mirror of https://github.com/AxioDL/metaforce.git
Various updates:
- Simplify Layers logic with hecl bugfix - Show About window with error message on launch with no game - Use high_resolution_clock for FPS & load logic (increased resolution on Windows)
This commit is contained in:
parent
052c1888cb
commit
78bcba85e2
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@ -26,46 +26,47 @@ static void AthenaExc(athena::error::Level level, const char* file, const char*,
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}
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class Limiter {
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using delta_clock = std::chrono::steady_clock;
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using nanotime_t = std::chrono::nanoseconds::rep;
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using delta_clock = std::chrono::high_resolution_clock;
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using duration_t = std::chrono::nanoseconds;
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public:
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void Sleep(nanotime_t targetFrameTime) {
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if (targetFrameTime == 0) {
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void Reset() { m_oldTime = delta_clock::now(); }
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void Sleep(duration_t targetFrameTime) {
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if (targetFrameTime.count() == 0) {
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return;
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}
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auto start = delta_clock::now();
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nanotime_t adjustedSleepTime = ShouldSleep(targetFrameTime);
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if (adjustedSleepTime > 0) {
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std::this_thread::sleep_for(std::chrono::nanoseconds(adjustedSleepTime));
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nanotime_t overslept = TimeSince(start) - adjustedSleepTime;
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if (overslept < targetFrameTime) {
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duration_t adjustedSleepTime = SleepTime(targetFrameTime);
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if (adjustedSleepTime.count() > 0) {
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std::this_thread::sleep_for(adjustedSleepTime);
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duration_t overslept = TimeSince(start) - adjustedSleepTime;
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if (overslept < duration_t{targetFrameTime}) {
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m_overheadTimes[m_overheadTimeIdx] = overslept;
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m_overheadTimeIdx = (m_overheadTimeIdx + 1) % m_overheadTimes.size();
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}
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}
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m_oldTime = delta_clock::now();
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Reset();
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}
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nanotime_t ShouldSleep(nanotime_t targetFrameTime) {
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nanotime_t sleepTime = targetFrameTime - TimeSince(m_oldTime);
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m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), nanotime_t{}) /
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static_cast<nanotime_t>(m_overheadTimes.size());
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duration_t SleepTime(duration_t targetFrameTime) {
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const auto sleepTime = duration_t{targetFrameTime} - TimeSince(m_oldTime);
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m_overhead = std::accumulate(m_overheadTimes.begin(), m_overheadTimes.end(), duration_t{}) / m_overheadTimes.size();
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if (sleepTime > m_overhead) {
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return sleepTime - m_overhead;
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}
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return 0;
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return duration_t{0};
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}
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private:
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delta_clock::time_point m_oldTime;
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std::array<nanotime_t, 4> m_overheadTimes{};
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std::array<duration_t, 4> m_overheadTimes{};
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size_t m_overheadTimeIdx = 0;
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nanotime_t m_overhead = 0;
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duration_t m_overhead = duration_t{0};
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nanotime_t TimeSince(delta_clock::time_point start) {
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return std::chrono::duration_cast<std::chrono::nanoseconds>(delta_clock::now() - start).count();
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duration_t TimeSince(delta_clock::time_point start) {
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return std::chrono::duration_cast<duration_t>(delta_clock::now() - start);
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}
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};
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@ -217,6 +218,8 @@ private:
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hecl::Runtime::FileStoreManager& m_fileMgr;
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hecl::CVarManager& m_cvarManager;
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hecl::CVarCommons& m_cvarCommons;
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ImGuiConsole m_imGuiConsole;
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std::string m_errorString;
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boo::ObjToken<boo::ITextureR> m_renderTex;
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hecl::SystemString m_deferredProject;
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@ -236,7 +239,7 @@ private:
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public:
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Application(hecl::Runtime::FileStoreManager& fileMgr, hecl::CVarManager& cvarMgr, hecl::CVarCommons& cvarCmns)
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: m_fileMgr(fileMgr), m_cvarManager(cvarMgr), m_cvarCommons(cvarCmns) {}
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: m_fileMgr(fileMgr), m_cvarManager(cvarMgr), m_cvarCommons(cvarCmns), m_imGuiConsole(cvarMgr, cvarCmns) {}
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int appMain(boo::IApplication* app) override {
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initialize(app);
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@ -297,6 +300,7 @@ public:
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}
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if (m_imGuiInitialized) {
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m_imGuiConsole.Shutdown();
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ImGuiEngine::Shutdown();
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}
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if (g_mainMP1) {
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@ -334,20 +338,20 @@ public:
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if (!m_deferredProject.empty()) {
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hecl::SystemString subPath;
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hecl::ProjectRootPath projPath = hecl::SearchForProject(m_deferredProject, subPath);
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if (!projPath) {
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Log.report(logvisor::Error, FMT_STRING(_SYS_STR("project doesn't exist at '{}'")), m_deferredProject);
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m_running.store(false);
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return;
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if (projPath) {
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m_proj = std::make_unique<hecl::Database::Project>(projPath);
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m_deferredProject.clear();
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hecl::ProjectPath projectPath{m_proj->getProjectWorkingPath(), _SYS_STR("out/files/MP1")};
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CDvdFile::Initialize(projectPath);
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} else {
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Log.report(logvisor::Error, FMT_STRING(_SYS_STR("Project doesn't exist at '{}'")), m_deferredProject);
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hecl::SystemUTF8Conv conv{m_deferredProject};
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m_errorString = fmt::format(FMT_STRING("Project not found at '{}'"), conv.str());
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m_deferredProject.clear();
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}
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m_proj = std::make_unique<hecl::Database::Project>(projPath);
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m_deferredProject.clear();
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hecl::ProjectPath projectPath{m_proj->getProjectWorkingPath(), _SYS_STR("out/files/MP1")};
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CDvdFile::Initialize(projectPath);
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}
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if (!m_proj) {
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Log.report(logvisor::Error, FMT_STRING(_SYS_STR("Project directory not specified")));
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m_running.store(false);
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return;
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if (!m_proj && m_errorString.empty()) {
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m_errorString = "Project directory not specified"s;
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}
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m_cvarManager.proc();
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@ -377,12 +381,14 @@ public:
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boo::IGraphicsDataFactory* gfxF = m_window->getMainContextDataFactory();
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float scale = std::floor(m_window->getVirtualPixelFactor() * 4.f) / 4.f;
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if (!g_mainMP1) {
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if (!g_mainMP1 && m_proj) {
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g_mainMP1.emplace(nullptr, nullptr, gfxF, gfxQ, m_renderTex.get());
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g_mainMP1->Init(m_fileMgr, &m_cvarManager, m_window.get(), m_voiceEngine.get(), *m_amuseAllocWrapper);
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if (!m_noShaderWarmup) {
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g_mainMP1->WarmupShaders();
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}
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}
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if (!m_imGuiInitialized) {
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ImGuiEngine::Initialize(gfxF, m_window.get(), scale);
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m_imGuiInitialized = true;
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}
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@ -403,20 +409,29 @@ public:
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ImGuiEngine::Begin(realDt, scale);
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if (g_mainMP1->Proc(dt)) {
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m_running.store(false);
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return;
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if (g_mainMP1) {
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m_imGuiConsole.PreUpdate();
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if (g_mainMP1->Proc(dt)) {
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m_running.store(false);
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return;
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}
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m_imGuiConsole.PostUpdate();
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} else {
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m_imGuiConsole.ShowAboutWindow(false, m_errorString);
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}
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{
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OPTICK_EVENT("Draw");
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gfxQ->setRenderTarget(m_renderTex);
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gfxQ->clearTarget();
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gfxQ->setViewport(rect);
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gfxQ->setScissor(rect);
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if (g_Renderer != nullptr) {
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g_Renderer->BeginScene();
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}
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g_mainMP1->Draw();
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if (g_mainMP1) {
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g_mainMP1->Draw();
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}
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if (g_Renderer != nullptr) {
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g_Renderer->EndScene();
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}
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@ -436,11 +451,14 @@ public:
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gfxQ->resolveDisplay(m_renderTex);
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if (g_ResFactory != nullptr) {
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int64_t targetFrameTime = getTargetFrameTime();
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do {
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g_ResFactory->AsyncIdle();
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} while (m_limiter.ShouldSleep(targetFrameTime) != 0);
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m_limiter.Sleep(targetFrameTime);
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const auto targetFrameTime = getTargetFrameTime();
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const auto idleTime = m_limiter.SleepTime(targetFrameTime);
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if (g_ResFactory->AsyncIdle(idleTime)) {
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m_limiter.Reset();
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} else {
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// No more to load; sleep
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m_limiter.Sleep(targetFrameTime);
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}
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}
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if (m_voiceEngine) {
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@ -461,8 +479,11 @@ public:
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[[nodiscard]] bool getDeepColor() const { return m_cvarCommons.getDeepColor(); }
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[[nodiscard]] int64_t getTargetFrameTime() const {
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return m_cvarCommons.getVariableFrameTime() ? 0 : 1000000000L / 60;
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[[nodiscard]] std::chrono::nanoseconds getTargetFrameTime() const {
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if (m_cvarCommons.getVariableFrameTime()) {
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return std::chrono::nanoseconds{0};
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}
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return std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::seconds{1}) / 60;
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}
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};
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@ -75,21 +75,24 @@ void CResFactory::BuildAsync(const SObjectTag& tag, const CVParamTransfer& xfer,
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}
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}
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void CResFactory::AsyncIdle() {
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bool CResFactory::AsyncIdle(std::chrono::nanoseconds target) {
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OPTICK_EVENT();
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if (m_loadList.empty())
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return;
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auto startTime = std::chrono::steady_clock::now();
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while (std::chrono::duration_cast<std::chrono::milliseconds>(std::chrono::steady_clock::now() - startTime).count() <
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5) {
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if (m_loadList.empty()) {
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return false;
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}
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auto startTime = std::chrono::high_resolution_clock::now();
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do {
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auto& task = m_loadList.front();
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if (PumpResource(task)) {
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m_loadMap.erase(task.x0_tag);
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m_loadList.pop_front();
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if (m_loadList.empty())
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return;
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if (m_loadList.empty()) {
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return false;
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}
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}
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}
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} while (std::chrono::duration_cast<std::chrono::nanoseconds>(std::chrono::steady_clock::now() - startTime) <
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target);
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return true;
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}
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void CResFactory::CancelBuild(const SObjectTag& tag) {
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@ -48,7 +48,7 @@ public:
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std::unique_ptr<IObj> Build(const SObjectTag&, const CVParamTransfer&, CObjectReference* selfRef) override;
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void BuildAsync(const SObjectTag&, const CVParamTransfer&, std::unique_ptr<IObj>*,
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CObjectReference* selfRef) override;
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void AsyncIdle() override;
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bool AsyncIdle(std::chrono::nanoseconds target) override;
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void CancelBuild(const SObjectTag&) override;
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bool CanBuild(const SObjectTag& tag) override { return x4_loader.ResourceExists(tag); }
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@ -35,7 +35,7 @@ public:
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EnumerateNamedResources(const std::function<bool(std::string_view, const SObjectTag&)>& lambda) const = 0;
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virtual CResLoader* GetResLoader() { return nullptr; }
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virtual CFactoryMgr* GetFactoryMgr() { return nullptr; }
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virtual void AsyncIdle() {}
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virtual bool AsyncIdle(std::chrono::nanoseconds target) { return false; }
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/* Non-factory versions, replaces CResLoader */
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virtual u32 ResourceSize(const metaforce::SObjectTag& tag) = 0;
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@ -350,7 +350,7 @@ bool ImGuiConsole::ShowEntityInfoWindow(TUniqueId uid) {
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return open;
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}
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void ImGuiConsole::ShowAboutWindow() {
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void ImGuiConsole::ShowAboutWindow(bool canClose, std::string_view errorString) {
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// Center window
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ImVec2 center = ImGui::GetMainViewport()->GetCenter();
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ImGui::SetNextWindowPos(center, ImGuiCond_Appearing, ImVec2(0.5f, 0.5f));
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@ -359,9 +359,15 @@ void ImGuiConsole::ShowAboutWindow() {
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ImGui::PushStyleColor(ImGuiCol_TitleBg, windowBg);
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ImGui::PushStyleColor(ImGuiCol_TitleBgActive, windowBg);
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if (ImGui::Begin("About", &m_showAboutWindow,
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ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_NoSavedSettings)) {
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bool* open = nullptr;
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ImGuiWindowFlags flags = ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoNav |
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ImGuiWindowFlags_NoSavedSettings;
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if (canClose) {
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open = &m_showAboutWindow;
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} else {
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flags |= ImGuiWindowFlags_NoBackground | ImGuiWindowFlags_NoTitleBar | ImGuiWindowFlags_NoMove;
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}
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if (ImGui::Begin("About", open, flags)) {
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float iconSize = 128.f * ImGui::GetIO().DisplayFramebufferScale.x;
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ImGui::SameLine(ImGui::GetWindowSize().x / 2 - iconSize + (iconSize / 2));
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ImGui::Image(ImGuiUserTextureID_MetaforceIcon, ImVec2{iconSize, iconSize});
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@ -371,6 +377,12 @@ void ImGuiConsole::ShowAboutWindow() {
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ImGuiTextCenter(METAFORCE_WC_DESCRIBE);
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const ImVec2& padding = ImGui::GetStyle().WindowPadding;
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ImGui::Dummy(padding);
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if (!errorString.empty()) {
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ImGui::PushStyleColor(ImGuiCol_Text, ImVec4{0.77f, 0.12f, 0.23f, 1.f});
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ImGuiTextCenter(errorString);
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ImGui::PopStyleColor();
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ImGui::Dummy(padding);
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}
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ImGuiTextCenter("2015-2021");
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ImGuiTextCenter("Phillip Stephens (Antidote)");
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ImGuiTextCenter("Jack Andersen (jackoalan)");
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@ -414,12 +426,14 @@ void ImGuiConsole::ShowAboutWindow() {
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if (ImGui::TableNextColumn()) {
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ImGuiStringViewText(METAFORCE_BUILD_TYPE);
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}
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ImGui::TableNextRow();
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if (ImGui::TableNextColumn()) {
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ImGuiStringViewText("Game");
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}
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if (ImGui::TableNextColumn()) {
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ImGuiStringViewText(g_Main->GetVersionString());
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if (g_Main != nullptr) {
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ImGui::TableNextRow();
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if (ImGui::TableNextColumn()) {
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ImGuiStringViewText("Game");
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}
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if (ImGui::TableNextColumn()) {
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ImGuiStringViewText(g_Main->GetVersionString());
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}
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}
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ImGui::EndTable();
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}
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@ -573,8 +587,6 @@ void ImGuiConsole::ShowDebugOverlay() {
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if (hasPrevious) {
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ImGui::Separator();
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}
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// ImGui::NewLine();
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ImDrawList* dl = ImGui::GetWindowDrawList();
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zeus::CVector2f p = ImGui::GetCursorScreenPos();
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@ -633,11 +645,11 @@ void ImGuiConsole::ShowDebugOverlay() {
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// dpad
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{
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float halfWidth = dpadWidth / 2;
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dl->AddRectFilled(dpadCenter + zeus::CVector2f(-halfWidth, -dpadRadius), dpadCenter + zeus::CVector2f(halfWidth, dpadRadius),
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stickGray);
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dl->AddRectFilled(dpadCenter + zeus::CVector2f(-halfWidth, -dpadRadius),
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dpadCenter + zeus::CVector2f(halfWidth, dpadRadius), stickGray);
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dl->AddRectFilled(dpadCenter + zeus::CVector2f(-dpadRadius, -halfWidth), dpadCenter + zeus::CVector2f(dpadRadius, halfWidth),
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stickGray);
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dl->AddRectFilled(dpadCenter + zeus::CVector2f(-dpadRadius, -halfWidth),
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dpadCenter + zeus::CVector2f(dpadRadius, halfWidth), stickGray);
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if (input.DDPUp()) {
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dl->AddRectFilled(dpadCenter + zeus::CVector2f(-halfWidth, -dpadRadius),
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@ -822,7 +834,7 @@ void ImGuiConsole::PreUpdate() {
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ShowLayersWindow();
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}
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if (m_showAboutWindow) {
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ShowAboutWindow();
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ShowAboutWindow(true);
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}
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if (m_showDemoWindow) {
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ImGui::ShowDemoWindow(&m_showDemoWindow);
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@ -853,7 +865,7 @@ void ImGuiConsole::PostUpdate() {
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}
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}
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ImGuiConsole::~ImGuiConsole() {
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void ImGuiConsole::Shutdown() {
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dummyWorlds.clear();
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stringTables.clear();
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}
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@ -1029,33 +1041,19 @@ void ImGuiConsole::ShowLayersWindow() {
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auto worldLayerState = g_GameState->StateForWorld(world.second).GetLayerState();
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auto areas = ListAreas(world.second);
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// TODO: m_startNameIdx have incorrect values in the data due to a Metaforce bug
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// so when filtering we need to keep track of these here, this can be simplified when fixed
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std::vector<u32> layerStartIdx;
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layerStartIdx.reserve(areas.size());
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u32 startNameIdx = 0;
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auto iter = areas.begin();
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while (iter != areas.end()) {
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u32 layerCount = worldLayerState->GetAreaLayerCount(iter->second);
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if (layerCount == 0) {
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continue;
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}
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if (!search.empty() && !ContainsCaseInsensitive(iter->first, search)) {
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iter = areas.erase(iter);
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} else {
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layerStartIdx.push_back(startNameIdx);
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iter++;
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}
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if (iter != areas.end()) {
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startNameIdx += layerCount;
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}
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}
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if (areas.empty()) {
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continue;
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}
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if (ImGui::TreeNodeEx(world.first.c_str(), search.empty() ? 0 : ImGuiTreeNodeFlags_DefaultOpen)) {
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auto startNameIdxIter = layerStartIdx.begin();
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for (const auto& area : areas) {
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u32 layerCount = worldLayerState->GetAreaLayerCount(area.second);
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if (layerCount == 0) {
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@ -1065,18 +1063,19 @@ void ImGuiConsole::ShowLayersWindow() {
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if (ImGui::Button("Warp here")) {
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Warp(world.second, area.second);
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}
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// TODO see above comment
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// u32 startNameIdx = layers->m_areas[area.second].m_startNameIdx;
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||||
|
||||
for (u32 layer = 0; layer < layerCount; ++layer) {
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||||
bool active = worldLayerState->IsLayerActive(area.second, layer);
|
||||
if (ImGui::Checkbox(layers->m_names[*startNameIdxIter + layer].c_str(), &active)) {
|
||||
worldLayerState->SetLayerActive(area.second, layer, active);
|
||||
u32 startNameIdx = layers->m_areas[area.second].m_startNameIdx;
|
||||
if (startNameIdx + layerCount > layers->m_names.size()) {
|
||||
ImGui::Text("Broken layer data, please re-package");
|
||||
} else {
|
||||
for (u32 layer = 0; layer < layerCount; ++layer) {
|
||||
bool active = worldLayerState->IsLayerActive(area.second, layer);
|
||||
if (ImGui::Checkbox(layers->m_names[startNameIdx + layer].c_str(), &active)) {
|
||||
worldLayerState->SetLayerActive(area.second, layer, active);
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
startNameIdxIter++;
|
||||
}
|
||||
ImGui::TreePop();
|
||||
}
|
||||
|
|
|
@ -36,9 +36,10 @@ public:
|
|||
|
||||
ImGuiConsole(hecl::CVarManager& cvarMgr, hecl::CVarCommons& cvarCommons)
|
||||
: m_cvarMgr(cvarMgr), m_cvarCommons(cvarCommons) {}
|
||||
~ImGuiConsole();
|
||||
void PreUpdate();
|
||||
void PostUpdate();
|
||||
void Shutdown();
|
||||
void ShowAboutWindow(bool canClose, std::string_view errorString = ""sv);
|
||||
|
||||
static void BeginEntityRow(const ImGuiEntityEntry& entry);
|
||||
static void EndEntityRow(const ImGuiEntityEntry& entry);
|
||||
|
@ -84,7 +85,6 @@ private:
|
|||
void ShowInspectWindow(bool* isOpen);
|
||||
void LerpDebugColor(CActor* act);
|
||||
void UpdateEntityEntries();
|
||||
void ShowAboutWindow();
|
||||
void ShowDebugOverlay();
|
||||
void ShowItemsWindow();
|
||||
void ShowLayersWindow();
|
||||
|
|
|
@ -238,8 +238,8 @@ void CGameArchitectureSupport::specialKeyUp(boo::ESpecialKey key, boo::EModifier
|
|||
CMain::CMain(IFactory* resFactory, CSimplePool* resStore, boo::IGraphicsDataFactory* gfxFactory,
|
||||
boo::IGraphicsCommandQueue* cmdQ, const boo::ObjToken<boo::ITextureR>& spareTex)
|
||||
: m_booSetter(gfxFactory, cmdQ, spareTex)
|
||||
, xe4_gameplayResult(EGameplayResult::Playing)
|
||||
, x128_globalObjects(std::make_unique<CGameGlobalObjects>(resFactory, resStore)) {
|
||||
xe4_gameplayResult = EGameplayResult::Playing;
|
||||
g_Main = this;
|
||||
}
|
||||
|
||||
|
@ -769,7 +769,6 @@ void CMain::Init(const hecl::Runtime::FileStoreManager& storeMgr, hecl::CVarMana
|
|||
"Warp"sv, "Warps to a given area and world"sv, "[worldname] areaId"sv,
|
||||
[this](hecl::Console* console, const std::vector<std::string>& args) { Warp(console, args); },
|
||||
hecl::SConsoleCommand::ECommandFlags::Normal);
|
||||
m_imGuiConsole = std::make_unique<ImGuiConsole>(*m_cvarMgr, *m_cvarCommons);
|
||||
|
||||
bool loadedVersion = false;
|
||||
if (CDvdFile::FileExists("version.yaml")) {
|
||||
|
@ -908,8 +907,6 @@ bool CMain::Proc(float dt) {
|
|||
m_loadedPersistentResources = true;
|
||||
}
|
||||
|
||||
m_imGuiConsole->PreUpdate();
|
||||
|
||||
if (!m_paused) {
|
||||
CGBASupport::GlobalPoll();
|
||||
x164_archSupport->UpdateTicks(dt);
|
||||
|
@ -918,8 +915,6 @@ bool CMain::Proc(float dt) {
|
|||
CStreamAudioManager::Update(dt);
|
||||
}
|
||||
|
||||
m_imGuiConsole->PostUpdate();
|
||||
|
||||
if (x164_archSupport->GetIOWinManager().IsEmpty() || CheckReset()) {
|
||||
CStreamAudioManager::StopAll();
|
||||
/*
|
||||
|
@ -965,7 +960,6 @@ void CMain::Draw() {
|
|||
return;
|
||||
}
|
||||
|
||||
CGraphics::g_BooMainCommandQueue->clearTarget(true, true);
|
||||
x164_archSupport->Draw();
|
||||
m_console->draw(CGraphics::g_BooMainCommandQueue);
|
||||
}
|
||||
|
|
|
@ -248,7 +248,6 @@ private:
|
|||
hecl::CVarManager* m_cvarMgr = nullptr;
|
||||
std::unique_ptr<hecl::CVarCommons> m_cvarCommons;
|
||||
std::unique_ptr<hecl::Console> m_console;
|
||||
std::unique_ptr<ImGuiConsole> m_imGuiConsole;
|
||||
// Warmup state
|
||||
std::vector<SObjectTag> m_warmupTags;
|
||||
std::vector<SObjectTag>::iterator m_warmupIt;
|
||||
|
|
Loading…
Reference in New Issue