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CRandom16: Make constructor explicit
Same behavior, minus the implicit conversions upon construction.
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@@ -26,7 +26,7 @@ class CWaveBuster : public CGameProjectile {
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std::unique_ptr<CParticleSwoosh> x388_busterSwoosh2Gen;
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std::unique_ptr<CElementGen> x38c_busterSparksGen;
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std::unique_ptr<CElementGen> x390_busterLightGen;
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CRandom16 x394_rand = {99};
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CRandom16 x394_rand{99};
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float x39c_ = 0.5f;
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float x3a0_ = 0.5f;
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float x3a4_ = 0.f;
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