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Additive animation integration
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@@ -19,7 +19,7 @@ public:
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CCharAnimTime GetRealLifeTime(const CCharAnimTime&) const;
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void VSetPhase(float);
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std::shared_ptr<IAnimReader> VSimplified();
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std::pair<std::unique_ptr<IAnimReader>, bool> VSimplified();
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};
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}
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