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CModel: Mark CModelFlag instances as constexpr where applicable

Allows more runtime initializes to potentially be elided.
This commit is contained in:
Lioncash
2020-04-11 16:53:59 -04:00
parent 7055b6983f
commit 75c07677ed
11 changed files with 20 additions and 20 deletions

View File

@@ -235,7 +235,7 @@ void CProjectileWeapon::Render() {
std::vector<CLight> useLights;
useLights.push_back(CLight::BuildLocalAmbient({}, xc8_ambientLightColor));
(**x108_model).GetInstance().ActivateLights(useLights);
CModelFlags flags(0, 0, 3, zeus::skWhite);
constexpr CModelFlags flags(0, 0, 3, zeus::skWhite);
(*x108_model)->Draw(flags);
}