustum&, CStateManager&) override;
|
void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
|
||||||
bool CanRenderUnsorted(const CStateManager&) const override { return true; }
|
[[nodiscard]] bool CanRenderUnsorted(const CStateManager& mgr) const override { return true; }
|
||||||
zeus::CVector3f GetAimPosition(const CStateManager&, float) const override { return x820_aimPosition; }
|
[[nodiscard]] zeus::CVector3f GetAimPosition(const CStateManager& mgr, float dt) const override {
|
||||||
void Death(CStateManager&, const zeus::CVector3f&, EScriptObjectState) override;
|
return x820_aimPosition;
|
||||||
void DoUserAnimEvent(CStateManager&, const CInt32POINode&, EUserEventType, float dt) override;
|
}
|
||||||
|
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
|
||||||
|
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
|
||||||
|
|
||||||
CProjectileInfo* GetProjectileInfo() override {
|
CProjectileInfo* GetProjectileInfo() override {
|
||||||
return x8e4_30_bigStrike ? &x704_bigStrikeProjectileInfo : &x6dc_normalProjectileInfo;
|
return x8e4_30_bigStrike ? &x704_bigStrikeProjectileInfo : &x6dc_normalProjectileInfo;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AnimOver(CStateManager&, float) override { return x568_state == EState::Four; }
|
bool AnimOver(CStateManager& mgr, float arg) override { return x568_state == EState::Four; }
|
||||||
bool AIStage(CStateManager&, float arg) override { return x780_ == u32(arg); }
|
bool AIStage(CStateManager& mgr, float arg) override { return x780_ == u32(arg); }
|
||||||
bool HitSomething(CStateManager&, float arg) override { return x7d0_hitSomethingTime > 0.f; }
|
bool HitSomething(CStateManager& mgr, float arg) override { return x7d0_hitSomethingTime > 0.f; }
|
||||||
bool OffLine(CStateManager&, float) override { return (x8e5_29_ && x8e5_28_); }
|
bool OffLine(CStateManager& mgr, float arg) override { return (x8e5_29_ && x8e5_28_); }
|
||||||
bool ShouldTurn(CStateManager&, float) override;
|
bool ShouldTurn(CStateManager& mgr, float arg) override;
|
||||||
bool ShouldAttack(CStateManager&, float) override;
|
bool ShouldAttack(CStateManager& mgr, float arg) override;
|
||||||
bool BreakAttack(CStateManager&, float) override { return x7d4_faintTime >= x56c_data.xc_faintDuration && !x8e4_29_getup; }
|
bool BreakAttack(CStateManager& mgr, float arg) override {
|
||||||
bool IsDizzy(CStateManager&, float) override {
|
return x7d4_faintTime >= x56c_data.xc_faintDuration && !x8e4_29_getup;
|
||||||
|
}
|
||||||
|
bool IsDizzy(CStateManager& mgr, float arg) override {
|
||||||
return x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::LoopReaction;
|
return x450_bodyController->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::LoopReaction;
|
||||||
}
|
}
|
||||||
bool CoverCheck(CStateManager&, float) override;
|
bool CoverCheck(CStateManager& mgr, float arg) override;
|
||||||
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
|
bool ShouldSpecialAttack(CStateManager& mgr, float arg) override;
|
||||||
bool ShouldFire(CStateManager& mgr, float arg) override;
|
bool ShouldFire(CStateManager& mgr, float arg) override;
|
||||||
|
|
||||||
void FadeIn(CStateManager&, EStateMsg, float) override;
|
void FadeIn(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void FadeOut(CStateManager&, EStateMsg, float) override;
|
void FadeOut(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void TurnAround(CStateManager&, EStateMsg, float) override;
|
void TurnAround(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void GetUp(CStateManager&, EStateMsg, float) override;
|
void GetUp(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Growth(CStateManager&, EStateMsg, float) override;
|
void Growth(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Generate(CStateManager&, EStateMsg, float) override;
|
void Generate(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Faint(CStateManager&, EStateMsg, float) override;
|
void Faint(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Dead(CStateManager&, EStateMsg, float) override;
|
void Dead(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Attack(CStateManager&, EStateMsg, float) override;
|
void Attack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Dizzy(CStateManager&, EStateMsg, float) override;
|
void Dizzy(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Suck(CStateManager&, EStateMsg, float) override;
|
void Suck(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void ProjectileAttack(CStateManager&, EStateMsg, float) override;
|
void ProjectileAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Cover(CStateManager&, EStateMsg, float) override;
|
void Cover(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void SpecialAttack(CStateManager&, EStateMsg, float) override;
|
void SpecialAttack(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
void Enraged(CStateManager&, EStateMsg, float) override;
|
void Enraged(CStateManager& mgr, EStateMsg msg, float arg) override;
|
||||||
};
|
};
|
||||||
} // namespace metaforce::MP1
|
} // namespace metaforce::MP1
|
||||||
|
|
Loading…
Reference in New Issue