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Fix doors and various area streaming bugs
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@@ -48,6 +48,7 @@
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#include "AutoMapper/CMapWorld.hpp"
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#include "AutoMapper/CMapArea.hpp"
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#include "AutoMapper/CMapUniverse.hpp"
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#include "World/CStateMachine.hpp"
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#include "CScannableObjectInfo.hpp"
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#include "Audio/CAudioGroupSet.hpp"
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#include "Audio/CSfxManager.hpp"
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@@ -361,6 +362,7 @@ void CGameGlobalObjects::AddPaksAndFactories()
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fmgr->AddFactory(FOURCC('DPSC'), FFactoryFunc(FDecalDataFactory));
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fmgr->AddFactory(FOURCC('MAPA'), FFactoryFunc(FMapAreaFactory));
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fmgr->AddFactory(FOURCC('MAPU'), FFactoryFunc(FMapUniverseFactory));
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fmgr->AddFactory(FOURCC('AFSM'), FFactoryFunc(FAiFiniteStateMachineFactory));
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}
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}
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