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Several CGameArea PostConstruct imps
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@@ -9,6 +9,7 @@ namespace urde
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enum class EGameObjectList
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{
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Invalid = -1,
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All,
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Actor,
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PhysicsActor,
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@@ -21,6 +22,8 @@ enum class EGameObjectList
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class CObjectList
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{
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friend class CGameArea;
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struct SObjectListEntry
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{
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CEntity* entity = nullptr;
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@@ -31,6 +34,7 @@ class CObjectList
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EGameObjectList m_listEnum;
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TUniqueId m_lastId = -1;
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u16 m_count = 0;
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int m_areaIdx = 0;
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public:
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CObjectList(EGameObjectList listEnum);
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