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Remove IAllocator, CMemory and CGameAllocator
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@@ -138,7 +138,7 @@ struct CTweakPlayer : ITweakPlayer
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Value<float> x270_playerXYHalfExtent;
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Value<float> x274_;
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Value<float> x278_;
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Value<float> x27c_;
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Value<float> x27c_playerBallHalfExtent;
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Value<float> x280_;
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Value<float> x284_;
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Value<float> x288_;
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@@ -183,7 +183,7 @@ struct CTweakPlayer : ITweakPlayer
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float GetPlayerXYHalfExtent() const { return x270_playerXYHalfExtent; }
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float GetX274() const { return x274_; }
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float GetX278() const { return x278_; }
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float GetX27C() const { return x27c_; }
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float GetX27C() const { return x27c_playerBallHalfExtent; }
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float GetX124() const { return x134_; }
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bool GetX228_24() const { return x228_24_; }
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float GetX288() const { return x288_; }
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