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More CPatterned imps
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@@ -90,7 +90,7 @@ void CBodyController::Update(float dt, CStateManager& mgr)
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if (x300_25_active)
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{
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x300_24_animationOver =
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!x0_actor.GetModelData()->GetAnimationData()->IsAnimTimeRemaining(dt, "Whole Body");
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!x0_actor.GetModelData()->GetAnimationData()->IsAnimTimeRemaining(dt, "Whole Body"sv);
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x4_cmdMgr.BlendSteeringCmds();
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x2dc_rot = zeus::CQuaternion::skNoRotation;
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UpdateBody(dt, mgr);
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@@ -306,7 +306,7 @@ void CBodyController::UpdateFrozenInfo(float dt, CStateManager& mgr)
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{
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UnFreeze();
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x0_actor.SendScriptMsgs(EScriptObjectState::UnFrozen, mgr, EScriptObjectMessage::None);
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mgr.GetActorModelParticles()->StartIce(x0_actor, mgr);
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mgr.GetActorModelParticles()->StartIce(x0_actor);
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return;
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}
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if (x310_timeFrozen <= totalTime)
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