mirror of https://github.com/AxioDL/metaforce.git
DolphinCTexture: Near complete RE, usable as-is!
This commit is contained in:
parent
0400388fa6
commit
7010c36056
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@ -2490,7 +2490,12 @@ void CStateManager::ClearGraveyard() {
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x854_objectGraveyard.clear();
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}
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void CStateManager::FrameBegin(s32 frameCount) { x8d4_inputFrameIdx = frameCount; }
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void CStateManager::FrameBegin(s32 frameCount) {
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x8d4_inputFrameIdx = frameCount;
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CTexture::SetCurrentFrameCount(frameCount);
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CGraphicsPalette::SetCurrentFrameCount(frameCount);
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//SwapOutTexturesToARAM(2, 0x180000);
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}
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void CStateManager::InitializeState(CAssetId mlvlId, TAreaId aid, CAssetId mreaId) {
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const bool hadRandom = x900_activeRandom != nullptr;
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@ -19,4 +19,9 @@ CGraphicsPalette::CGraphicsPalette(CInputStream& in) : x0_fmt(EPaletteFormat(in.
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//DCFlushRange(xc_entries.get(), x8_entryCount * 2);
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}
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void CGraphicsPalette::Load() {
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//GXLoadTlut(x10_tlutObj, 0);
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x4_frameLoaded = sCurrentFrameCount;
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}
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} // namespace metaforce
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@ -26,6 +26,9 @@ public:
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explicit CGraphicsPalette(EPaletteFormat fmt, int count);
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explicit CGraphicsPalette(CInputStream& in);
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void Load();
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static void SetCurrentFrameCount(u32 frameCount) { sCurrentFrameCount = frameCount; }
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};
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} // namespace metaforce
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@ -107,6 +107,7 @@ public:
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[[nodiscard]] const CTextureInfo* GetTextureInfo() const { return m_textureInfo; }
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static u32 TexelFormatBitsPerPixel(ETexelFormat fmt);
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static void SetCurrentFrameCount(u32 frameCount) { sCurrentFrameCount = frameCount; }
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};
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CFactoryFnReturn FTextureFactory(const metaforce::SObjectTag& tag, std::unique_ptr<u8[]>&& in, u32 len,
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@ -1,4 +1,7 @@
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#include "DolphinCTexture.hpp"
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#include "Runtime/Graphics/DolphinCTexture.hpp"
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#include "Runtime/CToken.hpp"
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#include "zeus/Math.hpp"
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u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, bool mipmap, u8 max_lod) {
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s32 shiftX = 0;
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@ -69,6 +72,10 @@ u32 GXGetTexBufferSize(u16 width, u16 height, u32 format, bool mipmap, u8 max_lo
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}
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namespace metaforce::WIP {
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namespace {
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static std::array<CTexture*, GX::MAX_TEXMAP> sLoadedTextures{};
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}
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CTexture::CTexture(ETexelFormat fmt, s16 w, s16 h, s32 mips)
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: x0_fmt(fmt)
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, x4_w(w)
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@ -90,14 +97,14 @@ CTexture::CTexture(CInputStream& in, EAutoMipmap automip, EBlackKey blackKey) {
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bool hasPalette = (x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2);
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if (hasPalette) {
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x10_graphicsPalette = std::make_unique<CGraphicsPalette>(in);
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xa_25_hasPalette = true;
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xa_25_canLoadPalette = true;
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}
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x9_bitsPerPixel = TexelFormatBitsPerPixel(x0_fmt);
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InitBitmapBuffers(x0_fmt, x4_w, x6_h, x8_mips);
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u32 bufLen = 0;
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if (x8_mips > 0) {
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for (u32 i = 0; i < x8_mips; ++i) {
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u32 curMip = i & 3;
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u32 curMip = i & 63;
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const u32 width = ROUND_UP_4(x4_w >> curMip);
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const u32 height = ROUND_UP_4(x6_h >> curMip);
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bufLen += (width * height * x9_bitsPerPixel) / 8;
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@ -110,8 +117,9 @@ CTexture::CTexture(CInputStream& in, EAutoMipmap automip, EBlackKey blackKey) {
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len = 256;
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}
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in.Get(x44_aramToken_x4_buff.get() + i, len);
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//DCFlushRangeNoSync(x44_aramToken_x4_buff.get() + i, ROUND_UP_32(len));
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auto image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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in.Get(image_ptr + i, len);
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// DCFlushRangeNoSync(x44_aramToken_x4_buff.get() + i, ROUND_UP_32(len));
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}
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if (sMangleMips) {
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@ -123,6 +131,83 @@ CTexture::CTexture(CInputStream& in, EAutoMipmap automip, EBlackKey blackKey) {
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InitTextureObjs();
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}
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void* CTexture::Lock() {
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xa_24_locked = true;
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return GetBitMapData(0);
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}
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void CTexture::UnLock() {
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xa_24_locked = false;
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CountMemory();
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// DCFlushRange(x44_aramToken.GetMRAMSafe(), ROUND_UP_32(xc_memoryAllocated));
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}
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void CTexture::Load(GX::TexMapID id, CTexture::EClampMode clamp) {
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if (sLoadedTextures[id] != this || xa_29_canLoadObj) {
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auto* image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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CountMemory();
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if (HasPalette()) {
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x10_graphicsPalette->Load();
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xa_25_canLoadPalette = false;
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}
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xa_29_canLoadObj = false;
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if (x40_clampMode != clamp) {
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x40_clampMode = !xa_26_isPowerOfTwo ? EClampMode::Clamp : clamp;
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// GXInitTexObjWrapMode(x20_texObj, static_cast<u32>(x40_clampMode), static_cast<u32>(x40_clampMode));
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}
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// GXInitObjectData(x20_texObj, image_ptr);
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// GXLoadObj(x20_texObj, id);
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sLoadedTextures[id] = this;
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x64_frameAllocated = sCurrentFrameCount;
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}
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}
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void CTexture::LoadMipLevel(s32 mip, GX::TexMapID id, CTexture::EClampMode clamp) {
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auto image_ptr = /*x44_aramToken.GetMRAMSafe() */ x44_aramToken_x4_buff.get();
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u32 width = x4_w;
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u32 height = x6_h;
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u32 iVar15 = 0;
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u32 offset = 0;
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if (mip > 0) {
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for (u32 i = 0; i < mip; ++i) {
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offset += ROUND_UP_32(x9_bitsPerPixel * (ROUND_UP_4(width) * ROUND_UP_4(height)));
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width /= 2;
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height /= 2;
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}
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}
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// GXTexObj texObj;
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// GXInitTexObj(&texObj, image_ptr + offset, width, height, x18_gxFormat);
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// GXInitTexObjLod(&texObj, GX_LINEAR, GX_LINEAR, 0.f, 1.f, 0.f, false, false, GX_ANISO_1);
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if (HasPalette()) {
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x10_graphicsPalette->Load();
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xa_25_canLoadPalette = false;
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}
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// GXLoadTexObj(&texObj, mapId);
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x64_frameAllocated = sCurrentFrameCount;
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sLoadedTextures[id] = nullptr;
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}
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void CTexture::MakeSwappable() {
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if (!xa_27_noSwap) {
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return;
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}
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xa_27_noSwap = false;
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}
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const void* CTexture::GetConstBitMapData(s32 mip) const {
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u32 buffOffset = 0;
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if (x8_mips > 0) {
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for (u32 i = 0; i < x8_mips; ++i) {
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buffOffset += (x9_bitsPerPixel >> 3) * (x4_w >> (i & 0x3f)) * (x6_h >> (i & 0x3f));
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}
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}
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return x44_aramToken_x4_buff.get() + buffOffset; /* x44_aramToken.GetMRAMSafe() + buffOffset*/
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}
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void* CTexture::GetBitMapData(s32 mip) const { return const_cast<void*>(GetConstBitMapData(mip)); }
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void CTexture::InitBitmapBuffers(ETexelFormat fmt, s16 width, s16 height, s32 mips) {
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switch (fmt) {
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case ETexelFormat::I4:
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@ -166,13 +251,31 @@ void CTexture::InitBitmapBuffers(ETexelFormat fmt, s16 width, s16 height, s32 mi
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? x1c_gxCIFormat
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: x18_gxFormat;
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/* I have no idea what they're doing with that last argument... */
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xc_memoryAllocated = GXGetTexBufferSize(width, height, format, mips > 1, static_cast<u8>(mips > 1) & 11);
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xc_memoryAllocated = GXGetTexBufferSize(width, height, format, mips > 1, mips > 1 ? 11 : 0);
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x44_aramToken_x4_buff.reset(new u8[xc_memoryAllocated]);
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/*x44_aramToken.PostConstruct(buf, xc_memoryAllocated, 1);*/
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CountMemory();
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}
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void CTexture::InitTextureObjs() {}
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void CTexture::InitTextureObjs() {
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xa_26_isPowerOfTwo = zeus::floorPowerOfTwo(x4_w) == x4_w && zeus::floorPowerOfTwo(x6_h) == x6_h;
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if (!xa_26_isPowerOfTwo) {
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x40_clampMode = EClampMode::Clamp;
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}
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CountMemory();
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if (IsCITexture()) {
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// GXInitTexObjCI(x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x1c_gxCIFormat, u32(x40_clampMode),
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// u32(x40_clampMode), x8_mips > 1, 0);
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} else {
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// GXInitTexObj(x20_texObj, x44_aramToken_x4_buff.get(), x4_w, x6_h, x1c_gxCIFormat, u32(x40_clampMode),
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// u32(x40_clampMode), x8_mips > 1);
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// GXInitTexObjLOD(x20_texObj, x8_mips > 1 ? GX_LIN_MIP_LIN : GX_LINEAR, 0.f, static_cast<float>(x8_mips) - 1.f,
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// 0.f,
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// false, false, x8_mips > 1 ? GX_ANISO_4 : GX_ANISO_1);
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}
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xa_29_canLoadObj = true;
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}
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void CTexture::CountMemory() {
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if (xa_28_counted) {
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@ -183,6 +286,15 @@ void CTexture::CountMemory() {
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sTotalAllocatedMemory += xc_memoryAllocated;
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}
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void CTexture::UncountMemory() {
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if (!xa_28_counted) {
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return;
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}
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xa_28_counted = false;
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sTotalAllocatedMemory -= xc_memoryAllocated;
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}
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void CTexture::MangleMipmap(u32 mip) {
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// TODO(phil): Mangle mipmap
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}
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@ -209,6 +321,12 @@ u32 CTexture::TexelFormatBitsPerPixel(ETexelFormat fmt) {
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}
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}
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bool CTexture::sMangleMips = false;
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u32 CTexture::sCurrentFrameCount = 0;
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u32 CTexture::sTotalAllocatedMemory = 0;
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CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef) {
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return TToken<CTexture>::GetIObjObjectFor(std::make_unique<CTexture>(in));
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}
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} // namespace metaforce::WIP
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@ -1,9 +1,11 @@
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#pragma once
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#include "Runtime/CFactoryMgr.hpp"
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#include "Runtime/Graphics/CGraphics.hpp"
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#include "Runtime/Graphics/CGraphicsPalette.hpp"
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#include "Runtime/IObj.hpp"
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#include "Runtime/Streams/CInputStream.hpp"
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#include "Runtime/Graphics/GX.hpp"
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namespace metaforce::WIP {
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class CTexture {
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@ -16,6 +18,7 @@ class CTexture {
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int x14_;
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void* x18_;
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};
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public:
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enum class EClampMode {
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Clamp,
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One,
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};
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enum class EBlackKey {
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Zero,
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One
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};
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enum class EBlackKey { Zero, One };
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private:
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static constexpr bool sMangleMips = false;
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static bool sMangleMips;
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static u32 sCurrentFrameCount;
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static u32 sTotalAllocatedMemory;
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ETexelFormat x0_fmt = ETexelFormat::Invalid;
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@ -42,12 +42,12 @@ private:
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u16 x6_h = 0;
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u8 x8_mips = 0;
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u8 x9_bitsPerPixel = 0;
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bool xa_24_ : 1 = false;
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bool xa_25_hasPalette : 1 = false;
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bool xa_26_ : 1 = false;
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bool xa_27_ : 1 = true;
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bool xa_24_locked : 1 = false;
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bool xa_25_canLoadPalette : 1 = false;
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bool xa_26_isPowerOfTwo : 1 = false;
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bool xa_27_noSwap : 1 = true;
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bool xa_28_counted : 1 = false;
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bool xa_29_ : 1 = false;
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bool xa_29_canLoadObj : 1 = false;
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u32 xc_memoryAllocated = 0;
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std::unique_ptr<CGraphicsPalette> x10_graphicsPalette;
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std::unique_ptr<CDumpedBitmapDataReloader> x14_bitmapReloader;
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@ -62,14 +62,43 @@ private:
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void InitBitmapBuffers(ETexelFormat fmt, s16 width, s16 height, s32 mips);
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void InitTextureObjs();
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void CountMemory();
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void UncountMemory();
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void MangleMipmap(u32 mip);
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static u32 TexelFormatBitsPerPixel(ETexelFormat fmt);
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public:
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CTexture(ETexelFormat, s16, s16, s32);
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CTexture(CInputStream& in, EAutoMipmap automip = EAutoMipmap::Zero, EBlackKey blackKey = EBlackKey::Zero);
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const void* GetConstBitMapData(s32 mip) const { /* TODO: get bitmap data for specified mipmap */ return nullptr; }
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void* GetBitMapData(s32 mip) const { return const_cast<void*>(GetConstBitMapData(mip)); }
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};
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} // namespace metaforce::WIP
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[[nodiscard]] ETexelFormat GetTextureFormat() const { return x0_fmt; }
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[[nodiscard]] s16 GetWidth(s32 mip) const { return x4_w; }
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[[nodiscard]] s16 GetHeight(s32 mip) const { return x6_h; }
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[[nodiscard]] u8 GetNumberOfMipMaps() const { return x8_mips; }
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[[nodiscard]] u32 GetBitDepth() const { return x9_bitsPerPixel; }
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[[nodiscard]] u32 GetMemoryAllocated() const { return xc_memoryAllocated; }
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[[nodiscard]] const std::unique_ptr<CGraphicsPalette>& GetPalette() const { return x10_graphicsPalette; }
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[[nodiscard]] bool HasPalette() const { return x10_graphicsPalette != nullptr; }
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[[nodiscard]] void* Lock();
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void UnLock();
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void Load(GX::TexMapID id, EClampMode clamp);
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void LoadMipLevel(s32 mip, GX::TexMapID id, EClampMode clamp);
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// void UnloadBitmapData(u32) const;
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// void TryReloadBitmapData(CResFactory&) const;
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// void LoadToMRAM() const;
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// void LoadToARAM() const;
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// bool IsARAMTransferInProgress() const { return false; }
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void MakeSwappable();
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[[nodiscard]] const void* GetConstBitMapData(s32 mip) const;
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[[nodiscard]] void* GetBitMapData(s32 mip) const;
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[[nodiscard]] bool IsCITexture() const {
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return x0_fmt == ETexelFormat::C4 || x0_fmt == ETexelFormat::C8 || x0_fmt == ETexelFormat::C14X2;
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}
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static void SetMangleMips(bool b) { sMangleMips = b; }
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static void SetCurrentFrameCount(u32 frameCount) { sCurrentFrameCount = frameCount; }
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};
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CFactoryFnReturn FTextureFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& vparms,
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CObjectReference* selfRef);
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} // namespace metaforce::WIP
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@ -275,6 +275,17 @@ enum TextureFormat : uint32_t {
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CTF_Z16L = 0x3c,
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};
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enum TexMapID {
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TEXMAP0,
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TEXMAP2,
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TEXMAP3,
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TEXMAP4,
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TEXMAP5,
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TEXMAP6,
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TEXMAP7,
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MAX_TEXMAP,
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};
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struct Color {
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union {
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uint8_t color[4];
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@ -31,29 +31,27 @@ bool CInputStream::InternalReadNext() {
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bool CInputStream::GrabAnotherBlock() { return InternalReadNext(); }
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void CInputStream::Get(u8* dest, u32 len) {
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s32 readCount = 0;
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x20_bitOffset = 0;
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u32 readCount = 0;
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while (len != 0) {
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u32 blockLen = x8_blockLen - x4_blockOffset;
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s32 blockLen = x8_blockLen - x4_blockOffset;
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if (len < blockLen) {
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blockLen = len;
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}
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if (blockLen == 0) {
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if (len <= 256) {
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GrabAnotherBlock();
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} else {
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u32 readLen = Read(dest + readCount, len);
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len -= readLen;
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readCount += readLen;
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}
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} else {
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if (blockLen != 0) {
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memcpy(dest + readCount, x10_ptr + x4_blockOffset, blockLen);
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len -= blockLen;
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readCount += blockLen;
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x4_blockOffset += blockLen;
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}
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} else if (len > 256) {
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u32 readLen = Read(dest + readCount, len);
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len -= readLen;
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readCount += readLen;
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} else {
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GrabAnotherBlock();
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};
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}
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x18_readPosition += readCount;
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}
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@ -89,7 +87,6 @@ u32 CInputStream::ReadBytes(void* dest, u32 len) {
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return curReadLen;
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}
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u32 CInputStream::ReadBits(u32 bitCount) {
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||||
u32 ret = 0;
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const s32 shiftAmt = x20_bitOffset - s32(bitCount);
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@ -1 +1 @@
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Subproject commit e53b380f4298364c8f389c562415e2c093423b56
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Subproject commit 82a3a0def9cd31efe9b28ee9332cb2fcf1d27173
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Loading…
Reference in New Issue