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macOS decal rendering support

This commit is contained in:
Jack Andersen
2018-03-16 17:41:01 -10:00
parent 08569104c2
commit 7100ed437f
22 changed files with 1613 additions and 105 deletions

View File

@@ -51,7 +51,7 @@ void DeafBabe::BlenderInit(hecl::blender::PyOutStream& os)
"bpy.types.Material.retro_half_pipe = bpy.props.BoolProperty(name='Retro: Half Pipe (H)')\n"
"bpy.types.Material.retro_surface_mud = bpy.props.BoolProperty(name='Retro Surface: Mud')\n"
"bpy.types.Material.retro_surface_glass = bpy.props.BoolProperty(name='Retro Surface: Glass')\n"
"bpy.types.Material.retro_surface_shield = bpy.props.BoolProperty(name='Retro Surface: Sheild')\n"
"bpy.types.Material.retro_surface_shield = bpy.props.BoolProperty(name='Retro Surface: Shield')\n"
"bpy.types.Material.retro_surface_sand = bpy.props.BoolProperty(name='Retro Surface: Sand')\n"
"bpy.types.Material.retro_projectile_passthrough = bpy.props.BoolProperty(name='Retro: Projectile Passthrough (P)')\n"
"bpy.types.Material.retro_solid = bpy.props.BoolProperty(name='Retro: Solid (K)')\n"