mirror of https://github.com/AxioDL/metaforce.git
CScriptAreaAttributes imps, update hecl
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commit
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@ -281,6 +281,7 @@ public:
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CRumbleManager& GetRumbleManager() {return *x88c_rumbleManager;}
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CCameraFilterPass& GetCameraFilterPass(int idx) {return xb84_camFilterPasses[idx];}
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CEnvFxManager* GetEnvFxManager() { return x880_envFxManager; }
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CWorld* GetWorld() {return x850_world.get();}
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CRelayTracker* GetRelayTracker() { return x8bc_relayTracker.get(); }
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CCameraManager* GetCameraManager() const { return x870_cameraManager; }
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@ -1,10 +1,22 @@
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#include "CEnvFxManager.hpp"
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#include "Graphics/CTexture.hpp"
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namespace urde
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{
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CEnvFxManager::CEnvFxManager()
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{
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}
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void CEnvFxManager::AsyncLoadResources(CStateManager& mgr)
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{
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}
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void CEnvFxManager::SetFxDensity(s32 val, float density)
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{
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x34_fxDensity = density;
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x38_ = val;
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}
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}
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@ -1,9 +1,14 @@
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#ifndef __URDE_CENVFXMANAGER_HPP__
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#define __URDE_CENVFXMANAGER_HPP__
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "zeus/CAABox.hpp"
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namespace urde
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{
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class CStateManager;
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class CTexture;
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enum class EEnvFxType
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{
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@ -21,8 +26,27 @@ enum class EPhazonType
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class CEnvFxManager
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{
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zeus::CAABox x0_ = zeus::CAABox(-63.5, 63.5);
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zeus::CVector3f x18_ = zeus::CVector3f::skZero;
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u8 x24_ = 0;
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float x28_ = 0.f;
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u32 x2c_ = -1;
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float x30_ = 0.f;
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float x34_fxDensity = 0.f;
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float x38_ = 0.f;
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u8 x3c = 0;
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void SetupSnowTevs();
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void SetupRainTevs();
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public:
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CEnvFxManager();
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void AsyncLoadResources(CStateManager& mgr);
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void Update(float, float, EEnvFxType, const CStateManager&);
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void SetFxDensity(s32, float);
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void MoveWrapCells(s32, s32);
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void GetParticleBoundsToWorldScale() const;
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};
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}
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@ -3,6 +3,7 @@
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#include "Graphics/CBooRenderer.hpp"
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#include "CSimplePool.hpp"
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#include "CStateManager.hpp"
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#include "World/CScriptAreaAttributes.hpp"
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namespace urde
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{
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@ -903,4 +904,14 @@ CGameArea::MREAHeader CGameArea::VerifyHeader() const
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return header;
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}
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void CGameArea::SetAreaAttributes(const CScriptAreaAttributes* areaAttributes)
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{
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x12c_postConstructed->x10d8_areaAttributes = areaAttributes;
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if (areaAttributes == nullptr)
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return;
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x12c_postConstructed->x111c_thermalCurrent = areaAttributes->GetThermalHeat();
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x12c_postConstructed->x1128_worldLightingLevel = areaAttributes->GetWorldLightingLevel();
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}
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}
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@ -20,7 +20,7 @@
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namespace urde
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{
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class CStateManager;
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class CScriptAreaAttributes;
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class CDummyGameArea : public IGameArea
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{
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friend class CDummyWorld;
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@ -175,7 +175,7 @@ public:
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std::unique_ptr<u8[]> x10c8_sclyBuf;
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u32 x10d0_sclySize = 0;
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u32 x10d4_ = 0;
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u32 x10d8_ = 0;
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const CScriptAreaAttributes* x10d8_areaAttributes = nullptr;
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EOcclusionState x10dc_occlusionState = EOcclusionState::NotOccluded;
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u32 x10e0_ = 0;
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float x10e4_ = 5.f;
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@ -202,7 +202,7 @@ public:
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float x111c_thermalCurrent = 0.f;
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float x1120_thermalSpeed = 0.f;
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float x1124_thermalTarget = 0.f;
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float x1128_ = 1.f;
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float x1128_worldLightingLevel = 1.f;
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float x112c_xraySpeed = 0.f;
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float x1130_xrayTarget = 1.f;
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float x1134_ = 0.f;
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@ -305,6 +305,8 @@ public:
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bool IsPostConstructed() const {return xf0_24_postConstructed;}
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const CPostConstructed* GetPostConstructed() const {return x12c_postConstructed.get();}
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void SetAreaAttributes(const CScriptAreaAttributes* areaAttributes);
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};
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}
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@ -1,4 +1,7 @@
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#include "CScriptAreaAttributes.hpp"
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#include "CEnvFxManager.hpp"
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#include "CStateManager.hpp"
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#include "CWorld.hpp"
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namespace urde
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{
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@ -18,4 +21,47 @@ CScriptAreaAttributes::CScriptAreaAttributes(TUniqueId uid, const CEntityInfo& i
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{
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}
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void CScriptAreaAttributes::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr)
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{
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AcceptScriptMsg(msg, objId, stateMgr);
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if (x4_areaId == kInvalidAreaId)
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return;
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if (msg == EScriptObjectMessage::InternalMessage13)
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{
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CGameArea* area = stateMgr.GetWorld()->GetArea(x4_areaId);
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area->SetAreaAttributes(this);
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stateMgr.GetEnvFxManager()->SetFxDensity(500, x3c_envFxDensity);
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}
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else if (msg >= EScriptObjectMessage::InternalMessage12)
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{
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CGameArea* area = stateMgr.GetWorld()->GetArea(x4_areaId);
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if (!area->IsPostConstructed())
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return;
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area->SetAreaAttributes(nullptr);
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}
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}
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bool CScriptAreaAttributes::GetNeedsSky() const
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{
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return x34_24_showSkybox;
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}
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bool CScriptAreaAttributes::GetNeedsEnvFx() const
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{
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return x38_envFx != EEnvFxType::None;
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}
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float CScriptAreaAttributes::GetThermalHeat() const
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{
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return x40_thermalHeat;
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}
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float CScriptAreaAttributes::GetWorldLightingLevel() const
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{
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return x48_worldLightingLevel;
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}
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}
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@ -21,6 +21,13 @@ public:
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float envFxDensity, float thermalHeat, float xrayFogDistance,
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float worldLightingLevel, ResId skybox, EPhazonType phazonType);
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void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId objId, CStateManager& stateMgr);
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bool GetNeedsSky() const;
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bool GetNeedsEnvFx() const;
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float GetEnvFxDensity() const;
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float GetThermalHeat() const;
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float GetWorldLightingLevel() const;
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};
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}
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2
hecl
2
hecl
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@ -1 +1 @@
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Subproject commit 471385dd4a8cad60bd65211f7b17f118d961ef94
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Subproject commit 8e3b35cf8952762b1421dbda154cbd1ad27301d6
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