2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-20 11:39:13 +00:00

boo lambda-API refactor

This commit is contained in:
Jack Andersen
2016-03-30 09:16:01 -10:00
parent 6b1c435d0c
commit 77a8ce5f17
21 changed files with 517 additions and 395 deletions

View File

@@ -16,7 +16,9 @@ class CLineRendererShaders
public:
struct IDataBindingFactory
{
virtual void BuildShaderDataBinding(CLineRenderer& renderer, boo::IShaderPipeline* pipeline,
virtual void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx,
CLineRenderer& renderer,
boo::IShaderPipeline* pipeline,
boo::ITexture* texture)=0;
};
@@ -34,20 +36,21 @@ private:
static boo::GraphicsDataToken m_gfxToken;
public:
static IDataBindingFactory* Initialize(boo::GLDataFactory& factory);
static IDataBindingFactory* Initialize(boo::GLDataFactory::Context& ctx);
#if _WIN32
static IDataBindingFactory* Initialize(boo::ID3DDataFactory& factory);
static IDataBindingFactory* Initialize(boo::ID3DDataFactory::Context& ctx);
#endif
#if BOO_HAS_METAL
static IDataBindingFactory* Initialize(boo::MetalDataFactory& factory);
static IDataBindingFactory* Initialize(boo::MetalDataFactory::Context& ctx);
#endif
#if BOO_HAS_VULKAN
static IDataBindingFactory* Initialize(boo::VulkanDataFactory& factory);
static IDataBindingFactory* Initialize(boo::VulkanDataFactory::Context& ctx);
#endif
static void Initialize();
static void Shutdown();
static void BuildShaderDataBinding(CLineRenderer& renderer, boo::ITexture* texture, bool additive);
static void BuildShaderDataBinding(boo::IGraphicsDataFactory::Context& ctx, CLineRenderer& renderer,
boo::ITexture* texture, bool additive);
};
}