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Remove IAllocator, CMemory and CGameAllocator
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@@ -8,10 +8,13 @@ namespace DataSpec
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struct ITweakGame : BigYAML
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{
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virtual const std::string& GetWorldPrefix() const=0;
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virtual float GetFirstPersonFOV() const =0;
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virtual const std::string& GetWorldPrefix() const = 0;
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virtual bool GetSplashScreensDisabled() const = 0;
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virtual float GetFirstPersonFOV() const = 0;
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virtual float GetPressStartDelay() const = 0;
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virtual float GetHardModeDamageMultiplier() const = 0;
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virtual float GetHardModeWeaponMultiplier() const = 0;
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};
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}
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#endif
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