mirror of https://github.com/AxioDL/metaforce.git
More blender crash fixes
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9169cac38c
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6972926b66
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@ -116,6 +116,7 @@ bool ReadMAPAToBlender(hecl::BlenderConnection& conn,
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"\n"
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"\n"
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"# Clear Scene\n"
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"# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"\n"
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"\n"
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@ -39,6 +39,7 @@ bool ReadMLVLToBlender(hecl::BlenderConnection& conn,
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"\n"
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"\n"
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"# Clear Scene\n"
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"# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n");
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" bpy.data.objects.remove(ob)\n");
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@ -353,6 +353,7 @@ bool FRME::Extract(const SpecBase &dataSpec,
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"bpy.types.Object.retro_widget_model_draw_flags = bpy.props.EnumProperty(items=model_draw_flags, name='Retro: Model Draw Flags', default='RETRO_ALPHA')\n"
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"bpy.types.Object.retro_widget_model_draw_flags = bpy.props.EnumProperty(items=model_draw_flags, name='Retro: Model Draw Flags', default='RETRO_ALPHA')\n"
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"# Clear Scene\n"
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"# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"\n"
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"\n"
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@ -95,6 +95,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
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MaterialSet::RegisterMaterialProps(os);
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MaterialSet::RegisterMaterialProps(os);
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os << "# Clear Scene\n"
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os << "# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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@ -227,6 +227,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
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MaterialSet::RegisterMaterialProps(os);
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MaterialSet::RegisterMaterialProps(os);
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os << "# Clear Scene\n"
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os << "# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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@ -126,6 +126,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
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MaterialSet::RegisterMaterialProps(os);
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MaterialSet::RegisterMaterialProps(os);
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os << "# Clear Scene\n"
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os << "# Clear Scene\n"
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"for ob in bpy.data.objects:\n"
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"for ob in bpy.data.objects:\n"
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" if ob.type != 'CAMERA':\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.context.scene.objects.unlink(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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" bpy.data.objects.remove(ob)\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
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