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https://github.com/AxioDL/metaforce.git
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Vulkan sync
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@@ -289,7 +289,7 @@ void TextView::Resources::init(boo::VulkanDataFactory* factory, FontCache* fcach
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m_regular =
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m_regular =
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factory->newShaderPipeline(GLSLVS, GLSLFSReg, m_vtxFmt,
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factory->newShaderPipeline(GLSLVS, GLSLFSReg, m_vtxFmt,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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false, false, false);
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boo::Primitive::TriStrips, false, false, false);
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}
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}
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#endif
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#endif
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@@ -300,7 +300,7 @@ void View::Resources::init(boo::VulkanDataFactory* factory, const IThemeData& th
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m_solidShader = factory->newShaderPipeline(GLSLSolidVS, GLSLSolidFS, m_solidVtxFmt,
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m_solidShader = factory->newShaderPipeline(GLSLSolidVS, GLSLSolidFS, m_solidVtxFmt,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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false, false, false);
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boo::Primitive::TriStrips, false, false, false);
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boo::VertexElementDescriptor texvdescs[] =
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boo::VertexElementDescriptor texvdescs[] =
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{
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{
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@@ -311,7 +311,7 @@ void View::Resources::init(boo::VulkanDataFactory* factory, const IThemeData& th
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m_texShader = factory->newShaderPipeline(GLSLTexVS, GLSLTexFS, m_texVtxFmt,
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m_texShader = factory->newShaderPipeline(GLSLTexVS, GLSLTexFS, m_texVtxFmt,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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boo::BlendFactor::SrcAlpha, boo::BlendFactor::InvSrcAlpha,
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false, false, false);
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boo::Primitive::TriStrips, false, false, false);
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}
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}
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#endif
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#endif
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