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mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-10 09:07:42 +00:00

Windows build fixes and warning avoidance

This commit is contained in:
Jack Andersen
2018-05-24 20:39:38 -10:00
parent 3ceaa82035
commit 70b3404b7c
195 changed files with 428 additions and 502 deletions

View File

@@ -99,7 +99,7 @@ boo::ObjToken<boo::IShaderPipeline> CFluidPlaneShader::Cache::GetOrBuildShader(c
if (CGraphics::g_BooFactory == nullptr)
return nullptr;
CGraphicsCommitResources(
CGraphics::CommitResources(
[&](boo::IGraphicsDataFactory::Context& ctx)
{
switch (ctx.platform())
@@ -111,8 +111,7 @@ boo::ObjToken<boo::IShaderPipeline> CFluidPlaneShader::Cache::GetOrBuildShader(c
#endif
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
slot = BuildShader(static_cast<boo::ID3DDataFactory::Context&>(ctx), info);
slot = BuildShader(static_cast<boo::D3DDataFactory::Context&>(ctx), info);
break;
#endif
#if BOO_HAS_METAL
@@ -128,7 +127,7 @@ boo::ObjToken<boo::IShaderPipeline> CFluidPlaneShader::Cache::GetOrBuildShader(c
default: break;
}
return true;
});
} BooTrace);
return slot;
}
@@ -148,7 +147,7 @@ void CFluidPlaneShader::Cache::Clear()
void CFluidPlaneShader::PrepareBinding(const boo::ObjToken<boo::IShaderPipeline>& pipeline, u32 maxVertCount, bool door)
{
CGraphicsCommitResources(
CGraphics::CommitResources(
[&](boo::IGraphicsDataFactory::Context& ctx)
{
m_vbo = ctx.newDynamicBuffer(boo::BufferUse::Vertex, sizeof(Vertex), maxVertCount);
@@ -163,8 +162,7 @@ void CFluidPlaneShader::PrepareBinding(const boo::ObjToken<boo::IShaderPipeline>
#endif
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
m_dataBind = BuildBinding(static_cast<boo::ID3DDataFactory::Context&>(ctx), pipeline, door);
m_dataBind = BuildBinding(static_cast<boo::D3DDataFactory::Context&>(ctx), pipeline, door);
break;
#endif
#if BOO_HAS_METAL
@@ -180,7 +178,7 @@ void CFluidPlaneShader::PrepareBinding(const boo::ObjToken<boo::IShaderPipeline>
default: break;
}
return true;
});
} BooTrace);
}
void CFluidPlaneShader::Shutdown()
@@ -195,8 +193,7 @@ void CFluidPlaneShader::Shutdown()
#endif
#if _WIN32
case boo::IGraphicsDataFactory::Platform::D3D11:
case boo::IGraphicsDataFactory::Platform::D3D12:
CFluidPlaneShader::_Shutdown<boo::ID3DDataFactory>();
CFluidPlaneShader::_Shutdown<boo::D3DDataFactory>();
break;
#endif
#if BOO_HAS_METAL