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Thermal visor fixes
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@@ -35,6 +35,8 @@ struct CModelFlags {
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CModelFlags(u8 blendMode, u8 shadIdx, u16 flags, const zeus::CColor& col)
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: x0_blendMode(blendMode), x1_matSetIdx(shadIdx), x2_flags(flags), x4_color(col) {
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/* Blend mode will override this if the surface's original material is opaque */
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m_noZWrite = !(x2_flags & 0x2);
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m_depthGreater = (x2_flags & 0x8);
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}
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/* Flags
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