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Fix incorrect light colors
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@@ -82,7 +82,7 @@ void CGraphics::DisableAllLights() {
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void CGraphics::LoadLight(ERglLight light, const CLight& info) {
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const auto lightId = static_cast<GX::LightID>(1 << light);
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#if 0
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#if 1
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zeus::CVector3f pos = info.GetPosition();
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zeus::CVector3f dir = info.GetDirection();
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if (info.GetType() == ELightType::Directional) {
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