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Show sharp edges by default

This commit is contained in:
Jack Andersen
2016-03-28 18:03:44 -10:00
parent 19e5688fd4
commit 6cb3010e86
2 changed files with 2 additions and 1 deletions

View File

@@ -528,6 +528,7 @@ void FinishBlenderMesh(hecl::BlenderConnection::PyOutStream& os,
os << "mesh.use_auto_smooth = True\n"
"mesh.auto_smooth_angle = math.pi\n"
"mesh.show_edge_sharp = True\n"
"\n"
"for material in materials:\n"
" mesh.materials.append(material)\n"