2
0
mirror of https://github.com/AxioDL/metaforce.git synced 2025-12-08 22:27:43 +00:00

CPuddleToadGamma and animation system fixes

This commit is contained in:
Jack Andersen
2019-06-20 20:02:56 -10:00
parent 9ccc4227cb
commit 77af3f0ebd
35 changed files with 309 additions and 203 deletions

View File

@@ -9,20 +9,20 @@ struct PuddleToadGamma : IScriptObject {
AT_DECL_DNA_YAML
AT_DECL_DNAV
String<-1> name;
Value<atUint32> unknown1;
Value<atUint32> flavor;
Value<atVec3f> location;
Value<atVec3f> orientation;
Value<atVec3f> scale;
PatternedInfo patternedInfo;
ActorParameters actorParameters;
Value<float> unknown2;
Value<float> unknown3;
Value<float> unknown4;
Value<atVec3f> unknown5;
Value<float> unknown6;
Value<float> unknown7;
Value<float> unknown8;
DamageInfo damageInfo1;
Value<float> suckForceMultiplier;
Value<float> suckAngle;
Value<float> playerSuckRange;
Value<atVec3f> localShootDir;
Value<float> playerShootSpeed;
Value<float> shouldAttackWaitTime;
Value<float> spotPlayerWaitTime;
DamageInfo playerShootDamage;
DamageInfo damageInfo2;
UniqueID32 dcln;