mirror of https://github.com/AxioDL/metaforce.git
Fix TCastTo.hpp inclusions, add comment to warn against modifying include path
This commit is contained in:
parent
79121b6f47
commit
68e2fad74f
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@ -24,7 +24,7 @@
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#include "AutoMapper/CMapWorldInfo.hpp"
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#include "AutoMapper/CMapWorldInfo.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "Particle/CGenDescription.hpp"
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#include "CMemoryCardSys.hpp"
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#include "CMemoryCardSys.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CScriptSpecialFunction.hpp"
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#include "World/CScriptSpecialFunction.hpp"
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#include "CTimeProvider.hpp"
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#include "CTimeProvider.hpp"
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#include "Camera/CBallCamera.hpp"
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#include "Camera/CBallCamera.hpp"
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@ -1,6 +1,6 @@
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CBallCamera.hpp"
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#include "CBallCamera.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "Collision/CCollisionActor.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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@ -5,7 +5,7 @@
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#include "World/CScriptWater.hpp"
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#include "World/CScriptWater.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "CCinematicCamera.hpp"
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#include "CCinematicCamera.hpp"
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#include "CBallCamera.hpp"
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#include "CBallCamera.hpp"
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#include "CInterpolationCamera.hpp"
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#include "CInterpolationCamera.hpp"
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@ -1,7 +1,7 @@
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#include "Camera/CCameraSpline.hpp"
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#include "Camera/CCameraSpline.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "World/CScriptCameraWaypoint.hpp"
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#include "World/CScriptCameraWaypoint.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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CCameraSpline::CCameraSpline(bool closedLoop) : x48_closedLoop(closedLoop) {}
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CCameraSpline::CCameraSpline(bool closedLoop) : x48_closedLoop(closedLoop) {}
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@ -2,7 +2,7 @@
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CScriptActor.hpp"
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#include "World/CScriptActor.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CScriptCameraWaypoint.hpp"
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#include "World/CScriptCameraWaypoint.hpp"
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "Character/CAnimTreeNode.hpp"
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#include "Character/CAnimTreeNode.hpp"
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@ -4,7 +4,7 @@
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CScriptGrapplePoint.hpp"
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#include "World/CScriptGrapplePoint.hpp"
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#include "World/CScriptCameraPitchVolume.hpp"
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#include "World/CScriptCameraPitchVolume.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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@ -4,7 +4,7 @@
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#include "Camera/CBallCamera.hpp"
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#include "Camera/CBallCamera.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CScriptSpindleCamera.hpp"
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#include "World/CScriptSpindleCamera.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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@ -6,7 +6,7 @@
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CScriptDoor.hpp"
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#include "World/CScriptDoor.hpp"
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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@ -5,7 +5,7 @@
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#include "Collision/CGameCollision.hpp"
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#include "Collision/CGameCollision.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "World/CGameLight.hpp"
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#include "World/CGameLight.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "World/CExplosion.hpp"
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#include "World/CExplosion.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "Graphics/CBooRenderer.hpp"
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@ -1,6 +1,6 @@
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#include "CBodyController.hpp"
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#include "CBodyController.hpp"
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#include "World/CActor.hpp"
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#include "World/CActor.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CPhysicsActor.hpp"
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#include "World/CPhysicsActor.hpp"
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#include "World/CActorModelParticles.hpp"
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#include "World/CActorModelParticles.hpp"
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#include "Character/CPASAnimParm.hpp"
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#include "Character/CPASAnimParm.hpp"
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@ -2,7 +2,7 @@
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#include "CBodyController.hpp"
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#include "CBodyController.hpp"
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#include "World/CActor.hpp"
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#include "World/CActor.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "CPASAnimParmData.hpp"
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#include "CPASAnimParmData.hpp"
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#include "World/CPatterned.hpp"
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#include "World/CPatterned.hpp"
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@ -5,7 +5,7 @@
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#include "World/CPatterned.hpp"
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#include "World/CPatterned.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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#include "Collision/CollisionUtil.hpp"
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#include "Collision/CollisionUtil.hpp"
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#include "Collision/CAABoxFilter.hpp"
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#include "Collision/CAABoxFilter.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CScriptPlatform.hpp"
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#include "World/CScriptPlatform.hpp"
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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@ -5,7 +5,7 @@
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#include "World/CGameLight.hpp"
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#include "World/CGameLight.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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@ -4,7 +4,7 @@
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#include "World/CActorParameters.hpp"
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#include "World/CActorParameters.hpp"
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#include "Collision/CCollidableOBBTreeGroup.hpp"
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#include "Collision/CCollidableOBBTreeGroup.hpp"
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#include "Collision/CCollidableSphere.hpp"
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#include "Collision/CCollidableSphere.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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static const CMaterialList gkDefaultCollisionActorMaterials =
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static const CMaterialList gkDefaultCollisionActorMaterials =
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#include "CCollisionActorManager.hpp"
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#include "CCollisionActorManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CActor.hpp"
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#include "World/CActor.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "CMaterialList.hpp"
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#include "CMaterialList.hpp"
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#include "CMaterialList.hpp"
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#include "CMaterialList.hpp"
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#include "World/CActor.hpp"
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#include "World/CActor.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
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#include "CAABoxFilter.hpp"
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#include "CAABoxFilter.hpp"
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#include "CBallFilter.hpp"
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#include "CBallFilter.hpp"
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@ -6,7 +6,7 @@
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#include "World/CScriptAiJumpPoint.hpp"
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#include "World/CScriptAiJumpPoint.hpp"
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#include "World/CPatterned.hpp"
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#include "World/CPatterned.hpp"
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#include "Camera/CGameCamera.hpp"
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#include "Camera/CGameCamera.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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#include "Camera/CGameCamera.hpp"
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#include "Camera/CGameCamera.hpp"
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#include "CSimplePool.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CScriptGrapplePoint.hpp"
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#include "World/CScriptGrapplePoint.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
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@ -7,7 +7,7 @@
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CSimplePool.hpp"
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#include "MP1/CSamusHud.hpp"
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#include "MP1/CSamusHud.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "CGuiWidgetDrawParms.hpp"
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#include "CGuiWidgetDrawParms.hpp"
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namespace urde {
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namespace urde {
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#include "Graphics/CBooRenderer.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "World/CWallCrawlerSwarm.hpp"
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#include "World/CWallCrawlerSwarm.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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#include "Audio/CSfxManager.hpp"
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#include "Audio/CSfxManager.hpp"
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#include "CSamusHud.hpp"
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#include "CSamusHud.hpp"
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#include "Input/CInputGenerator.hpp"
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#include "Input/CInputGenerator.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "Camera/CFirstPersonCamera.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "MP1.hpp"
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#include "MP1.hpp"
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#include "AutoMapper/CAutoMapper.hpp"
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#include "AutoMapper/CAutoMapper.hpp"
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#include "CSamusHud.hpp"
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#include "CSamusHud.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "Audio/CMidiManager.hpp"
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#include "Audio/CMidiManager.hpp"
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#include "Camera/CCinematicCamera.hpp"
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#include "Camera/CCinematicCamera.hpp"
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#include "Graphics/CModel.hpp"
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#include "Graphics/CModel.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "Camera/CGameCamera.hpp"
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#include "Camera/CGameCamera.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "Graphics/CBooRenderer.hpp"
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#include "GuiSys/CCompoundTargetReticle.hpp"
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#include "GuiSys/CCompoundTargetReticle.hpp"
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#include "CSamusFaceReflection.hpp"
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#include "CSamusFaceReflection.hpp"
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "Camera/CFirstPersonCamera.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CPlayer.hpp"
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
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#include "GuiSys/CGuiCamera.hpp"
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#include "GuiSys/CGuiCamera.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "Camera/CFirstPersonCamera.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CGameLight.hpp"
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#include "World/CGameLight.hpp"
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namespace urde::MP1 {
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namespace urde::MP1 {
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "CSimplePool.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde {
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namespace urde {
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#include "CSimplePool.hpp"
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#include "CSimplePool.hpp"
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#include "GameGlobalObjects.hpp"
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#include "GameGlobalObjects.hpp"
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#include "Graphics/CSkinnedModel.hpp"
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#include "Graphics/CSkinnedModel.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace urde::MP1 {
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const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
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const std::string_view CBabygoth::skpMouthDamageJoint = "LCTR_SHEMOUTH"sv;
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "World/CDamageInfo.hpp"
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#include "World/CDamageInfo.hpp"
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#include "Character/CCharLayoutInfo.hpp"
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#include "Character/CCharLayoutInfo.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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#include "World/CPatternedInfo.hpp"
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#include "World/CPatternedInfo.hpp"
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#include "Character/CPASAnimParmData.hpp"
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#include "Character/CPASAnimParmData.hpp"
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#include "World/CTeamAiMgr.hpp"
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#include "World/CTeamAiMgr.hpp"
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
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#include "World/CGameArea.hpp"
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#include "World/CGameArea.hpp"
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "TCastTo.hpp"
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#include "TCastTo.hpp" // Generated file, do not modify include path
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namespace urde::MP1 {
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namespace urde::MP1 {
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CEyeball::CEyeball(TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info,
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CEyeball::CEyeball(TUniqueId uid, std::string_view name, CPatterned::EFlavorType flavor, const CEntityInfo& info,
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const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, float attackDelay,
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const zeus::CTransform& xf, CModelData&& mData, const CPatternedInfo& pInfo, float attackDelay,
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#include "CStateManager.hpp"
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#include "CStateManager.hpp"
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#include "CPlayerState.hpp"
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#include "CPlayerState.hpp"
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#include "World/CWorld.hpp"
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#include "World/CWorld.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -17,7 +17,7 @@
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "World/CScriptTrigger.hpp"
|
#include "World/CScriptTrigger.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
CFlaahgraTentacle::CFlaahgraTentacle(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
CFlaahgraTentacle::CFlaahgraTentacle(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "Camera/CGameCamera.hpp"
|
#include "Camera/CGameCamera.hpp"
|
||||||
#include "Collision/CGameCollision.hpp"
|
#include "Collision/CGameCollision.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CJellyZap.hpp"
|
#include "CJellyZap.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
const CMaterialFilter CJellyZap::kPlayerFilter = CMaterialFilter::MakeInclude({EMaterialTypes::Player});
|
const CMaterialFilter CJellyZap::kPlayerFilter = CMaterialFilter::MakeInclude({EMaterialTypes::Player});
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CPlayerState.hpp"
|
#include "CPlayerState.hpp"
|
||||||
|
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
CMetaree::CMetaree(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
|
CMetaree::CMetaree(TUniqueId uid, std::string_view name, EFlavorType flavor, const CEntityInfo& info,
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CMetroidPrimeRelay.hpp"
|
#include "CMetroidPrimeRelay.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
#include "Weapon/CPlasmaProjectile.hpp"
|
#include "Weapon/CPlasmaProjectile.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CNewIntroBoss.hpp"
|
#include "CNewIntroBoss.hpp"
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#include "World/CScriptWaypoint.hpp"
|
#include "World/CScriptWaypoint.hpp"
|
||||||
#include "World/CScriptDoor.hpp"
|
#include "World/CScriptDoor.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "Graphics/CSkinnedModel.hpp"
|
#include "Graphics/CSkinnedModel.hpp"
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
const std::string_view CPuddleSpore::kEyeLocators[16] = {
|
const std::string_view CPuddleSpore::kEyeLocators[16] = {
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "Collision/CGameCollision.hpp"
|
#include "Collision/CGameCollision.hpp"
|
||||||
#include "Weapon/CBomb.hpp"
|
#include "Weapon/CBomb.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "World/CKnockBackController.hpp"
|
#include "World/CKnockBackController.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "World/CFire.hpp"
|
#include "World/CFire.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "MP1/World/CRidley.hpp"
|
#include "MP1/World/CRidley.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
namespace MP1 {
|
namespace MP1 {
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "World/CScriptGrapplePoint.hpp"
|
#include "World/CScriptGrapplePoint.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info,
|
CRipper::CRipper(TUniqueId uid, std::string_view name, EFlavorType type, const CEntityInfo& info,
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "World/CGameArea.hpp"
|
#include "World/CGameArea.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CSeedling.hpp"
|
#include "CSeedling.hpp"
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
|
|
|
@ -15,7 +15,7 @@
|
||||||
#include "World/CScriptAiJumpPoint.hpp"
|
#include "World/CScriptAiJumpPoint.hpp"
|
||||||
#include "World/CWorld.hpp"
|
#include "World/CWorld.hpp"
|
||||||
#include "CMetroid.hpp"
|
#include "CMetroid.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
CSpacePirate::CSpacePirateData::CSpacePirateData(urde::CInputStream& in, u32 propCount)
|
CSpacePirate::CSpacePirateData::CSpacePirateData(urde::CInputStream& in, u32 propCount)
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "World/CPatternedInfo.hpp"
|
#include "World/CPatternedInfo.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "Weapon/CBomb.hpp"
|
#include "Weapon/CBomb.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde::MP1 {
|
namespace urde::MP1 {
|
||||||
const CDamageVulnerability CTryclops::skVulnerabilities = CDamageVulnerability(
|
const CDamageVulnerability CTryclops::skVulnerabilities = CDamageVulnerability(
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CWarWasp.hpp"
|
#include "CWarWasp.hpp"
|
||||||
#include "Character/CCharLayoutInfo.hpp"
|
#include "Character/CCharLayoutInfo.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "World/CPatternedInfo.hpp"
|
#include "World/CPatternedInfo.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "Weapon/CBeamProjectile.hpp"
|
#include "Weapon/CBeamProjectile.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "Graphics/CBooRenderer.hpp"
|
#include "Graphics/CBooRenderer.hpp"
|
||||||
#include "World/CGameLight.hpp"
|
#include "World/CGameLight.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "DataSpec/DNAMP1/SFX/Weapons.h"
|
#include "DataSpec/DNAMP1/SFX/Weapons.h"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CElectricBeamProjectile::CElectricBeamProjectile(const TToken<CWeaponDescription>& wDesc, EWeaponType wType,
|
CElectricBeamProjectile::CElectricBeamProjectile(const TToken<CWeaponDescription>& wDesc, EWeaponType wType,
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
#include "World/CScriptPlatform.hpp"
|
#include "World/CScriptPlatform.hpp"
|
||||||
#include "World/CIceImpact.hpp"
|
#include "World/CIceImpact.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -8,7 +8,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CFlameThrower.hpp"
|
#include "CFlameThrower.hpp"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "Weapon/CGameProjectile.hpp"
|
#include "Weapon/CGameProjectile.hpp"
|
||||||
#include "World/CGameLight.hpp"
|
#include "World/CGameLight.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "World/CHUDBillboardEffect.hpp"
|
#include "World/CHUDBillboardEffect.hpp"
|
||||||
#include "World/CWallCrawlerSwarm.hpp"
|
#include "World/CWallCrawlerSwarm.hpp"
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "Camera/CGameCamera.hpp"
|
#include "Camera/CGameCamera.hpp"
|
||||||
#include "Graphics/CSkinnedModel.hpp"
|
#include "Graphics/CSkinnedModel.hpp"
|
||||||
#include "Graphics/CVertexMorphEffect.hpp"
|
#include "Graphics/CVertexMorphEffect.hpp"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CPlasmaProjectile.hpp"
|
#include "CPlasmaProjectile.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "World/CGameLight.hpp"
|
#include "World/CGameLight.hpp"
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
#include "CPlayerState.hpp"
|
#include "CPlayerState.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "DataSpec/DNAMP1/SFX/Weapons.h"
|
#include "DataSpec/DNAMP1/SFX/Weapons.h"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CTargetableProjectile.hpp"
|
#include "CTargetableProjectile.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#include "World/CActorParameters.hpp"
|
#include "World/CActorParameters.hpp"
|
||||||
#include "World/CScriptWater.hpp"
|
#include "World/CScriptWater.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "Collision/CMaterialList.hpp"
|
#include "Collision/CMaterialList.hpp"
|
||||||
#include "Audio/CSfxManager.hpp"
|
#include "Audio/CSfxManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "Character/IAnimReader.hpp"
|
#include "Character/IAnimReader.hpp"
|
||||||
#include "Character/CActorLights.hpp"
|
#include "Character/CActorLights.hpp"
|
||||||
#include "Camera/CGameCamera.hpp"
|
#include "Camera/CGameCamera.hpp"
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CAmbientAI.hpp"
|
#include "CAmbientAI.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CPlayer.hpp"
|
#include "CPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "CRandom16.hpp"
|
#include "CRandom16.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CHUDBillboardEffect.hpp"
|
#include "CHUDBillboardEffect.hpp"
|
||||||
#include "World/CWorld.hpp"
|
#include "World/CWorld.hpp"
|
||||||
#include "World/CPlayer.hpp"
|
#include "World/CPlayer.hpp"
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CExplosion.hpp"
|
#include "CExplosion.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CGameLight.hpp"
|
#include "CGameLight.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "Graphics/CBooRenderer.hpp"
|
#include "Graphics/CBooRenderer.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "CPlayer.hpp"
|
#include "CPlayer.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "Graphics/CBooRenderer.hpp"
|
#include "Graphics/CBooRenderer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CFire::CFire(TToken<CGenDescription> effect, TUniqueId uid, TAreaId aId, bool active, TUniqueId owner,
|
CFire::CFire(TToken<CGenDescription> effect, TUniqueId uid, TAreaId aId, bool active, TUniqueId owner,
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CFishCloud.hpp"
|
#include "CFishCloud.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "Weapon/CWeapon.hpp"
|
#include "Weapon/CWeapon.hpp"
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#include "CFishCloud.hpp"
|
#include "CFishCloud.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CFishCloudModifier::CFishCloudModifier(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& eInfo,
|
CFishCloudModifier::CFishCloudModifier(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& eInfo,
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CWorld.hpp"
|
#include "CWorld.hpp"
|
||||||
#include "World/CScriptWater.hpp"
|
#include "World/CScriptWater.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "Camera/CGameCamera.hpp"
|
#include "Camera/CGameCamera.hpp"
|
||||||
|
|
||||||
#define kTableSize 2048
|
#define kTableSize 2048
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "World/CScriptAreaAttributes.hpp"
|
#include "World/CScriptAreaAttributes.hpp"
|
||||||
#include "CGameState.hpp"
|
#include "CGameState.hpp"
|
||||||
#include "DataSpec/DNAMP1/MREA.hpp"
|
#include "DataSpec/DNAMP1/MREA.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "World/CGameLight.hpp"
|
#include "World/CGameLight.hpp"
|
||||||
#include "World/CActorParameters.hpp"
|
#include "World/CActorParameters.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CHUDBillboardEffect.hpp"
|
#include "CHUDBillboardEffect.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "Camera/CGameCamera.hpp"
|
#include "Camera/CGameCamera.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CIceImpact.hpp"
|
#include "CIceImpact.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,6 @@
|
||||||
|
|
||||||
#include "Runtime/CDependencyGroup.hpp"
|
#include "Runtime/CDependencyGroup.hpp"
|
||||||
#include "Runtime/CSimplePool.hpp"
|
#include "Runtime/CSimplePool.hpp"
|
||||||
#include "Runtime/TCastTo.hpp"
|
|
||||||
#include "Runtime/Camera/CGameCamera.hpp"
|
#include "Runtime/Camera/CGameCamera.hpp"
|
||||||
#include "Runtime/Collision/CGameCollision.hpp"
|
#include "Runtime/Collision/CGameCollision.hpp"
|
||||||
#include "Runtime/GameGlobalObjects.hpp"
|
#include "Runtime/GameGlobalObjects.hpp"
|
||||||
|
@ -19,6 +18,8 @@
|
||||||
#include "Runtime/World/CScriptWater.hpp"
|
#include "Runtime/World/CScriptWater.hpp"
|
||||||
#include "Runtime/World/CWorld.hpp"
|
#include "Runtime/World/CWorld.hpp"
|
||||||
|
|
||||||
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
namespace {
|
namespace {
|
||||||
float kSpiderBallCollisionRadius;
|
float kSpiderBallCollisionRadius;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CPatterned.hpp"
|
#include "CPatterned.hpp"
|
||||||
#include "Runtime/CStateManager.hpp"
|
#include "Runtime/CStateManager.hpp"
|
||||||
#include "CPatternedInfo.hpp"
|
#include "CPatternedInfo.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "Character/CPASAnimParmData.hpp"
|
#include "Character/CPASAnimParmData.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
|
@ -9,7 +9,7 @@
|
||||||
#include "CPlayer.hpp"
|
#include "CPlayer.hpp"
|
||||||
#include "Weapon/CGameProjectile.hpp"
|
#include "Weapon/CGameProjectile.hpp"
|
||||||
#include "Character/CAnimData.hpp"
|
#include "Character/CAnimData.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "MP1/World/CSpacePirate.hpp"
|
#include "MP1/World/CSpacePirate.hpp"
|
||||||
#include "MP1/World/CMetroid.hpp"
|
#include "MP1/World/CMetroid.hpp"
|
||||||
#include "World/CStateMachine.hpp"
|
#include "World/CStateMachine.hpp"
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "Graphics/CVertexMorphEffect.hpp"
|
#include "Graphics/CVertexMorphEffect.hpp"
|
||||||
#include "Particle/CGenDescription.hpp"
|
#include "Particle/CGenDescription.hpp"
|
||||||
#include "Particle/CElectricDescription.hpp"
|
#include "Particle/CElectricDescription.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CDamageInfo.hpp"
|
#include "CDamageInfo.hpp"
|
||||||
#include "CKnockBackController.hpp"
|
#include "CKnockBackController.hpp"
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CPhysicsActor.hpp"
|
#include "CPhysicsActor.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -9,7 +9,6 @@
|
||||||
#include "Runtime/CGameState.hpp"
|
#include "Runtime/CGameState.hpp"
|
||||||
#include "Runtime/CSimplePool.hpp"
|
#include "Runtime/CSimplePool.hpp"
|
||||||
#include "Runtime/CStateManager.hpp"
|
#include "Runtime/CStateManager.hpp"
|
||||||
#include "Runtime/TCastTo.hpp"
|
|
||||||
#include "Runtime/Audio/CStreamAudioManager.hpp"
|
#include "Runtime/Audio/CStreamAudioManager.hpp"
|
||||||
#include "Runtime/Camera/CBallCamera.hpp"
|
#include "Runtime/Camera/CBallCamera.hpp"
|
||||||
#include "Runtime/Camera/CCinematicCamera.hpp"
|
#include "Runtime/Camera/CCinematicCamera.hpp"
|
||||||
|
@ -33,6 +32,8 @@
|
||||||
|
|
||||||
#include <logvisor/logvisor.hpp>
|
#include <logvisor/logvisor.hpp>
|
||||||
|
|
||||||
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
namespace {
|
namespace {
|
||||||
logvisor::Module Log("urde::CPlayer");
|
logvisor::Module Log("urde::CPlayer");
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CRepulsor.hpp"
|
#include "CRepulsor.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CRepulsor::CRepulsor(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
|
CRepulsor::CRepulsor(TUniqueId uid, bool active, std::string_view name, const CEntityInfo& info,
|
||||||
|
|
|
@ -6,7 +6,7 @@
|
||||||
#include "CPlayerState.hpp"
|
#include "CPlayerState.hpp"
|
||||||
#include "CScriptColorModulate.hpp"
|
#include "CScriptColorModulate.hpp"
|
||||||
#include "Character/IAnimReader.hpp"
|
#include "Character/IAnimReader.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "MP1/World/CActorContraption.hpp"
|
#include "MP1/World/CActorContraption.hpp"
|
||||||
#include "zeus/CEulerAngles.hpp"
|
#include "zeus/CEulerAngles.hpp"
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#include "World/CScriptActor.hpp"
|
#include "World/CScriptActor.hpp"
|
||||||
#include "World/CScriptPlatform.hpp"
|
#include "World/CScriptPlatform.hpp"
|
||||||
#include "World/CPatterned.hpp"
|
#include "World/CPatterned.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptActorKeyframe::CScriptActorKeyframe(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 animId,
|
CScriptActorKeyframe::CScriptActorKeyframe(TUniqueId uid, std::string_view name, const CEntityInfo& info, s32 animId,
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CScriptPlatform.hpp"
|
#include "CScriptPlatform.hpp"
|
||||||
#include "CScriptSpiderBallWaypoint.hpp"
|
#include "CScriptSpiderBallWaypoint.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptActorRotate::CScriptActorRotate(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
CScriptActorRotate::CScriptActorRotate(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CScriptWaypoint.hpp"
|
#include "CScriptWaypoint.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptAiJumpPoint::CScriptAiJumpPoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
CScriptAiJumpPoint::CScriptAiJumpPoint(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
|
|
|
@ -2,7 +2,7 @@
|
||||||
#include "CEnvFxManager.hpp"
|
#include "CEnvFxManager.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CWorld.hpp"
|
#include "CWorld.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
#include "CMorphBall.hpp"
|
#include "CMorphBall.hpp"
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "DNAMP1/Tweaks/CTweakPlayer.hpp"
|
#include "DNAMP1/Tweaks/CTweakPlayer.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
#include "Particle/CWeaponDescription.hpp"
|
#include "Particle/CWeaponDescription.hpp"
|
||||||
#include "Weapon/CPlasmaProjectile.hpp"
|
#include "Weapon/CPlasmaProjectile.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CScriptCameraBlurKeyframe.hpp"
|
#include "CScriptCameraBlurKeyframe.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CScriptCameraFilterKeyframe.hpp"
|
#include "CScriptCameraFilterKeyframe.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptCameraHint.hpp"
|
#include "CScriptCameraHint.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptCameraHintTrigger.hpp"
|
#include "CScriptCameraHintTrigger.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
#include "Camera/CCameraManager.hpp"
|
#include "Camera/CCameraManager.hpp"
|
||||||
#include "Camera/CFirstPersonCamera.hpp"
|
#include "Camera/CFirstPersonCamera.hpp"
|
||||||
#include "Particle/CGenDescription.hpp"
|
#include "Particle/CGenDescription.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
const zeus::CVector3f CScriptCameraPitchVolume::skScaleFactor = zeus::CVector3f(0.5f);
|
const zeus::CVector3f CScriptCameraPitchVolume::skScaleFactor = zeus::CVector3f(0.5f);
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CScriptCameraShaker.hpp"
|
#include "CScriptCameraShaker.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CWorld.hpp"
|
#include "CWorld.hpp"
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CScriptCameraWaypoint.hpp"
|
#include "CScriptCameraWaypoint.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptColorModulate.hpp"
|
#include "CScriptColorModulate.hpp"
|
||||||
#include "Graphics/CModel.hpp"
|
#include "Graphics/CModel.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptColorModulate::CScriptColorModulate(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
CScriptColorModulate::CScriptColorModulate(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#include "CScriptControllerAction.hpp"
|
#include "CScriptControllerAction.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "Input/ControlMapper.hpp"
|
#include "Input/ControlMapper.hpp"
|
||||||
|
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CScriptCounter.hpp"
|
#include "CScriptCounter.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptCoverPoint.hpp"
|
#include "CScriptCoverPoint.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptCoverPoint::CScriptCoverPoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, zeus::CTransform xf,
|
CScriptCoverPoint::CScriptCoverPoint(TUniqueId uid, std::string_view name, const CEntityInfo& info, zeus::CTransform xf,
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CScriptDamageableTrigger.hpp"
|
#include "CScriptDamageableTrigger.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CWorld.hpp"
|
#include "CWorld.hpp"
|
||||||
#include "CScriptActor.hpp"
|
#include "CScriptActor.hpp"
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptDebris.hpp"
|
#include "CScriptDebris.hpp"
|
||||||
#include "Collision/CCollisionInfoList.hpp"
|
#include "Collision/CCollisionInfoList.hpp"
|
||||||
#include "Particle/CElementGen.hpp"
|
#include "Particle/CElementGen.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
#include "GameGlobalObjects.hpp"
|
#include "GameGlobalObjects.hpp"
|
||||||
#include "CSimplePool.hpp"
|
#include "CSimplePool.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
#include "CScriptDebugCameraWaypoint.hpp"
|
#include "CScriptDebugCameraWaypoint.hpp"
|
||||||
#include "CActorParameters.hpp"
|
#include "CActorParameters.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
|
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#include "CScriptDistanceFog.hpp"
|
#include "CScriptDistanceFog.hpp"
|
||||||
#include "CStateManager.hpp"
|
#include "CStateManager.hpp"
|
||||||
#include "CWorld.hpp"
|
#include "CWorld.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CScriptDistanceFog::CScriptDistanceFog(TUniqueId uid, std::string_view name, const CEntityInfo& info, ERglFogMode mode,
|
CScriptDistanceFog::CScriptDistanceFog(TUniqueId uid, std::string_view name, const CEntityInfo& info, ERglFogMode mode,
|
||||||
|
|
|
@ -7,7 +7,7 @@
|
||||||
#include "CScriptDoor.hpp"
|
#include "CScriptDoor.hpp"
|
||||||
#include "CPlayer.hpp"
|
#include "CPlayer.hpp"
|
||||||
#include "Particle/CGenDescription.hpp"
|
#include "Particle/CGenDescription.hpp"
|
||||||
#include "TCastTo.hpp"
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
CMaterialList MakeDockMaterialList() {
|
CMaterialList MakeDockMaterialList() {
|
||||||
|
|
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Reference in New Issue