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CModel: Mark CModelFlag instances as constexpr where applicable

Allows more runtime initializes to potentially be elided.
This commit is contained in:
Lioncash
2020-04-11 16:53:59 -04:00
parent 7055b6983f
commit 75c07677ed
11 changed files with 20 additions and 20 deletions

View File

@@ -83,7 +83,7 @@ void CGunMotion::Update(float dt, CStateManager& mgr) {
}
void CGunMotion::Draw(const CStateManager& mgr, const zeus::CTransform& xf) const {
CModelFlags flags(0, 0, 3, zeus::skWhite);
constexpr CModelFlags flags(0, 0, 3, zeus::skWhite);
x0_modelData.Render(mgr, xf, nullptr, flags);
}