Mac build fix

This commit is contained in:
Jack Andersen 2018-11-26 21:28:05 -10:00
parent e1fa938127
commit 7223231010
1 changed files with 2 additions and 2 deletions

View File

@ -231,7 +231,7 @@ vertex VertToFrag vmain(constant VertData* va [[ buffer(1) ]],
vtf.color = v.colorIn * particle.moduColor; vtf.color = v.colorIn * particle.moduColor;
vtf.uvFlake = v.uvsIn[vertId].xy; vtf.uvFlake = v.uvsIn[vertId].xy;
float4 pos = float4(v.posIn[vertId].xyz, 1.0); float4 pos = float4(v.posIn[vertId].xyz, 1.0);
vtf.uvEnv = (envMtx * pos).xy; vtf.uvEnv = (particle.envMtx * pos).xy;
vtf.mvPos = particle.mv * pos; vtf.mvPos = particle.mv * pos;
vtf.position = particle.proj * vtf.mvPos; vtf.position = particle.proj * vtf.mvPos;
return vtf; return vtf;
@ -258,7 +258,7 @@ struct FogUniform
float4 MainPostFunc(thread VertToFrag& vtf, constant FogUniform& fu, float4 colorIn) float4 MainPostFunc(thread VertToFrag& vtf, constant FogUniform& fu, float4 colorIn)
{ {
float fogZ, temp; float fogZ, temp;
switch (lu.mode) switch (fu.mode)
{ {
case 2: case 2:
fogZ = (-vtf.mvPos.z - fu.start) * fu.rangeScale; fogZ = (-vtf.mvPos.z - fu.start) * fu.rangeScale;