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Additional ThermalCold filter work; CStateManager fields

This commit is contained in:
Jack Andersen
2016-07-22 09:46:30 -10:00
parent 68dcc9ca57
commit 6bbed11859
21 changed files with 236 additions and 69 deletions

View File

@@ -0,0 +1,17 @@
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::GLDataFactory::Context& ctx,
boo::IShaderPipeline*& pipeOut);
#if _WIN32
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::ID3DDataFactory::Context& ctx,
boo::IShaderPipeline*& pipeOut,
boo::IVertexFormat*& vtxFmtOut);
#endif
#if BOO_HAS_METAL
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::MetalDataFactory::Context& ctx,
boo::IShaderPipeline*& pipeOut,
boo::IVertexFormat*& vtxFmtOut);
#endif
#if BOO_HAS_VULKAN
static TShader<_CLS>::IDataBindingFactory* Initialize(boo::VulkanDataFactory::Context& ctx,
boo::IShaderPipeline*& pipeOut,
boo::IVertexFormat*& vtxFmtOut);
#endif