mirror of https://github.com/AxioDL/metaforce.git
Add imgui layer editor
This commit is contained in:
parent
5167a33605
commit
75e84a467b
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@ -575,6 +575,7 @@ void ImGuiConsole::ShowAppMainMenuBar(bool canInspect) {
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if (ImGui::BeginMenu("Tools")) {
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if (ImGui::BeginMenu("Tools")) {
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ImGui::MenuItem("Inspect", nullptr, &m_showInspectWindow, canInspect);
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ImGui::MenuItem("Inspect", nullptr, &m_showInspectWindow, canInspect);
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ImGui::MenuItem("Items", nullptr, &m_showItemsWindow, canInspect);
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ImGui::MenuItem("Items", nullptr, &m_showItemsWindow, canInspect);
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ImGui::MenuItem("Layers", nullptr, &m_showLayersWindow, canInspect);
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ImGui::Separator();
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ImGui::Separator();
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ImGui::MenuItem("Demo", nullptr, &m_showDemoWindow);
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ImGui::MenuItem("Demo", nullptr, &m_showDemoWindow);
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ImGui::EndMenu();
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ImGui::EndMenu();
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@ -642,6 +643,9 @@ void ImGuiConsole::PreUpdate() {
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if (canInspect && m_showItemsWindow) {
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if (canInspect && m_showItemsWindow) {
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ShowItemsWindow();
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ShowItemsWindow();
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}
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}
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if (canInspect && m_showLayersWindow) {
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ShowLayersWindow();
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}
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if (m_showAboutWindow) {
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if (m_showAboutWindow) {
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ShowAboutWindow();
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ShowAboutWindow();
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}
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}
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@ -778,4 +782,43 @@ void ImGuiConsole::ShowItemsWindow() {
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}
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}
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ImGui::End();
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ImGui::End();
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}
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}
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void ImGuiConsole::ShowLayersWindow() {
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if (ImGui::Begin("Layers", &m_showLayersWindow)) {
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for (const auto& world : ListWorlds()) {
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const auto& layers = dummyWorlds[world.second]->GetWorldLayers();
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if (!layers) {
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continue;
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}
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if (ImGui::TreeNode(world.first.c_str())) {
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auto worldLayerState = g_GameState->StateForWorld(world.second).GetLayerState();
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u32 startNameIdx = 0;
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for (const auto& area : ListAreas(world.second)) {
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u32 layerCount = worldLayerState->GetAreaLayerCount(area.second);
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if (layerCount == 0) {
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continue;
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}
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if (ImGui::TreeNode(area.first.c_str())) {
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// TODO: m_startNameIdx have incorrect values in the data due to a Metaforce bug
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// u32 startNameIdx = layers->m_areas[area.second].m_startNameIdx;
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for (u32 layer = 0; layer < layerCount; ++layer) {
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bool active = worldLayerState->IsLayerActive(area.second, layer);
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if (ImGui::Checkbox(layers->m_names[startNameIdx + layer].c_str(), &active)) {
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worldLayerState->SetLayerActive(area.second, layer, active);
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}
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}
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ImGui::TreePop();
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}
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startNameIdx += layerCount;
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}
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ImGui::TreePop();
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}
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}
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}
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ImGui::End();
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}
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} // namespace metaforce
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} // namespace metaforce
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@ -51,6 +51,7 @@ private:
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bool m_showDemoWindow = false;
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bool m_showDemoWindow = false;
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bool m_showAboutWindow = false;
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bool m_showAboutWindow = false;
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bool m_showItemsWindow = false;
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bool m_showItemsWindow = false;
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bool m_showLayersWindow = false;
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bool m_paused = false;
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bool m_paused = false;
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bool m_stepFrame = false;
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bool m_stepFrame = false;
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@ -83,5 +84,6 @@ private:
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void ShowAboutWindow();
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void ShowAboutWindow();
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void ShowDebugOverlay();
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void ShowDebugOverlay();
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void ShowItemsWindow();
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void ShowItemsWindow();
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void ShowLayersWindow();
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};
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};
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} // namespace metaforce
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} // namespace metaforce
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@ -76,9 +76,9 @@ std::vector<CWorld::CRelay> CWorld::CRelay::ReadMemoryRelays(athena::io::MemoryR
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return ret;
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return ret;
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}
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}
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void CWorldLayers::ReadWorldLayers(athena::io::MemoryReader& r, int version, CAssetId mlvlId) {
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std::optional<CWorldLayers> CWorldLayers::ReadWorldLayers(athena::io::MemoryReader& r, int version, CAssetId mlvlId) {
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if (version <= 14) {
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if (version <= 14) {
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return;
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return std::nullopt;
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}
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}
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CWorldLayers ret;
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CWorldLayers ret;
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@ -104,6 +104,8 @@ void CWorldLayers::ReadWorldLayers(athena::io::MemoryReader& r, int version, CAs
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CWorldState& wldState = g_GameState->StateForWorld(mlvlId);
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CWorldState& wldState = g_GameState->StateForWorld(mlvlId);
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wldState.GetLayerState()->InitializeWorldLayers(ret.m_areas);
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wldState.GetLayerState()->InitializeWorldLayers(ret.m_areas);
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return ret;
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}
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}
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bool CDummyWorld::ICheckWorldComplete() {
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bool CDummyWorld::ICheckWorldComplete() {
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@ -148,7 +150,7 @@ bool CDummyWorld::ICheckWorldComplete() {
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if (version > 12)
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if (version > 12)
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r.readString();
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r.readString();
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CWorldLayers::ReadWorldLayers(r, version, xc_mlvlId);
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worldLayers = CWorldLayers::ReadWorldLayers(r, version, xc_mlvlId);
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x30_loadToken.reset();
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x30_loadToken.reset();
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x34_loadBuf.reset();
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x34_loadBuf.reset();
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@ -188,6 +190,8 @@ std::string CDummyWorld::IGetDefaultAudioTrack() const { return {}; }
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int CDummyWorld::IGetAreaCount() const { return x18_areas.size(); }
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int CDummyWorld::IGetAreaCount() const { return x18_areas.size(); }
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const std::optional<CWorldLayers>& CDummyWorld::GetWorldLayers() const { return worldLayers; }
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CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId)
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CWorld::CWorld(IObjectStore& objStore, IFactory& resFactory, CAssetId mlvlId)
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: x8_mlvlId(mlvlId)
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: x8_mlvlId(mlvlId)
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, x60_objectStore(objStore)
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, x60_objectStore(objStore)
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@ -37,6 +37,17 @@ public:
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virtual int IGetAreaCount() const = 0;
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virtual int IGetAreaCount() const = 0;
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};
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};
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struct CWorldLayers {
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struct Area {
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u32 m_startNameIdx;
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u32 m_layerCount;
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u64 m_layerBits;
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};
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std::vector<Area> m_areas;
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std::vector<std::string> m_names;
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static std::optional<CWorldLayers> ReadWorldLayers(athena::io::MemoryReader& r, int version, CAssetId mlvlId);
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};
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class CDummyWorld : public IWorld {
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class CDummyWorld : public IWorld {
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enum class Phase {
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enum class Phase {
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Loading,
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Loading,
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@ -58,6 +69,8 @@ class CDummyWorld : public IWorld {
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u32 x38_bufSz;
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u32 x38_bufSz;
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TAreaId x3c_curAreaId = kInvalidAreaId;
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TAreaId x3c_curAreaId = kInvalidAreaId;
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std::optional<CWorldLayers> worldLayers;
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public:
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public:
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CDummyWorld(CAssetId mlvlId, bool loadMap);
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CDummyWorld(CAssetId mlvlId, bool loadMap);
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~CDummyWorld() override;
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~CDummyWorld() override;
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@ -72,6 +85,7 @@ public:
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bool ICheckWorldComplete() override;
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bool ICheckWorldComplete() override;
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std::string IGetDefaultAudioTrack() const override;
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std::string IGetDefaultAudioTrack() const override;
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int IGetAreaCount() const override;
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int IGetAreaCount() const override;
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const std::optional<CWorldLayers>& GetWorldLayers() const;
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};
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};
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class CWorld : public IWorld {
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class CWorld : public IWorld {
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@ -214,15 +228,4 @@ public:
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TAreaId GetAreaIdForSaveId(s32 saveId) const;
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TAreaId GetAreaIdForSaveId(s32 saveId) const;
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};
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};
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struct CWorldLayers {
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struct Area {
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u32 m_startNameIdx;
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u32 m_layerCount;
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u64 m_layerBits;
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};
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std::vector<Area> m_areas;
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std::vector<std::string> m_names;
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static void ReadWorldLayers(athena::io::MemoryReader& r, int version, CAssetId mlvlId);
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};
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} // namespace metaforce
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} // namespace metaforce
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