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CRandom16: Make constructor explicit
Same behavior, minus the implicit conversions upon construction.
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@@ -44,7 +44,7 @@ class CRainSplashGenerator {
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void SetPoint(const zeus::CVector3f& pos);
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};
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std::vector<SRainSplash> x0_rainSplashes;
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CRandom16 x10_random = {99};
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CRandom16 x10_random{99};
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zeus::CVector3f x14_scale;
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float x20_generateTimer = 0.0f;
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float x24_generateInterval = 0.0f;
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