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Fix doors and various area streaming bugs
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@@ -374,7 +374,7 @@ public:
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void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
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bool GetActive() const { return xf0_25_active; }
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void SetActive(bool active) { xf0_25_active = active; }
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CObjectList* GetAreaObjects() const { return GetPostConstructed()->x10c0_areaObjs.get(); }
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CObjectList* GetAreaObjects() const { return GetPostConstructed() ? GetPostConstructed()->x10c0_areaObjs.get() : nullptr; }
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CGameArea* GetNext() const { return x130_next; }
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