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CRandom16: Make constructor explicit
Same behavior, minus the implicit conversions upon construction.
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@@ -10,7 +10,7 @@
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namespace urde {
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class CNewFlameThrower : public CGameProjectile {
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CRandom16 x2e8_rand = {99};
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CRandom16 x2e8_rand{99};
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float x2ec_ = 0.f;
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float x2f0_ = 0.f;
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bool x300_ = false;
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