Merge branch 'master' of ssh://git.axiodl.com:6431/AxioDL/urde

This commit is contained in:
Jack Andersen 2018-12-19 17:46:02 -10:00
commit 76ac6e3244
13 changed files with 362 additions and 22 deletions

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@ -860,6 +860,14 @@ void CStateManager::SetupFogForArea(TAreaId area) const {
SetupFogForArea(*areaObj);
}
void CStateManager::SetupFogForAreaNonCurrent(TAreaId area) const {
if (area == kInvalidAreaId)
area = x8cc_nextAreaId;
const CGameArea* areaObj = x850_world->GetAreaAlways(area);
if (areaObj->IsPostConstructed())
SetupFogForAreaNonCurrent(*areaObj);
}
void CStateManager::SetupFogForArea(const CGameArea& area) const {
if (SetupFogForDraw())
return;
@ -874,6 +882,18 @@ void CStateManager::SetupFogForArea(const CGameArea& area) const {
}
}
void CStateManager::SetupFogForAreaNonCurrent(const CGameArea& area) const {
if (SetupFogForDraw())
return;
if (x8b8_playerState->GetActiveVisor(*this) == CPlayerState::EPlayerVisor::XRay) {
float fogDist = area.GetXRayFogDistance();
float farz = g_tweakGui->GetXRayFogNearZ() * (1.f - fogDist) + g_tweakGui->GetXRayFogFarZ() * fogDist;
g_Renderer->SetWorldFog(ERglFogMode(g_tweakGui->GetXRayFogMode()), g_tweakGui->GetXRayFogNearZ(), farz,
g_tweakGui->GetXRayFogColor());
}
}
bool CStateManager::SetupFogForDraw() const {
switch (x8b8_playerState->GetActiveVisor(*this)) {
case CPlayerState::EPlayerVisor::Thermal:

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@ -172,7 +172,7 @@ private:
zeus::CVector2f xf2c_viewportScale = {1.f, 1.f};
EThermalDrawFlag xf34_thermalFlag = EThermalDrawFlag::Bypass;
TUniqueId xf38_skipCineSpecialFunc = kInvalidUniqueId;
std::list<u32> xf3c_;
std::list<TUniqueId> xf3c_activeFlickerBats;
std::list<TUniqueId> xf54_activeParasites;
TUniqueId xf6c_playerActorHead = kInvalidUniqueId;
u32 xf70_ = 0;
@ -248,7 +248,9 @@ public:
void ResetViewAfterDraw(const SViewport& backupViewport, const zeus::CTransform& backupViewMatrix) const;
void DrawWorld() const;
void SetupFogForArea(TAreaId area) const;
void SetupFogForAreaNonCurrent(TAreaId area) const;
void SetupFogForArea(const CGameArea& area) const;
void SetupFogForAreaNonCurrent(const CGameArea& area) const;
bool SetupFogForDraw() const;
void PreRender();
void GetCharacterRenderMaskAndTarget(bool thawed, int& mask, int& target) const;
@ -429,6 +431,7 @@ public:
}
TUniqueId GetPlayerActorHead() const { return xf6c_playerActorHead; }
void SetPlayerActorHead(TUniqueId id) { xf6c_playerActorHead = id; }
std::list<TUniqueId>& GetActiveFlickerBats() { return xf3c_activeFlickerBats; }
std::list<TUniqueId>& GetActiveParasites() { return xf54_activeParasites; }
std::shared_ptr<CWorldLayerState>& WorldLayerStateNC() { return x8c8_worldLayerState; }
static float g_EscapeShakeCountdown;

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@ -430,6 +430,7 @@ public:
DeliverCmd(EBodyStateCmd::AdditiveReaction);
}
void DeliverCmd(const CBCLocomotionCmd& cmd);
void DeliverFaceVector(const zeus::CVector3f& f) { xc_face = f; }
void DeliverTargetVector(const zeus::CVector3f& t) { x18_target = t; }
void DeliverAdditiveTargetVector(const zeus::CVector3f& t) { x24_additiveTarget = t; }
void SetSteeringBlendSpeed(float s) { x3c_steeringSpeed = s; }

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@ -215,7 +215,7 @@ EWeaponCollisionResponseTypes CCollisionResponseData::GetWorldCollisionResponseT
}
bool CCollisionResponseData::ResponseTypeIsEnemyNormal(EWeaponCollisionResponseTypes type) {
return (type >= EWeaponCollisionResponseTypes::Unknown19 && type <= EWeaponCollisionResponseTypes::Unknown43);
return (type >= EWeaponCollisionResponseTypes::Unknown19 && type <= EWeaponCollisionResponseTypes::AtomicAlpha);
}
bool CCollisionResponseData::ResponseTypeIsEnemySpecial(EWeaponCollisionResponseTypes type) {
@ -223,7 +223,7 @@ bool CCollisionResponseData::ResponseTypeIsEnemySpecial(EWeaponCollisionResponse
}
bool CCollisionResponseData::ResponseTypeIsEnemyShielded(EWeaponCollisionResponseTypes type) {
return (type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::Unknown93);
return (type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect);
}
FourCC CCollisionResponseData::UncookedResType() { return SBIG('CRSM'); }

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@ -56,7 +56,7 @@ enum class EWeaponCollisionResponseTypes {
Unknown40,
Unknown41,
Unknown42,
Unknown43,
AtomicAlpha,
Unknown44,
Unknown45,
Unknown46,
@ -106,7 +106,7 @@ enum class EWeaponCollisionResponseTypes {
Unknown90,
Unknown91,
Unknown92,
Unknown93
AtomicAlphaReflect
};
class CCollisionResponseData {

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@ -1,10 +1,158 @@
#include "CAtomicAlpha.hpp"
#include "World/CWorld.hpp"
#include "World/CGameArea.hpp"
#include "World/CPlayer.hpp"
#include "World/CPatternedInfo.hpp"
#include "Weapon/CPlayerGun.hpp"
#include "CStateManager.hpp"
namespace urde::MP1 {
const std::string_view CAtomicAlpha::skBombLocators[4] = {
"bomb1_LCTR"sv,
"bomb2_LCTR"sv,
"bomb3_LCTR"sv,
"bomb4_LCTR"sv
};
CAtomicAlpha::CAtomicAlpha(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
CModelData&& mData, const CActorParameters& actParms, const CPatternedInfo& pInfo,
CAssetId wpsc, const CDamageInfo& dInfo, float f1, float f2, float f3, CAssetId cmdl,
bool b1, bool b2)
CAssetId bombWeapon, const CDamageInfo& bombDamage, float bombDropDelay, float f2, float f3, CAssetId cmdl,
bool invisible, bool b2)
: CPatterned(ECharacter::AtomicAlpha, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium) {}
EMovementType::Flyer, EColliderType::One, EBodyType::Flyer, actParms, EKnockBackVariant::Medium)
, x568_24_inRange(false)
, x568_25_invisible(invisible)
, x568_26_applyBeamAttraction(b2)
, x56c_bomdDropDelay(bombDropDelay)
, x570_bombReappearDelay(f2)
, x574_bombRappearTime(f3)
, x580_pathFind(nullptr, 3, pInfo.GetPathfindingIndex(), 1.f, 1.f)
, x668_bombProjectile(bombWeapon, bombDamage)
, x690_bombModel(CStaticRes(cmdl, GetModelData()->GetScale())) {
const_cast<TToken<CWeaponDescription>*>(&x668_bombProjectile.Token())->Lock();
for (u32 i = 0; i < skBombCount; ++i) {
x6dc_bombLocators.push_back(
SBomb(skBombLocators[i], pas::ELocomotionType(u32(pas::ELocomotionType::Internal10) + i)));
}
}
void CAtomicAlpha::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::InitializedInArea) {
x580_pathFind.SetArea(mgr.GetWorld()->GetAreaAlways(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
} else if (msg == EScriptObjectMessage::Registered) {
x450_bodyController->Activate(mgr);
} else if (msg == EScriptObjectMessage::AddSplashInhabitant) {
if (x400_25_alive)
x401_30_pendingDeath = true;
}
}
void CAtomicAlpha::Render(const CStateManager& mgr) const {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay && x568_25_invisible)
return;
CPatterned::Render(mgr);
for (const SBomb& bomb : x6dc_bombLocators) {
zeus::CTransform locatorXf = GetTransform() * GetScaledLocatorTransform(bomb.x0_locatorName) *
zeus::CTransform::Scale(std::min(1.f, std::max(0.f, bomb.x14_scaleTime - x570_bombReappearDelay) / x570_bombReappearDelay));
CModelFlags flags;
flags.x2_flags = 1 | 2;
flags.x4_color = zeus::CColor::skWhite;
x690_bombModel.Render(mgr, locatorXf, x90_actorLights.get(), flags);
}
}
void CAtomicAlpha::AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const {
if (mgr.GetPlayerState()->GetActiveVisor(mgr) != CPlayerState::EPlayerVisor::XRay && x568_25_invisible)
return;
CPatterned::AddToRenderer(frustum, mgr);
}
void CAtomicAlpha::Think(float dt, CStateManager& mgr) {
CPatterned::Think(dt, mgr);
if (!GetActive())
return;
x578_bombTime += dt;
for (SBomb& bomb : x6dc_bombLocators) {
bomb.x14_scaleTime += dt;
}
}
void CAtomicAlpha::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
if (type == EUserEventType::Projectile) {
zeus::CVector3f origin = GetLctrTransform(node.GetLocatorName()).origin;
zeus::CTransform xf = zeus::lookAt(origin, origin + zeus::CVector3f::skDown, zeus::CVector3f::skUp);
LaunchProjectile(xf, mgr, 4, EProjectileAttrib::None, false, {}, 0xFFFF, false, zeus::CVector3f(1.f));
x578_bombTime = 0.f;
x57c_curBomb = (x57c_curBomb + 1) & (x6dc_bombLocators.size() - 1);
} else
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
bool CAtomicAlpha::Leash(CStateManager& mgr, float) {
if ((mgr.GetPlayer().GetTranslation() - GetTranslation()).magSquared() <=
x3cc_playerLeashRadius * x3cc_playerLeashRadius)
return false;
return x3d4_curPlayerLeashTime > x3d0_playerLeashTime;
}
bool CAtomicAlpha::AggressionCheck(CStateManager& mgr, float) {
const CPlayerGun* playerGun = mgr.GetPlayer().GetPlayerGun();
float factor = 0.f;
if (x568_26_applyBeamAttraction && playerGun->IsCharging())
factor = playerGun->GetChargeBeamFactor();
return factor > 0.1f;
}
void CAtomicAlpha::CollidedWith(TUniqueId uid, const CCollisionInfoList& list, CStateManager& mgr) {
if (IsAlive()) {
if (TCastToConstPtr<CPlayer> pl = mgr.GetObjectById(uid)) {
if (x420_curDamageRemTime <= 0.f) {
mgr.GetPlayerState()->GetStaticInterference().AddSource(GetUniqueId(), 0.5f, 0.25f);
for (SBomb& bomb : x6dc_bombLocators) {
bomb.x14_scaleTime = 0.f;
}
}
}
}
CPatterned::CollidedWith(uid, list, mgr);
}
void CAtomicAlpha::Patrol(CStateManager& mgr, EStateMsg msg, float arg) {
CPatterned::Patrol(mgr, msg, arg);
if (msg == EStateMsg::Activate) {
x578_bombTime = 0.f;
} else if (msg == EStateMsg::Update) {
if (x568_24_inRange) {
if (x578_bombTime >= x56c_bomdDropDelay &&
x6dc_bombLocators[0].x14_scaleTime > (x570_bombReappearDelay + x574_bombRappearTime)) {
x450_bodyController->SetLocomotionType(x6dc_bombLocators[x57c_curBomb].x10_locomotionType);
} else {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
if (Leash(mgr, arg))
x568_24_inRange = false;
} else {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
if (InMaxRange(mgr, arg))
x568_24_inRange = true;
}
} else if (msg == EStateMsg::Deactivate) {
x568_24_inRange = false;
}
}
void CAtomicAlpha::Attack(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Internal8);
} else if (msg == EStateMsg::Update) {
zeus::CVector3f seekVec = x664_steeringBehaviors.Seek(*this, mgr.GetPlayer().GetEyePosition());
x450_bodyController->GetCommandMgr().DeliverCmd(CBCLocomotionCmd(seekVec, {}, 1.f));
} else if (msg == EStateMsg::Deactivate) {
x450_bodyController->SetLocomotionType(pas::ELocomotionType::Relaxed);
}
}
} // namespace urde::MP1

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@ -1,13 +1,61 @@
#pragma once
#include "World/CPatterned.hpp"
#include "World/CPathFindSearch.hpp"
#include "Weapon/CProjectileInfo.hpp"
namespace urde::MP1 {
class CAtomicAlpha : public CPatterned {
static const std::string_view skBombLocators[4];
static constexpr u32 skBombCount = 4;
struct SBomb {
std::string x0_locatorName;
pas::ELocomotionType x10_locomotionType;
float x14_scaleTime = FLT_MAX;
SBomb(const std::string_view locator, pas::ELocomotionType locomotionType)
: x0_locatorName(locator.data())
, x10_locomotionType(locomotionType) {}
};
bool x568_24_inRange : 1;
bool x568_25_invisible : 1;
bool x568_26_applyBeamAttraction : 1;
float x56c_bomdDropDelay;
float x570_bombReappearDelay;
float x574_bombRappearTime;
float x578_bombTime = 0.f;
u32 x57c_curBomb = 0;
CPathFindSearch x580_pathFind;
CSteeringBehaviors x664_steeringBehaviors;
CProjectileInfo x668_bombProjectile;
CModelData x690_bombModel;
rstl::reserved_vector<SBomb, skBombCount> x6dc_bombLocators;
public:
DEFINE_PATTERNED(AtomicAlpha)
CAtomicAlpha(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CActorParameters&, const CPatternedInfo&, CAssetId, const CDamageInfo&, float, float, float,
CAssetId, bool, bool);
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
void Render(const CStateManager&) const;
void AddToRenderer(const zeus::CFrustum& frustum, const CStateManager& mgr) const;
void Think(float, CStateManager&);
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt);
CPathFindSearch* GetSearchPath() { return &x580_pathFind; }
EWeaponCollisionResponseTypes GetCollisionResponseType(const zeus::CVector3f&, const zeus::CVector3f&,
const CWeaponMode& wMode, EProjectileAttrib) const {
return GetDamageVulnerability()->WeaponHits(wMode, false) ? EWeaponCollisionResponseTypes::AtomicAlpha
: EWeaponCollisionResponseTypes::AtomicAlphaReflect;
}
bool Leash(CStateManager& mgr, float);
bool AggressionCheck(CStateManager&, float);
void CollidedWith(TUniqueId, const CCollisionInfoList&, CStateManager&);
void Patrol(CStateManager&, EStateMsg, float);
void Attack(CStateManager&, EStateMsg, float);
CProjectileInfo* GetProjectileInfo() { return &x668_bombProjectile; }
};
} // namespace urde::MP1

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@ -34,4 +34,11 @@ CBabygoth::CBabygoth(TUniqueId uid, std::string_view name, const CEntityInfo& in
const CBabygothData& babyData)
: CPatterned(ECharacter::Babygoth, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
EMovementType::Ground, EColliderType::One, EBodyType::BiPedal, actParms, EKnockBackVariant::Medium) {}
void CBabygoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
CPatterned::AcceptScriptMsg(msg, uid, mgr);
if (msg == EScriptObjectMessage::Registered) {
x450_bodyController->Activate(mgr);
}
}
} // namespace urde::MP1

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@ -50,6 +50,7 @@ public:
DEFINE_PATTERNED(Babygoth)
CBabygoth(TUniqueId, std::string_view, const CEntityInfo&, const zeus::CTransform&, CModelData&&,
const CPatternedInfo&, const CActorParameters&, const CBabygothData&);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
};
} // namespace urde::MP1

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@ -13,7 +13,7 @@ CFlickerBat::CFlickerBat(TUniqueId uid, std::string_view name, CPatterned::EFlav
EColliderType colType, bool b1, const CActorParameters& actParms, bool b2)
: CPatterned(ECharacter::FlickerBat, uid, name, flavor, info, xf, std::move(mData), pInfo, EMovementType::Flyer,
colType, EBodyType::Pitchable, actParms, EKnockBackVariant::Small)
, x580_24_(false)
, x580_24_wasInXray(false)
, x580_25_heardShot(false)
, x580_26_(false)
, x580_27_(b2)
@ -31,11 +31,11 @@ void CFlickerBat::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStat
if (msg == EScriptObjectMessage::Registered) {
RemoveMaterial(EMaterialTypes::Solid, mgr);
/* TODO: Implement xf3c_ in CStateManager (skipping 801311B8 - 80131224) */
mgr.GetActiveFlickerBats().push_back(GetUniqueId());
x450_bodyController->Activate(mgr);
x450_bodyController->BodyStateInfo().SetMaximumPitch(zeus::degToRad(60.f));
} else if (msg == EScriptObjectMessage::Deleted) {
/* sub80125D88(mgr.xf3c_, uid) */
mgr.GetActiveFlickerBats().remove(GetUniqueId());
}
}
@ -55,15 +55,84 @@ void CFlickerBat::Think(float dt, CStateManager& mgr) {
}
}
bool inXray = mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::XRay;
if (inXray != x580_24_wasInXray) {
if (inXray) {
if (GetFlickerBatState() == EFlickerBatState::One) {
AddMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
SetMuted(false);
}
CreateShadow(false);
} else {
if (GetFlickerBatState() == EFlickerBatState::One) {
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
SetMuted(true);
}
CreateShadow(true);
}
x580_24_wasInXray = inXray;
}
float alpha = 0.f;
if (!x580_24_wasInXray) {
if (GetFlickerBatState() == EFlickerBatState::Zero)
alpha = 1.f;
else if (GetFlickerBatState() == EFlickerBatState::Two || GetFlickerBatState() == EFlickerBatState::Three) {
alpha = x578_ * x57c_;
if (GetFlickerBatState() == EFlickerBatState::Two)
alpha = 1.f - alpha;
}
} else
alpha = 1.f;
x42c_color.a() = alpha;
x94_simpleShadow->SetUserAlpha(alpha);
bool targetable = true;
if (mgr.GetPlayerState()->GetCurrentVisor() != CPlayerState::EPlayerVisor::XRay &&
(x574_state == EFlickerBatState::Zero || x574_state == EFlickerBatState::Two))
targetable = false;
xe7_31_targetable = targetable;
CPatterned::Think(dt, mgr);
}
void CFlickerBat::Render(const CStateManager& mgr) const { CPatterned::Render(mgr); }
void CFlickerBat::Render(const CStateManager& mgr) const {
if (!x580_24_wasInXray && x580_26_ &&
(GetFlickerBatState() == EFlickerBatState::Two || GetFlickerBatState() == EFlickerBatState::Three)) {
float strength = 0.f;
if (GetFlickerBatState() == EFlickerBatState::Two) {
strength = 4.f * (x578_ - .75f);
} else if (GetFlickerBatState() == EFlickerBatState::Three) {
strength = 4.f * x578_;
}
if (strength > 0.f && strength < 1.f)
mgr.DrawSpaceWarp(GetTranslation(), 0.3f * std::sin(M_PIF * strength));
}
void CFlickerBat::Touch(CActor& act, CStateManager& mgr) { CPatterned::Touch(act, mgr); }
if (x580_26_) {
mgr.SetupFogForAreaNonCurrent(GetAreaIdAlways());
CPatterned::Render(mgr);
mgr.SetupFogForArea(GetAreaIdAlways());
} else
CPatterned::Render(mgr);
}
void CFlickerBat::Touch(CActor& act, CStateManager& mgr) {
if (TCastToPtr<CPlayer> pl = act) {
if (x420_curDamageRemTime <= 0.f) {
mgr.ApplyDamage(GetUniqueId(), pl->GetUniqueId(), GetUniqueId(), GetContactDamage(),
CMaterialFilter::MakeIncludeExclude({EMaterialTypes::Solid}, {}), {});
x420_curDamageRemTime = x424_damageWaitTime;
}
}
CPatterned::Touch(act, mgr);
}
void CFlickerBat::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
if (type == EUserEventType::FadeIn)
ToggleVisible(mgr);
else
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
}
void CFlickerBat::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
@ -76,13 +145,35 @@ bool CFlickerBat::CanBeShot(CStateManager& mgr, int) {
mgr.GetPlayerState()->GetCurrentVisor() == CPlayerState::EPlayerVisor::XRay);
}
void CFlickerBat::Patrol(CStateManager& mgr, EStateMsg state, float dt) { CPatterned::Patrol(mgr, state, dt); }
void CFlickerBat::Patrol(CStateManager& mgr, EStateMsg state, float dt)
{
CPatterned::Patrol(mgr, state, dt);
x450_bodyController->GetCommandMgr().DeliverFaceVector((x2e0_destPos - GetTranslation()).normalized());
}
void CFlickerBat::Attack(CStateManager&, EStateMsg, float) {}
void CFlickerBat::Attack(CStateManager&, EStateMsg msg, float) {
if (msg == EStateMsg::Update) {
x450_bodyController->GetCommandMgr().DeliverCmd(
CBCLocomotionCmd((x2e0_destPos - GetTranslation()).normalized(), {}, 1.f));
}
}
void CFlickerBat::Shuffle(CStateManager&, EStateMsg, float) {}
void CFlickerBat::Shuffle(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
CRandom16* rnd = mgr.GetActiveRandom();
SetDestPos(GetTranslation() +
zeus::CVector3f(100.f * rnd->Float() - 50.f, 100.f * rnd->Float() - 50.f, 100.f * rnd->Float() - 50.f));
} else if (msg == EStateMsg::Update) {
ApproachDest(mgr);
}
}
void CFlickerBat::Taunt(CStateManager&, EStateMsg, float) {}
void CFlickerBat::Taunt(CStateManager& mgr, EStateMsg msg, float) {
if (msg == EStateMsg::Activate) {
NotifyNeighbors(mgr);
x400_24_hitByPlayerProjectile = false;
}
}
bool CFlickerBat::InPosition(CStateManager& mgr, float arg) {
return GetTransform().frontVector().dot(mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation()) > 0.f;
@ -145,4 +236,21 @@ void CFlickerBat::CheckStaticIntersection(CStateManager& mgr) {
CMaterialFilter::MakeExclude({EMaterialTypes::SeeThrough}));
}
void CFlickerBat::NotifyNeighbors(CStateManager& mgr) {
for (TUniqueId uid : mgr.GetActiveFlickerBats()) {
if (CFlickerBat* flick = CPatterned::CastTo<CFlickerBat>(mgr.ObjectById(uid)))
if ((GetTranslation() - flick->GetTranslation()).magnitude() < 100.f)
flick->SetHeardShot(true);
}
}
void CFlickerBat::ToggleVisible(CStateManager& mgr) {
if (GetFlickerBatState() == EFlickerBatState::Zero || GetFlickerBatState() == EFlickerBatState::Two)
SetFlickerBatState(EFlickerBatState::Three, mgr);
else
SetFlickerBatState(EFlickerBatState::Two, mgr);
x578_ = 1.f;
x57c_ = 1.f / x578_;
}
} // namespace urde::MP1

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@ -14,11 +14,14 @@ private:
EFlickerBatState x574_state;
float x578_ = 1.f;
float x57c_ = 0.f;
bool x580_24_ : 1;
bool x580_24_wasInXray : 1;
bool x580_25_heardShot : 1;
bool x580_26_ : 1;
bool x580_27_ : 1;
void NotifyNeighbors(CStateManager&);
void ToggleVisible(CStateManager&);
void SetHeardShot(bool heardShot) { x580_25_heardShot = heardShot; }
public:
DEFINE_PATTERNED(FlickerBat)
CFlickerBat(TUniqueId, std::string_view name, EFlavorType, const CEntityInfo&, const zeus::CTransform&, CModelData&&,

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@ -269,7 +269,7 @@ bool CEnergyProjectile::Explode(const zeus::CVector3f& pos, const zeus::CVector3
if (vulnType != EVulnerability::Immune && !deflect) {
deflect =
(type == EWeaponCollisionResponseTypes::Unknown15 || type == EWeaponCollisionResponseTypes::EnemyShielded ||
(type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::Unknown93));
(type >= EWeaponCollisionResponseTypes::Unknown69 && type <= EWeaponCollisionResponseTypes::AtomicAlphaReflect));
}
SetTranslation(offsetPos);

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@ -1789,10 +1789,11 @@ CEntity* ScriptLoader::LoadActorRotate(CStateManager& mgr, CInputStream& in, int
zeus::CVector3f rotation = zeus::CVector3f::ReadBig(in);
float scale = in.readFloatBig();
bool updateActors = in.readBool();
bool b2 = in.readBool();
bool updateOnCreation = in.readBool();
bool active = in.readBool();
return new CScriptActorRotate(mgr.AllocateUniqueId(), name, info, rotation, scale, updateActors, b2, active);
return new CScriptActorRotate(mgr.AllocateUniqueId(), name, info, rotation, scale, updateActors, updateOnCreation,
active);
}
CEntity* ScriptLoader::LoadSpecialFunction(CStateManager& mgr, CInputStream& in, int propCount,