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Work on CPlayer
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@@ -171,7 +171,7 @@ struct CTweakPlayer : ITweakPlayer
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Value<float> x2f0_;
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Value<bool> x2f4_;
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Value<float> x2f8_;
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Value<atUint32> x2fc_;
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Value<atUint32> x2fc_iceBreakPressCount;
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Value<float> x300_variaDamageReduction;
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Value<float> x304_gravityDamageReduction;
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Value<float> x308_phazonDamageReduction;
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@@ -215,6 +215,7 @@ struct CTweakPlayer : ITweakPlayer
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float GetLeftLogicalThreshold() const { return x150_leftDiv; }
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float GetRightLogicalThreshold() const { return x154_rightDiv; }
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float GetX164(int type) const { return x164_[type]; }
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uint32_t GetIceBreakPressCount() const { return x2fc_iceBreakPressCount; }
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float GetVariaDamageReduction() const { return x300_variaDamageReduction; }
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float GetGravityDamageReduction() const { return x304_gravityDamageReduction; }
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float GetPhazonDamageReduction() const { return x308_phazonDamageReduction; }
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