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Work on collision related implementations
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@@ -496,4 +496,12 @@ const CScannableObjectInfo* CActor::GetScannableObjectInfo() const
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return info.GetObj();
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}
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void CActor::SetCalculateLighting(bool c)
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{
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if (!x90_actorLights)
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x90_actorLights = std::make_unique<CActorLights>(8, zeus::CVector3f::skZero,
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4, 4, false, false, false, 0.1f);
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xe4_31_lightsDirty = c;
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}
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}
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