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Additional ThermalCold filter work; CStateManager fields
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@@ -46,10 +46,12 @@ class ViewManager : public specter::IViewManager
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class ParticleView : public specter::View
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{
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ViewManager& m_vm;
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CThermalColdFilter m_thermColdFilter;
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CRandom16 m_random;
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float m_theta = 0.f;
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public:
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ParticleView(ViewManager& vm, specter::ViewResources& res, specter::View& parent)
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: View(res, parent), m_vm(vm) {}
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: View(res, parent), m_vm(vm), m_random(20) {}
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void resized(const boo::SWindowRect& root, const boo::SWindowRect& sub);
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void draw(boo::IGraphicsCommandQueue* gfxQ);
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};
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