mirror of https://github.com/AxioDL/metaforce.git
General: Use bool literals where applicable
More indicative of the passed in type compared to raw values.
This commit is contained in:
parent
75e5851e5b
commit
76f0b57340
|
@ -124,7 +124,7 @@ float CPlayerGun::CMotionState::gGunExtendDistance = 0.125f;
|
||||||
float CPlayerGun::skTractorBeamFactor = 0.5f / CPlayerState::GetMissileComboChargeFactor();
|
float CPlayerGun::skTractorBeamFactor = 0.5f / CPlayerState::GetMissileComboChargeFactor();
|
||||||
|
|
||||||
CPlayerGun::CPlayerGun(TUniqueId playerId)
|
CPlayerGun::CPlayerGun(TUniqueId playerId)
|
||||||
: x0_lights(8, zeus::CVector3f{-30.f, 0.f, 30.f}, 4, 4, 0, 0, 0, 0.1f)
|
: x0_lights(8, zeus::CVector3f{-30.f, 0.f, 30.f}, 4, 4, false, 0, 0, 0.1f)
|
||||||
, x538_playerId(playerId)
|
, x538_playerId(playerId)
|
||||||
, x550_camBob(CPlayerCameraBob::ECameraBobType::One, CPlayerCameraBob::GetCameraBobExtent(),
|
, x550_camBob(CPlayerCameraBob::ECameraBobType::One, CPlayerCameraBob::GetCameraBobExtent(),
|
||||||
CPlayerCameraBob::GetCameraBobPeriod())
|
CPlayerCameraBob::GetCameraBobPeriod())
|
||||||
|
|
|
@ -255,7 +255,7 @@ void CScriptTrigger::Touch(CActor& act, CStateManager& mgr) {
|
||||||
x148_29_didPhazonDamage = false;
|
x148_29_didPhazonDamage = false;
|
||||||
} else if (x100_damageInfo.GetDamage() > 0.f) {
|
} else if (x100_damageInfo.GetDamage() > 0.f) {
|
||||||
const CDamageVulnerability* dVuln = mgr.Player()->GetDamageVulnerability();
|
const CDamageVulnerability* dVuln = mgr.Player()->GetDamageVulnerability();
|
||||||
if (dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), 0) &&
|
if (dVuln->WeaponHurts(x100_damageInfo.GetWeaponMode(), false) &&
|
||||||
x100_damageInfo.GetWeaponMode().GetType() == EWeaponType::Phazon &&
|
x100_damageInfo.GetWeaponMode().GetType() == EWeaponType::Phazon &&
|
||||||
!mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::PhazonSuit)) {
|
!mgr.GetPlayerState()->HasPowerUp(CPlayerState::EItemType::PhazonSuit)) {
|
||||||
pl->IncrementEnvironmentDamage();
|
pl->IncrementEnvironmentDamage();
|
||||||
|
|
Loading…
Reference in New Issue