mirror of https://github.com/AxioDL/metaforce.git
initial DEAFBABE support
This commit is contained in:
parent
40c39ee83b
commit
73862a937f
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@ -58,12 +58,14 @@ void InitGeomBlenderContext(HECL::BlenderConnection::PyOutStream& os,
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" face = od_entry['bm'].faces.new(verts)\n"
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" else: # Probably a double-sided surface\n"
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" face = face.copy()\n"
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" face.normal_flip()\n"
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" for i in range(3):\n"
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" face.verts[i].co = verts[i].co\n"
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" ret_mesh = od_entry['bm']\n"
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"\n"
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" elif face is not None: # Same material, probably double-sided\n"
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" face = face.copy()\n"
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" face.normal_flip()\n"
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" for i in range(3):\n"
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" face.verts[i].co = verts[i].co\n"
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"\n"
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" else: \n"
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" face = bm.faces.new(verts)\n"
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@ -686,11 +686,9 @@ atUint32 ReadGeomSectionsToBlender(HECL::BlenderConnection::PyOutStream& os,
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if (v+3 >= vertCount)
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break;
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bool peek = (v >= vertCount - 3);
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/* Advance 3 Prim Verts */
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for (int pv=0 ; pv<3 ; ++pv)
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primVerts[pv] = dl.readVert(peek);
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primVerts[pv] = dl.readVert();
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}
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}
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else if (ptype == GX::TRIANGLEFAN)
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@ -728,10 +726,12 @@ atUint32 ReadGeomSectionsToBlender(HECL::BlenderConnection::PyOutStream& os,
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}
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}
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bool peek = (v >= vertCount - 3);
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/* Break if done */
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if (v+3 >= vertCount)
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break;
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/* Advance one prim vert */
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primVerts[(c+2)%3] = dl.readVert(peek);
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primVerts[(c+2)%3] = dl.readVert();
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++c;
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}
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}
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@ -1,6 +1,5 @@
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make_dnalist(liblist
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CMDL
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DeafBabe)
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CMDL)
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add_library(DNACommon
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DNACommon.hpp DNACommon.cpp
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${liblist}
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@ -11,6 +10,5 @@ add_library(DNACommon
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TXTR.hpp TXTR.cpp
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ANCS.hpp
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ANIM.hpp ANIM.cpp
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DeafBabe.cpp
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Tweaks/ITweakPlayer.hpp
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Tweaks/ITweakPlayerControl.hpp)
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@ -1,31 +0,0 @@
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#ifndef _DNACOMMON_DEAFBABE_HPP_
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#define _DNACOMMON_DEAFBABE_HPP_
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#include "DNACommon.hpp"
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namespace Retro
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{
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namespace DNACommon
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{
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struct DeafBabe : BigDNA
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{
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Delete expl;
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std::vector<atUint64> materials;
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std::vector<atUint8> vertMats;
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std::vector<atUint8> edgeMats;
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std::vector<atUint8> polyMats;
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std::vector<std::pair<atUint16, atUint16>> edgeVertConnections;
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std::vector<std::pair<atUint16, atUint16>> triangleEdgeConnections;
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void read(Athena::io::IStreamReader& reader)
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{
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}
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void write(Athena::io::IStreamWriter& writer) const
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{
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}
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};
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}
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}
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#endif // _DNACOMMON_DEAFBABE_HPP_
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@ -9,6 +9,7 @@ make_dnalist(liblist
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MAPA
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CMDLMaterials
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MREA
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DeafBabe
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Tweaks/CTweakParticle
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Tweaks/CTweakPlayer
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Tweaks/CTweakPlayerControl)
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@ -22,4 +23,5 @@ add_library(DNAMP1
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EVNT.cpp
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CMDL.hpp
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CMDLMaterials.cpp
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MREA.cpp)
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MREA.cpp
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DeafBabe.cpp)
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@ -0,0 +1,67 @@
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#include "DeafBabe.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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void DeafBabe::BlenderInit(HECL::BlenderConnection::PyOutStream& os)
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{
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os << "TYPE_COLORS = {'Ground':(1.0, 0.43, 0.15),\n"
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" 'Stone':(0.28, 0.28, 0.28),\n"
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" 'Hard Stone':(0.1, 0.1, 0.1),\n"
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" 'Metal':(0.5, 0.5, 0.5),\n"
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" 'Leaves':(0.61, 0.03, 0.05)}\n"
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"\n"
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"# Diffuse Color Maker\n"
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"def make_color(index, mat_type, name):\n"
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" new_mat = bpy.data.materials.new(name)\n"
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" if mat_type in TYPE_COLORS:\n"
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" new_mat.diffuse_color = TYPE_COLORS[mat_type]\n"
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" else:\n"
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" new_mat.diffuse_color.hsv = ((index / 6.0) % 1.0, 1.0-((index // 6) / 6.0), 1)\n"
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" return new_mat\n"
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"\n"
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"bpy.types.Material.retro_collision_type = bpy.props.IntProperty(name='Retro: Collsion Type')\n"
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"bpy.types.Material.retro_projectile_passthrough = bpy.props.BoolProperty(name='Retro: Projectile Passthrough')\n"
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"\n"
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"material_dict = {}\n"
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"material_index = []\n"
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"def select_material(data):\n"
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"\n"
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" type_id = data & 0xff\n"
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" mat_type = str(type_id)\n"
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" if type_id == 1:\n"
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" mat_type = 'Ground'\n"
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" elif type_id == 3:\n"
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" mat_type = 'Stone'\n"
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" elif type_id == 4:\n"
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" mat_type = 'Hard Stone'\n"
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" elif type_id == 5:\n"
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" mat_type = 'Metal'\n"
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" elif type_id == 9:\n"
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" mat_type = 'Leaves'\n"
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"\n"
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" if ((data >> 18) & 1):\n"
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" mat_name = mat_type + ' Fire Through'\n"
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" else:\n"
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" mat_name = mat_type\n"
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"\n"
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" if mat_name in material_index:\n"
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" return material_index.index(mat_name)\n"
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" elif mat_name in material_dict:\n"
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" material_index.append(mat_name)\n"
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" return len(material_index)-1\n"
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" else:\n"
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" mat = make_color(len(material_dict), mat_type, mat_name)\n"
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" mat.retro_collision_type = type_id\n"
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" mat.retro_projectile_passthrough = ((data >> 18) & 1)\n"
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" material_dict[mat_name] = mat\n"
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" material_index.append(mat_name)\n"
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" return len(material_index)-1\n"
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"\n"
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"\n";
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}
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}
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}
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@ -0,0 +1,224 @@
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#ifndef _DNAMP1_DEAFBABE_HPP_
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#define _DNAMP1_DEAFBABE_HPP_
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#include "../DNACommon/DNACommon.hpp"
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#include "BlenderConnection.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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template<class DEAFBABE>
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void DeafBabeSendToBlender(HECL::BlenderConnection::PyOutStream& os, const DEAFBABE& db)
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{
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os << "material_index = []\n"
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"col_bm = bmesh.new()\n";
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for (const atVec3f& vert : db.verts)
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os.format("col_bm.verts.new((%f,%f,%f))\n",
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vert.vec[0],
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vert.vec[1],
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vert.vec[2]);
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os << "col_bm.verts.ensure_lookup_table()\n";
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int triIdx = 0;
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#define TEST 0
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#if TEST == 0
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for (const typename DEAFBABE::Triangle& tri : db.triangleEdgeConnections)
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{
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const typename DEAFBABE::Material& triMat = db.materials[db.triMats[triIdx++]];
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const typename DEAFBABE::Edge& edge0 = db.edgeVertConnections[tri.edges[0]];
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const typename DEAFBABE::Edge& edge1 = db.edgeVertConnections[tri.edges[1]];
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const typename DEAFBABE::Edge& edge2 = db.edgeVertConnections[tri.edges[2]];
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if (!edge0.verts[0] && !edge1.verts[0] && !edge2.verts[0])
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break;
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os << "tri_verts = []\n";
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge0.findCommon(edge1));
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge1.findCommon(edge2));
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os.format("tri_verts.append(col_bm.verts[%u])\n", edge2.findCommon(edge0));
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os.format("face = col_bm.faces.get(tri_verts)\n"
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"if face is None:\n"
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" face = col_bm.faces.new(tri_verts)\n"
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"else:\n"
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" face = face.copy()\n"
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" for i in range(3):\n"
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" face.verts[i].co = tri_verts[i].co\n"
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" col_bm.verts.ensure_lookup_table()\n"
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"face.material_index = select_material(0x%08X)\n"
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"face.smooth = False\n"
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"\n",
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triMat.material);
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}
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#elif TEST == 1
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for (const typename DEAFBABE::Triangle& tri : db.triangleEdgeConnections2)
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{
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if (tri.edges[0] != 65535)
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{
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const typename DEAFBABE::Edge& edge0 = db.edgeVertConnections[tri.edges[0]];
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os.format("edge_verts = [col_bm.verts[%u], col_bm.verts[%u]]\n",
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edge0.verts[0], edge0.verts[1]);
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os << "edge = col_bm.edges.get(edge_verts)\n"
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"if edge is None:\n"
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" edge = col_bm.edges.new(edge_verts)\n"
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"\n";
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}
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if (tri.edges[1] != 65535)
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{
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const typename DEAFBABE::Edge& edge1 = db.edgeVertConnections[tri.edges[1]];
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os.format("edge_verts = [col_bm.verts[%u], col_bm.verts[%u]]\n",
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edge1.verts[0], edge1.verts[1]);
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os << "edge = col_bm.edges.get(edge_verts)\n"
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"if edge is None:\n"
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" edge = col_bm.edges.new(edge_verts)\n"
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"\n";
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}
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if (tri.edges[2] != 65535)
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{
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const typename DEAFBABE::Edge& edge2 = db.edgeVertConnections[tri.edges[2]];
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os.format("edge_verts = [col_bm.verts[%u], col_bm.verts[%u]]\n",
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edge2.verts[0], edge2.verts[1]);
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os << "edge = col_bm.edges.get(edge_verts)\n"
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"if edge is None:\n"
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" edge = col_bm.edges.new(edge_verts)\n"
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"\n";
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}
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}
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#elif TEST == 2
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int max = 0;
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for (const typename DEAFBABE::Triangle& tri : db.triangleEdgeConnections2)
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{
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for (int e=0 ; e<3 ; ++e)
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{
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if (tri.edges[e] == 65535)
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continue;
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const typename DEAFBABE::Edge& edge = db.edgeVertConnections.at(tri.edges[e]);
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if (edge.verts[0] > max)
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max = edge.verts[0];
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if (edge.verts[1] > max)
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max = edge.verts[1];
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}
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}
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printf("MAX: %d\n", max);
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#endif
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os << "col_mesh = bpy.data.meshes.new('CMESH')\n"
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"col_bm.to_mesh(col_mesh)\n"
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"col_mesh_obj = bpy.data.objects.new(col_mesh.name, col_mesh)\n"
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"\n"
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"for mat_name in material_index:\n"
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" mat = material_dict[mat_name]\n"
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" col_mesh.materials.append(mat)\n"
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"\n"
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"bpy.context.scene.objects.link(col_mesh_obj)\n"
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"col_mesh_obj.layers[1] = True\n"
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"col_mesh_obj.layers[0] = False\n"
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"col_mesh_obj.draw_type = 'SOLID'\n"
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"col_mesh_obj.game.physics_type = 'STATIC'\n"
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"\n";
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}
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struct DeafBabe : BigDNA
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{
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DECL_DNA
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enum BspNodeType : atUint32
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{
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BspNodeInvalid,
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BspNodeBranch,
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BspNodeLeaf
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};
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struct Material : BigDNA
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{
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DECL_DNA
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Value<atUint32> material;
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bool fireThrough() const {return material >> 18 & 0x1;}
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void setFireThrough(bool v) {material &= 0x40000; material |= v << 18;}
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enum Type
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{
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Mat0,
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MatGround,
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Mat2,
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MatStone,
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MatHardStone,
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MatMetal,
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Mat6,
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Mat7,
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Mat8,
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MatLeaves
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};
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Type type() const {return Type(material & 0xff);}
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void setType(Type t) {material &= 0xff; material |= t;}
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};
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struct Edge : BigDNA
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{
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DECL_DNA
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Value<atUint16> verts[2];
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atUint16 findCommon(const Edge& other) const
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{
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if (verts[0] == other.verts[0] || verts[0] == other.verts[1])
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return verts[0];
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if (verts[1] == other.verts[0] || verts[1] == other.verts[1])
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return verts[1];
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return -1;
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}
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};
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struct Triangle : BigDNA
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{
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DECL_DNA
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Value<atUint16> edges[3];
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};
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Value<atUint32> unk1;
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Value<atUint32> length;
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Value<atUint32> magic;
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Value<atUint32> version;
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Value<atVec3f> aabb[2];
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Value<BspNodeType> rootNodeType;
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Value<atUint32> bspSize;
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Buffer<DNA_COUNT(bspSize)> bspTree;
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Value<atUint32> materialCount;
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Vector<Material, DNA_COUNT(materialCount)> materials;
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Value<atUint32> vertMatsCount;
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Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
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Value<atUint32> edgeMatsCount;
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Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
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Value<atUint32> triMatsCount;
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Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
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Value<atUint32> edgeVertsCount;
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Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
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Value<atUint32> triangleEdgesCount;
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Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
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Value<atUint32> vertCount;
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Vector<atVec3f, DNA_COUNT(vertCount)> verts;
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/* Dummy MP2 member */
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std::vector<Triangle> triangleEdgeConnections2;
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static void BlenderInit(HECL::BlenderConnection::PyOutStream& os);
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void sendToBlender(HECL::BlenderConnection::PyOutStream& os) const
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{
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DeafBabeSendToBlender(os, *this);
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}
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};
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}
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}
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#endif // _DNAMP1_DEAFBABE_HPP_
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@ -1,10 +1,83 @@
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#include "MREA.hpp"
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#include "DeafBabe.hpp"
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namespace Retro
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{
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namespace DNAMP1
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{
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void MREA::ReadBabeDeadToBlender_1_2(HECL::BlenderConnection::PyOutStream& os,
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Athena::io::IStreamReader& rs)
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{
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atUint32 bdMagic = rs.readUint32Big();
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if (bdMagic != 0xBABEDEAD)
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Log.report(LogVisor::FatalError, "invalid BABEDEAD magic");
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for (atUint32 s=0 ; s<2 ; ++s)
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{
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atUint32 lightCount = rs.readUint32Big();
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for (atUint32 l=0 ; l<lightCount ; ++l)
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{
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BabeDeadLight light;
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light.read(rs);
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switch (light.lightType)
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{
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case BabeDeadLight::LightLocalAmbient:
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os.format("bpy.context.scene.world.horizon_color = (%f,%f,%f)\n",
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light.color.vec[0], light.color.vec[1], light.color.vec[2]);
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continue;
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case BabeDeadLight::LightDirectional:
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os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SUN')\n"
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"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
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"lamp_obj.rotation_mode = 'QUATERNION'\n"
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"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
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"\n", s, l,
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light.direction.vec[0], light.direction.vec[1], light.direction.vec[2]);
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break;
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case BabeDeadLight::LightCustom:
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os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'POINT')\n"
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"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
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"\n", s, l);
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break;
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case BabeDeadLight::LightSpot:
|
||||
os.format("lamp = bpy.data.lamps.new('LAMP_%01u_%03u', 'SPOT')\n"
|
||||
"lamp.spot_size = %f\n"
|
||||
"lamp_obj = bpy.data.objects.new(lamp.name, lamp)\n"
|
||||
"lamp_obj.rotation_mode = 'QUATERNION'\n"
|
||||
"lamp_obj.rotation_quaternion = Vector((0,0,-1)).rotation_difference(Vector((%f,%f,%f)))\n"
|
||||
"\n", s, l,
|
||||
light.spotCutoff * M_PI / 180.f,
|
||||
light.direction.vec[0], light.direction.vec[1], light.direction.vec[2]);
|
||||
break;
|
||||
default: continue;
|
||||
}
|
||||
|
||||
os.format("lamp.retro_layer = %u\n"
|
||||
"lamp.use_nodes = True\n"
|
||||
"falloff_node = lamp.node_tree.nodes.new('ShaderNodeLightFalloff')\n"
|
||||
"falloff_node.inputs[0].default_value = %f\n"
|
||||
"lamp.node_tree.nodes['Emission'].inputs[0].default_value = (%f,%f,%f,1.0)\n"
|
||||
"lamp_obj.hide_render = True\n"
|
||||
"lamp_obj.location = (%f,%f,%f)\n"
|
||||
"bpy.context.scene.objects.link(lamp_obj)\n"
|
||||
"\n", s, light.q,
|
||||
light.color.vec[0], light.color.vec[1], light.color.vec[2],
|
||||
light.position.vec[0], light.position.vec[1], light.position.vec[2]);
|
||||
|
||||
switch (light.falloff)
|
||||
{
|
||||
case BabeDeadLight::FalloffConstant:
|
||||
os << "lamp.node_tree.links.new(falloff_node.outputs[2], lamp.node_tree.nodes['Emission'].inputs[1])\n";
|
||||
case BabeDeadLight::FalloffLinear:
|
||||
os << "lamp.node_tree.links.new(falloff_node.outputs[1], lamp.node_tree.nodes['Emission'].inputs[1])\n";
|
||||
case BabeDeadLight::FalloffQuadratic:
|
||||
os << "lamp.node_tree.links.new(falloff_node.outputs[0], lamp.node_tree.nodes['Emission'].inputs[1])\n";
|
||||
default: break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool MREA::Extract(const SpecBase& dataSpec,
|
||||
PAKEntryReadStream& rs,
|
||||
const HECL::ProjectPath& outPath,
|
||||
|
@ -29,6 +102,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
|
||||
os.format("import bpy\n"
|
||||
"import bmesh\n"
|
||||
"from mathutils import Vector\n"
|
||||
"\n"
|
||||
"bpy.context.scene.name = '%s'\n"
|
||||
"bpy.context.scene.hecl_type = 'AREA'\n",
|
||||
|
@ -39,6 +113,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
"for ob in bpy.data.objects:\n"
|
||||
" bpy.context.scene.objects.unlink(ob)\n"
|
||||
" bpy.data.objects.remove(ob)\n"
|
||||
"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
|
||||
"bpy.types.Object.retro_disable_enviro_visor = bpy.props.BoolProperty(name='Retro: Disable in Combat/Scan Visor')\n"
|
||||
"bpy.types.Object.retro_disable_thermal_visor = bpy.props.BoolProperty(name='Retro: Disable in Thermal Visor')\n"
|
||||
"bpy.types.Object.retro_disable_xray_visor = bpy.props.BoolProperty(name='Retro: Disable in X-Ray Visor')\n"
|
||||
|
@ -81,10 +156,34 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
mHeader.visorFlags.thermalLevelStr());
|
||||
}
|
||||
|
||||
/* Skip AROT */
|
||||
rs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Skip SCLY (for now) */
|
||||
rs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Read collision meshes */
|
||||
DeafBabe collision;
|
||||
secStart = rs.position();
|
||||
collision.read(rs);
|
||||
DeafBabe::BlenderInit(os);
|
||||
collision.sendToBlender(os);
|
||||
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
|
||||
|
||||
/* Skip unknown section */
|
||||
rs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Read BABEDEAD Lights as Cycles emissives */
|
||||
secStart = rs.position();
|
||||
ReadBabeDeadToBlender_1_2(os, rs);
|
||||
rs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
|
||||
|
||||
/* Origins to center of mass */
|
||||
os << "bpy.ops.object.select_by_type(type='MESH')\n"
|
||||
os << "bpy.context.scene.layers[1] = True\n"
|
||||
"bpy.ops.object.select_by_type(type='MESH')\n"
|
||||
"bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS')\n"
|
||||
"bpy.ops.object.select_all(action='DESELECT')\n";
|
||||
"bpy.ops.object.select_all(action='DESELECT')\n"
|
||||
"bpy.context.scene.layers[1] = False\n";
|
||||
|
||||
/* Center view */
|
||||
os << "bpy.context.user_preferences.view.smooth_view = 0\n"
|
||||
|
|
|
@ -69,6 +69,38 @@ struct MREA
|
|||
Value<atVec3f> aabb[2];
|
||||
};
|
||||
|
||||
struct BabeDeadLight : BigDNA
|
||||
{
|
||||
DECL_DNA
|
||||
enum LightType : atUint32
|
||||
{
|
||||
LightLocalAmbient,
|
||||
LightDirectional,
|
||||
LightCustom,
|
||||
LightSpot
|
||||
};
|
||||
enum Falloff : atUint32
|
||||
{
|
||||
FalloffConstant,
|
||||
FalloffLinear,
|
||||
FalloffQuadratic
|
||||
};
|
||||
Value<LightType> lightType;
|
||||
Value<atVec3f> color;
|
||||
Value<atVec3f> position;
|
||||
Value<atVec3f> direction;
|
||||
Value<float> q;
|
||||
Value<float> spotCutoff;
|
||||
Value<float> unk5;
|
||||
Value<atUint8> unk6;
|
||||
Value<float> unk7;
|
||||
Value<Falloff> falloff;
|
||||
Value<float> unk9;
|
||||
};
|
||||
|
||||
static void ReadBabeDeadToBlender_1_2(HECL::BlenderConnection::PyOutStream& os,
|
||||
Athena::io::IStreamReader& rs);
|
||||
|
||||
static bool Extract(const SpecBase& dataSpec,
|
||||
PAKEntryReadStream& rs,
|
||||
const HECL::ProjectPath& outPath,
|
||||
|
|
|
@ -5,7 +5,8 @@ make_dnalist(liblist
|
|||
CMDLMaterials
|
||||
CINF
|
||||
CSKR
|
||||
MREA)
|
||||
MREA
|
||||
DeafBabe)
|
||||
add_library(DNAMP2
|
||||
DNAMP2.hpp DNAMP2.cpp
|
||||
${liblist}
|
||||
|
|
|
@ -0,0 +1,83 @@
|
|||
#ifndef _DNAMP2_DEAFBABE_HPP_
|
||||
#define _DNAMP2_DEAFBABE_HPP_
|
||||
|
||||
#include "../DNACommon/DNACommon.hpp"
|
||||
#include "BlenderConnection.hpp"
|
||||
#include "../DNAMP1/DeafBabe.hpp"
|
||||
|
||||
namespace Retro
|
||||
{
|
||||
namespace DNAMP2
|
||||
{
|
||||
|
||||
struct DeafBabe : BigDNA
|
||||
{
|
||||
DECL_DNA
|
||||
using BspNodeType = DNAMP1::DeafBabe::BspNodeType;
|
||||
|
||||
struct Material : BigDNA
|
||||
{
|
||||
DECL_DNA
|
||||
Value<atUint64> material;
|
||||
bool fireThrough() const {return material >> 18 & 0x1;}
|
||||
void setFireThrough(bool v) {material &= 0x40000; material |= v << 18;}
|
||||
|
||||
enum Type
|
||||
{
|
||||
Mat0,
|
||||
MatGround,
|
||||
Mat2,
|
||||
MatStone,
|
||||
MatHardStone,
|
||||
MatMetal,
|
||||
Mat6,
|
||||
Mat7,
|
||||
Mat8,
|
||||
MatLeaves
|
||||
};
|
||||
Type type() const {return Type(material & 0xff);}
|
||||
void setType(Type t) {material &= 0xff; material |= t;}
|
||||
};
|
||||
|
||||
using Edge = DNAMP1::DeafBabe::Edge;
|
||||
using Triangle = DNAMP1::DeafBabe::Triangle;
|
||||
|
||||
Value<atUint32> unk1;
|
||||
Value<atUint32> length;
|
||||
Value<atUint32> magic;
|
||||
Value<atUint32> version;
|
||||
Value<atVec3f> aabb[2];
|
||||
Value<BspNodeType> rootNodeType;
|
||||
Value<atUint32> bspSize;
|
||||
Buffer<DNA_COUNT(bspSize)> bspTree;
|
||||
Value<atUint32> materialCount;
|
||||
Vector<Material, DNA_COUNT(materialCount)> materials;
|
||||
Value<atUint32> vertMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(vertMatsCount)> vertMats;
|
||||
Value<atUint32> edgeMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(edgeMatsCount)> edgeMats;
|
||||
Value<atUint32> triMatsCount;
|
||||
Vector<atUint8, DNA_COUNT(triMatsCount)> triMats;
|
||||
Value<atUint32> edgeVertsCount;
|
||||
Vector<Edge, DNA_COUNT(edgeVertsCount)> edgeVertConnections;
|
||||
Value<atUint32> triangleEdgesCount;
|
||||
Vector<Triangle, DNA_COUNT(triangleEdgesCount / 3)> triangleEdgeConnections;
|
||||
Value<atUint32> triangleEdges2Count;
|
||||
Vector<Triangle, DNA_COUNT(triangleEdges2Count / 3)> triangleEdgeConnections2;
|
||||
Value<atUint32> vertCount;
|
||||
Vector<atVec3f, DNA_COUNT(vertCount)> verts;
|
||||
|
||||
static void BlenderInit(HECL::BlenderConnection::PyOutStream& os)
|
||||
{
|
||||
DNAMP1::DeafBabe::BlenderInit(os);
|
||||
}
|
||||
void sendToBlender(HECL::BlenderConnection::PyOutStream& os) const
|
||||
{
|
||||
DNAMP1::DeafBabeSendToBlender(os, *this);
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
#endif // _DNAMP2_DEAFBABE_HPP_
|
|
@ -1,6 +1,8 @@
|
|||
#include <Athena/FileWriter.hpp>
|
||||
#include <lzo/lzo1x.h>
|
||||
#include "MREA.hpp"
|
||||
#include "../DNAMP1/MREA.hpp"
|
||||
#include "DeafBabe.hpp"
|
||||
|
||||
namespace Retro
|
||||
{
|
||||
|
@ -190,6 +192,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
HECL::BlenderConnection::PyOutStream os = conn.beginPythonOut(true);
|
||||
os.format("import bpy\n"
|
||||
"import bmesh\n"
|
||||
"from mathutils import Vector\n"
|
||||
"\n"
|
||||
"bpy.context.scene.name = '%s'\n"
|
||||
"bpy.context.scene.hecl_type = 'AREA'\n",
|
||||
|
@ -200,6 +203,7 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
"for ob in bpy.data.objects:\n"
|
||||
" bpy.context.scene.objects.unlink(ob)\n"
|
||||
" bpy.data.objects.remove(ob)\n"
|
||||
"bpy.types.Lamp.retro_layer = bpy.props.IntProperty(name='Retro: Light Layer')\n"
|
||||
"bpy.types.Object.retro_disable_enviro_visor = bpy.props.BoolProperty(name='Retro: Disable in Combat/Scan Visor')\n"
|
||||
"bpy.types.Object.retro_disable_thermal_visor = bpy.props.BoolProperty(name='Retro: Disable in Thermal Visor')\n"
|
||||
"bpy.types.Object.retro_disable_xray_visor = bpy.props.BoolProperty(name='Retro: Disable in X-Ray Visor')\n"
|
||||
|
@ -246,10 +250,44 @@ bool MREA::Extract(const SpecBase& dataSpec,
|
|||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
}
|
||||
|
||||
/* Skip AROT */
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Skip BVH */
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Skip Bitmap */
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Skip SCLY (for now) */
|
||||
for (atUint32 l=0 ; l<head.sclyLayerCount ; ++l)
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Skip SCGN (for now) */
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Read collision meshes */
|
||||
DeafBabe collision;
|
||||
secStart = drs.position();
|
||||
collision.read(drs);
|
||||
DeafBabe::BlenderInit(os);
|
||||
collision.sendToBlender(os);
|
||||
drs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
|
||||
|
||||
/* Skip unknown section */
|
||||
drs.seek(head.secSizes[curSec++], Athena::Current);
|
||||
|
||||
/* Read BABEDEAD Lights as Cycles emissives */
|
||||
secStart = drs.position();
|
||||
DNAMP1::MREA::ReadBabeDeadToBlender_1_2(os, drs);
|
||||
drs.seek(secStart + head.secSizes[curSec++], Athena::Begin);
|
||||
|
||||
/* Origins to center of mass */
|
||||
os << "bpy.ops.object.select_by_type(type='MESH')\n"
|
||||
os << "bpy.context.scene.layers[1] = True\n"
|
||||
"bpy.ops.object.select_by_type(type='MESH')\n"
|
||||
"bpy.ops.object.origin_set(type='ORIGIN_CENTER_OF_MASS')\n"
|
||||
"bpy.ops.object.select_all(action='DESELECT')\n";
|
||||
"bpy.ops.object.select_all(action='DESELECT')\n"
|
||||
"bpy.context.scene.layers[1] = False\n";
|
||||
|
||||
/* Center view */
|
||||
os << "bpy.context.user_preferences.view.smooth_view = 0\n"
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#ifndef __DNAMP1_MREA_HPP__
|
||||
#define __DNAMP1_MREA_HPP__
|
||||
#ifndef __DNAMP2_MREA_HPP__
|
||||
#define __DNAMP2_MREA_HPP__
|
||||
|
||||
#include "../DNACommon/DNACommon.hpp"
|
||||
#include "CMDLMaterials.hpp"
|
||||
|
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit 9f36501c44c67e54b0aae4e557211f6b4f2217b3
|
||||
Subproject commit c2844bf9a47a1b1da4fd6c2e0828f3179c095ecf
|
Loading…
Reference in New Issue