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Various CAnimTree implementations
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@@ -47,7 +47,7 @@ CCharAnimTime IMetaAnim::GetTime(const CPreAdvanceIndicator& ind, const IAnimRea
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for (u32 i=0 ; i<count ; ++i)
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{
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CBoolPOINode& node = nodes[i];
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if (node.GetName().compare(cmpStr) || !node.GetValue())
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if (node.GetString().compare(cmpStr) || !node.GetValue())
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continue;
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return node.GetTime();
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}
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