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CFluidPlaneCPU: Early exit in CTurbulence constructor
Allows unindenting code.
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@ -25,27 +25,29 @@ CFluidPlaneCPU::CTurbulence::CTurbulence(float speed, float distance, float freq
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, x1c_amplitudeMin(amplitudeMin)
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, x1c_amplitudeMin(amplitudeMin)
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, x2c_ooTurbSpeed(1.f / x0_speed)
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, x2c_ooTurbSpeed(1.f / x0_speed)
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, x30_ooTurbDistance(1.f / x4_distance) {
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, x30_ooTurbDistance(1.f / x4_distance) {
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if (x18_amplitudeMax != 0.f || x1c_amplitudeMin != 0.f) {
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if (x18_amplitudeMax == 0.f && x1c_amplitudeMin == 0.f) {
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x24_tableCount = kTableSize;
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return;
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x28_heightSelPitch = x24_tableCount;
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x20_table.reset(new float[x24_tableCount]);
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const float anglePitch = 2.f * M_PIF / x28_heightSelPitch;
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const float freqConstant = 0.5f * (x8_freqMax + xc_freqMin);
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const float freqLinear = 0.5f * (x8_freqMax - xc_freqMin);
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const float phaseConstant = 0.5f * (x10_phaseMax + x14_phaseMin);
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const float phaseLinear = 0.5f * (x10_phaseMax - x14_phaseMin);
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const float amplitudeConstant = 0.5f * (x18_amplitudeMax + x1c_amplitudeMin);
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const float amplitudeLinear = 0.5f * (x18_amplitudeMax - x1c_amplitudeMin);
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float curAng = 0.f;
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for (size_t i = 0; i < x24_tableCount; ++i, curAng += anglePitch) {
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const float angCos = std::cos(curAng);
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x20_table[i] = (amplitudeLinear * angCos + amplitudeConstant) *
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std::sin((freqLinear * angCos + freqConstant) * curAng + (phaseLinear * angCos + phaseConstant));
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}
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x34_hasTurbulence = true;
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}
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}
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x24_tableCount = kTableSize;
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x28_heightSelPitch = x24_tableCount;
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x20_table.reset(new float[x24_tableCount]);
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const float anglePitch = 2.f * M_PIF / x28_heightSelPitch;
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const float freqConstant = 0.5f * (x8_freqMax + xc_freqMin);
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const float freqLinear = 0.5f * (x8_freqMax - xc_freqMin);
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const float phaseConstant = 0.5f * (x10_phaseMax + x14_phaseMin);
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const float phaseLinear = 0.5f * (x10_phaseMax - x14_phaseMin);
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const float amplitudeConstant = 0.5f * (x18_amplitudeMax + x1c_amplitudeMin);
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const float amplitudeLinear = 0.5f * (x18_amplitudeMax - x1c_amplitudeMin);
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float curAng = 0.f;
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for (size_t i = 0; i < x24_tableCount; ++i, curAng += anglePitch) {
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const float angCos = std::cos(curAng);
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x20_table[i] = (amplitudeLinear * angCos + amplitudeConstant) *
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std::sin((freqLinear * angCos + freqConstant) * curAng + (phaseLinear * angCos + phaseConstant));
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}
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x34_hasTurbulence = true;
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}
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}
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CFluidPlaneCPU::CFluidPlaneCPU(CAssetId texPattern1, CAssetId texPattern2, CAssetId texColor, CAssetId bumpMap,
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CFluidPlaneCPU::CFluidPlaneCPU(CAssetId texPattern1, CAssetId texPattern2, CAssetId texColor, CAssetId bumpMap,
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