mirror of https://github.com/AxioDL/metaforce.git
Initial CAnimData implementation and other support classes
This commit is contained in:
parent
14e0468adf
commit
795b77fe48
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@ -1093,9 +1093,8 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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/* Set Character Resource IDs */
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for (ANCS::CharacterSet::CharacterInfo& ch : ancs.characterSet.characters)
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{
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hecl::ProjectPath path = UniqueIDBridge::TranslatePakIdToPath(ch.cmdl);
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if (path)
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ch.cskr = path.ensureAuxInfo(_S("skin"));
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hecl::SystemStringView chSysName(ch.name);
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ch.cskr = inPath.getWithExtension((_S('.') + chSysName.sys_str()).c_str(), true).ensureAuxInfo(_S("CSKR"));
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for (const DNAANCS::Actor::Subtype& sub : actor.subtypes)
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{
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@ -1104,23 +1103,21 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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if (sub.armature >= 0)
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{
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const DNAANCS::Actor::Armature& arm = actor.armatures[sub.armature];
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hecl::SystemStringView chSysName(arm.name);
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ch.cinf = inPath.ensureAuxInfo(chSysName.c_str());
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hecl::SystemStringView armSysName(arm.name);
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ch.cinf = inPath.getWithExtension((_S('.') + armSysName.sys_str()).c_str(), true).ensureAuxInfo(_S("CINF"));
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break;
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}
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}
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}
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path = UniqueIDBridge::TranslatePakIdToPath(ch.cmdlOverlay);
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if (path)
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ch.cskrOverlay = path.ensureAuxInfo(_S("skin"));
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ch.cskrOverlay = inPath.getWithExtension((_S('.') + chSysName.sys_str() + _S(".over")).c_str(), true).ensureAuxInfo(_S("CSKR"));
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}
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/* Set Animation Resource IDs */
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ancs.enumeratePrimitives([&](AnimationSet::MetaAnimPrimitive& prim) -> bool
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{
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hecl::SystemStringView sysStr(prim.animName);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("ANIM"));
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prim.animId = pathOut;
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return true;
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});
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@ -1131,7 +1128,7 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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for (const DNAANCS::Actor::Armature& arm : actor.armatures)
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{
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hecl::SystemStringView sysStr(arm.name);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("CINF"));
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athena::io::FileWriter w(pathOut.getAbsolutePath(), true, false);
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if (w.hasError())
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Log.report(logvisor::Fatal, _S("unable to open '%s' for writing"),
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@ -1143,15 +1140,15 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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/* Write out CSKR resources */
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for (ANCS::CharacterSet::CharacterInfo& ch : ancs.characterSet.characters)
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{
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hecl::ProjectPath path = UniqueIDBridge::TranslatePakIdToPath(ch.cmdl);
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hecl::ProjectPath modelPath = UniqueIDBridge::TranslatePakIdToPath(ch.cmdl);
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if (path.getPathType() != hecl::ProjectPath::Type::File)
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Log.report(logvisor::Fatal, _S("unable to resolve '%s'"), path.getRelativePath().c_str());
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if (modelPath.getPathType() != hecl::ProjectPath::Type::File)
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Log.report(logvisor::Fatal, _S("unable to resolve '%s'"), modelPath.getRelativePath().c_str());
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hecl::ProjectPath skinIntPath = path.getCookedPath(SpecEntMP1PC).getWithExtension(_S(".skinint"));
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if (skinIntPath.getModtime() < path.getModtime())
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if (!modelCookFunc(path))
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Log.report(logvisor::Fatal, _S("unable to cook '%s'"), path.getRelativePath().c_str());
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hecl::ProjectPath skinIntPath = modelPath.getCookedPath(SpecEntMP1PC).getWithExtension(_S(".skinint"));
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if (skinIntPath.getModtime() < modelPath.getModtime())
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if (!modelCookFunc(modelPath))
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Log.report(logvisor::Fatal, _S("unable to cook '%s'"), modelPath.getRelativePath().c_str());
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athena::io::FileReader skinIO(skinIntPath.getAbsolutePath(), 1024*32, false);
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if (skinIO.hasError())
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@ -1181,7 +1178,8 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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skinIO.close();
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hecl::ProjectPath skinPath = path.getCookedPath(SpecEntMP1PC).getWithExtension(_S(".skin"));
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hecl::SystemStringView sysStr(ch.name);
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hecl::ProjectPath skinPath = inPath.getCookedPath(SpecEntMP1PC).getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("CSKR"));
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athena::io::FileWriter skinOut(skinPath.getAbsolutePath(), true, false);
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if (skinOut.hasError())
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Log.report(logvisor::Fatal, _S("unable to open '%s' for writing"),
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@ -1208,7 +1206,7 @@ bool ANCS::Cook(const hecl::ProjectPath& outPath,
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for (const DNAANCS::Actor::Action& act : actor.actions)
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{
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hecl::SystemStringView sysStr(act.name);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true);
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hecl::ProjectPath pathOut = inPath.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("ANIM"));
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athena::io::FileWriter w(pathOut.getAbsolutePath(), true, false);
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if (w.hasError())
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Log.report(logvisor::Fatal, _S("unable to open '%s' for writing"),
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@ -134,17 +134,7 @@ void ProjectResourceFactoryBase::BackgroundIndexRecursiveProc(const hecl::Projec
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#endif
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/* Special multi-resource intermediates */
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if (pathTag.type == SBIG('CMDL'))
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{
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hecl::ProjectPath subPath(path, ".|skin");
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SObjectTag pathTag = TagFromPath(subPath, m_backgroundBlender);
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if (pathTag)
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{
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m_tagToPath[pathTag] = path;
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WriteTag(cacheWriter, pathTag, path);
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}
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}
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else if (pathTag.type == SBIG('ANCS'))
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if (pathTag.type == SBIG('ANCS'))
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{
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hecl::BlenderConnection& conn = m_backgroundBlender.getBlenderConnection();
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if (!conn.openBlend(path) || conn.getBlendType() != hecl::BlenderConnection::BlendType::Actor)
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@ -152,12 +142,25 @@ void ProjectResourceFactoryBase::BackgroundIndexRecursiveProc(const hecl::Projec
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hecl::BlenderConnection::DataStream ds = conn.beginData();
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std::vector<std::string> armatureNames = ds.getArmatureNames();
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std::vector<std::string> subtypeNames = ds.getSubtypeNames();
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std::vector<std::string> actionNames = ds.getActionNames();
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for (const std::string& arm : armatureNames)
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{
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hecl::SystemStringView sysStr(arm);
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hecl::ProjectPath subPath = path.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true);
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hecl::ProjectPath subPath = path.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("CINF"));
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SObjectTag pathTag = TagFromPath(subPath, m_backgroundBlender);
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if (pathTag)
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{
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m_tagToPath[pathTag] = path;
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WriteTag(cacheWriter, pathTag, path);
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}
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}
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for (const std::string& sub : subtypeNames)
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{
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hecl::SystemStringView sysStr(sub);
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hecl::ProjectPath subPath = path.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("CSKR"));
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SObjectTag pathTag = TagFromPath(subPath, m_backgroundBlender);
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if (pathTag)
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{
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@ -169,7 +172,7 @@ void ProjectResourceFactoryBase::BackgroundIndexRecursiveProc(const hecl::Projec
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for (const std::string& act : actionNames)
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{
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hecl::SystemStringView sysStr(act);
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hecl::ProjectPath subPath = path.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true);
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hecl::ProjectPath subPath = path.getWithExtension((_S('.') + sysStr.sys_str()).c_str(), true).ensureAuxInfo(_S("ANIM"));
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SObjectTag pathTag = TagFromPath(subPath, m_backgroundBlender);
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if (pathTag)
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{
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@ -10,6 +10,7 @@
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#include "Runtime/Graphics/CModel.hpp"
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#include "Runtime/Graphics/CTexture.hpp"
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#include "Runtime/Character/CCharLayoutInfo.hpp"
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#include "Runtime/Character/CSkinRules.hpp"
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#include "Runtime/Character/CAnimCharacterSet.hpp"
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#include "Runtime/Character/CAllFormatsAnimSource.hpp"
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#include "Runtime/Character/CAnimPOIData.hpp"
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@ -34,6 +35,7 @@ ProjectResourceFactoryMP1::ProjectResourceFactoryMP1(hecl::ClientProcess& client
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m_factoryMgr.AddFactory(FOURCC('FONT'), FFactoryFunc(FRasterFontFactory));
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m_factoryMgr.AddFactory(FOURCC('CMDL'), FMemFactoryFunc(FModelFactory));
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m_factoryMgr.AddFactory(FOURCC('CINF'), FFactoryFunc(FCharLayoutInfo));
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m_factoryMgr.AddFactory(FOURCC('CSKR'), FFactoryFunc(FSkinRulesFactory));
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m_factoryMgr.AddFactory(FOURCC('ANCS'), FFactoryFunc(FAnimCharacterSet));
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m_factoryMgr.AddFactory(FOURCC('ANIM'), FFactoryFunc(AnimSourceFactory));
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m_factoryMgr.AddFactory(FOURCC('EVNT'), FFactoryFunc(AnimPOIDataFactory));
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@ -56,16 +58,17 @@ SObjectTag ProjectResourceFactoryMP1::TagFromPath(const hecl::ProjectPath& path,
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switch (conn.getBlendType())
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{
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case hecl::BlenderConnection::BlendType::Mesh:
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if (!path.getAuxInfo().compare(_S("skin")))
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{
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if (!conn.getRigged())
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return {};
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return {SBIG('CSKR'), path.hash().val32()};
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}
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return {SBIG('CMDL'), path.hash().val32()};
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case hecl::BlenderConnection::BlendType::Actor:
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if (path.getAuxInfo().size())
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return {SBIG('CINF'), path.hash().val32()};
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{
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if (!path.getAuxInfo().compare(_S("CINF")))
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return {SBIG('CINF'), path.hash().val32()};
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else if (!path.getAuxInfo().compare(_S("CSKR")))
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return {SBIG('CSKR'), path.hash().val32()};
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else if (!path.getAuxInfo().compare(_S("ANIM")))
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return {SBIG('ANIM'), path.hash().val32()};
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}
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return {SBIG('ANCS'), path.hash().val32()};
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case hecl::BlenderConnection::BlendType::Area:
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return {SBIG('MREA'), path.hash().val32()};
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@ -0,0 +1,35 @@
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#include "CAnimData.hpp"
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#include "CCharacterInfo.hpp"
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#include "CCharLayoutInfo.hpp"
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#include "Graphics/CSkinnedModel.hpp"
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#include "CCharacterFactory.hpp"
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#include "CAnimationManager.hpp"
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#include "CTransitionManager.hpp"
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namespace urde
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{
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CAnimData::CAnimData(TResId id, const CCharacterInfo& character, int a, int b, bool c,
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const TLockedToken<CCharLayoutInfo>& layout,
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const TToken<CSkinnedModel>& model,
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const std::weak_ptr<CAnimSysContext>& ctx,
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const std::shared_ptr<CAnimationManager>& animMgr,
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const std::shared_ptr<CTransitionManager>& transMgr,
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const TLockedToken<CCharacterFactory>& charFactory)
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: x0_charFactory(charFactory),
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xc_charInfo(character),
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xcc_layoutData(layout),
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xd8_modelData(model),
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xfc_animCtx(ctx.lock()),
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x100_animMgr(animMgr),
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x1d8_selfId(id),
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x1fc_transMgr(transMgr),
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x204_b(b),
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x208_a(a),
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x21c_25_c(c),
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x220_pose(layout->GetSegIdList().GetList().size()),
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x2f8_poseBuilder(layout)
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{
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}
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}
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@ -1,12 +1,108 @@
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#ifndef __PSHAG_CANIMDATA_HPP__
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#define __PSHAG_CANIMDATA_HPP__
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#include "RetroTypes.hpp"
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#include "CToken.hpp"
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#include "CCharacterInfo.hpp"
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#include "CParticleDatabase.hpp"
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#include "CPoseAsTransforms.hpp"
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#include "CHierarchyPoseBuilder.hpp"
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#include "optional.hpp"
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namespace urde
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{
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class CCharLayoutInfo;
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class CSkinnedModel;
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class CAnimSysContext;
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class CAnimationManager;
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class CTransitionManager;
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class CCharacterFactory;
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class IMetaAnim;
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class CLayoutDescription
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{
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public:
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class CScaledLayoutDescription
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{
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TLockedToken<CCharLayoutInfo> x0_layoutToken;
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float xc_scale;
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std::experimental::optional<zeus::CVector3f> x10_scaleVec;
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};
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private:
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TLockedToken<CCharLayoutInfo> x0_layoutToken;
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std::experimental::optional<CScaledLayoutDescription> xc_scaled;
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public:
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CLayoutDescription(const TLockedToken<CCharLayoutInfo>& token)
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: x0_layoutToken(token) {}
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};
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class CAnimData
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{
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TLockedToken<CCharacterFactory> x0_charFactory;
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CCharacterInfo xc_charInfo;
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TLockedToken<CCharLayoutInfo> xcc_layoutData;
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TCachedToken<CSkinnedModel> xd8_modelData;
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// TLockedToken<CSkinnedModelWithAvgNormals> xe4_modelAvgNormalData;
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std::shared_ptr<CSkinnedModel> xf4_xrayModel;
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std::shared_ptr<CSkinnedModel> xf8_infraModel;
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std::shared_ptr<CAnimSysContext> xfc_animCtx;
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std::shared_ptr<CAnimationManager> x100_animMgr;
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u32 x104_ = 0;
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zeus::CAABox x108_aabb;
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CParticleDatabase x120_particleDB;
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TResId x1d8_selfId;
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zeus::CVector3f x1dc_;
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zeus::CQuaternion x1e8_;
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std::shared_ptr<IMetaAnim> x1f8_animRoot;
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std::shared_ptr<CTransitionManager> x1fc_transMgr;
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float x200_ = 1.f;
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u32 x204_b;
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u16 x208_a;
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u32 x20c_passedBoolCount = 0;
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u32 x210_passedIntCount = 0;
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u32 x214_passedParticleCount = 0;
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u32 x218_passedSoundCount = 0;
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union
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{
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u32 x21c_flags = 0;
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struct
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{
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bool x21c_24_ : 1;
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bool x21c_25_c : 1;
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bool x21c_26_ : 1;
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bool x21c_27_ : 1;
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bool x21c_28_ : 1;
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bool x21c_29_ : 1;
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bool x21c_30_ : 1;
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bool x21c_31_ : 1;
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};
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};
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CPoseAsTransforms x220_pose;
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CHierarchyPoseBuilder x2f8_poseBuilder;
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u32 x101c_ = -1;
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u32 x1020_ = -1;
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float x1024_ = 1.f;
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bool x1028_ = true;
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u32 x102c_ = 0;
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u32 x1030_ = 0;
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bool x1034_ = false;
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u32 x1038_ = 0;
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u32 x103c_ = 0;
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u32 x1040_ = 0;
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u32 x1044_ = 0;
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public:
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CAnimData(TResId, const CCharacterInfo& character, int a, int b, bool c,
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const TLockedToken<CCharLayoutInfo>& layout,
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const TToken<CSkinnedModel>& model,
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const std::weak_ptr<CAnimSysContext>& ctx,
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const std::shared_ptr<CAnimationManager>& animMgr,
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const std::shared_ptr<CTransitionManager>& transMgr,
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const TLockedToken<CCharacterFactory>& charFactory);
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static void InitializeCache()
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{
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}
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@ -123,8 +123,7 @@ void CAnimSource::CalcAverageVelocity()
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CAnimSource::CAnimSource(CInputStream& in, IObjectStore& store)
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: x0_duration(in),
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x8_interval(in.readFloatBig()),
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xc_(in.readUint32Big()),
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x8_interval(in),
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x10_frameCount(in.readUint32Big()),
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x1c_rootBone(in),
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x20_rotationChannels(ReadIndexTable(in)),
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@ -174,7 +173,7 @@ const std::vector<CBoolPOINode>& CAnimSource::GetBoolPOIStream() const
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zeus::CQuaternion CAnimSource::GetRotation(const CSegId& seg, const CCharAnimTime& time) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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u8 rotIdx = x20_rotationChannels[seg];
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if (rotIdx != 0xff)
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{
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u32 frameIdx = unsigned(time / x8_interval);
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@ -201,7 +200,7 @@ zeus::CQuaternion CAnimSource::GetRotation(const CSegId& seg, const CCharAnimTim
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zeus::CVector3f CAnimSource::GetOffset(const CSegId& seg, const CCharAnimTime& time) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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u8 rotIdx = x20_rotationChannels[seg];
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if (rotIdx != 0xff)
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{
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u8 transIdx = x30_translationChannels[rotIdx];
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@ -232,7 +231,7 @@ zeus::CVector3f CAnimSource::GetOffset(const CSegId& seg, const CCharAnimTime& t
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bool CAnimSource::HasOffset(const CSegId& seg) const
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{
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u8 rotIdx = x20_rotationChannels[seg.GetId()];
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u8 rotIdx = x20_rotationChannels[seg];
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if (rotIdx == 0xff)
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return false;
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u8 transIdx = x30_translationChannels[rotIdx];
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@ -51,8 +51,7 @@ class CAnimSource
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{
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friend class CAnimSourceInfo;
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CCharAnimTime x0_duration;
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float x8_interval;
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u32 xc_;
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CCharAnimTime x8_interval;
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u32 x10_frameCount;
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CSegId x1c_rootBone;
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std::vector<u8> x20_rotationChannels;
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@ -0,0 +1,13 @@
|
|||
#ifndef __PSHAG_CANIMATIONMANAGER_HPP__
|
||||
#define __PSHAG_CANIMATIONMANAGER_HPP__
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CAnimationManager
|
||||
{
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CANIMATIONMANAGER_HPP__
|
|
@ -34,6 +34,7 @@ class CCharLayoutInfo
|
|||
std::map<std::string, CSegId> x18_segIdMap;
|
||||
public:
|
||||
CCharLayoutInfo(CInputStream& in);
|
||||
const CSegIdList& GetSegIdList() const {return x8_segIdList;}
|
||||
};
|
||||
|
||||
CFactoryFnReturn FCharLayoutInfo(const SObjectTag&, CInputStream&, const CVParamTransfer&);
|
||||
|
|
|
@ -6,6 +6,10 @@
|
|||
namespace urde
|
||||
{
|
||||
|
||||
class CAnimSysContext
|
||||
{
|
||||
};
|
||||
|
||||
class CCharacterFactory : public IFactory
|
||||
{
|
||||
public:
|
||||
|
|
|
@ -3,9 +3,12 @@
|
|||
|
||||
namespace urde
|
||||
{
|
||||
class CLayoutDescription;
|
||||
|
||||
class CHierarchyPoseBuilder
|
||||
{
|
||||
public:
|
||||
CHierarchyPoseBuilder(const CLayoutDescription& layout);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -11,7 +11,7 @@ add_library(RuntimeCommonCharacter
|
|||
CTransitionDatabaseGame.hpp
|
||||
CHierarchyPoseBuilder.hpp CHierarchyPoseBuilder.cpp
|
||||
CPoseAsTransforms.hpp CPoseAsTransforms.cpp
|
||||
CVirtualBone.hpp CVirtualBone.cpp
|
||||
CSkinBank.hpp CSkinBank.cpp
|
||||
CCharLayoutInfo.hpp CCharLayoutInfo.cpp
|
||||
CSegIdList.hpp CSegIdList.cpp
|
||||
CSegId.hpp CSegId.cpp
|
||||
|
@ -27,7 +27,9 @@ add_library(RuntimeCommonCharacter
|
|||
CPASAnimParm.hpp CPASAnimParm.cpp
|
||||
CEffectComponent.hpp CEffectComponent.cpp
|
||||
CAnimation.hpp CAnimation.cpp
|
||||
CAnimationManager.hpp CAnimationManager.cpp
|
||||
CTransition.hpp CTransition.cpp
|
||||
CTransitionManager.hpp CTransitionManager.cpp
|
||||
CMetaAnimFactory.hpp CMetaAnimFactory.cpp
|
||||
CMetaAnimPlay.hpp CMetaAnimPlay.cpp
|
||||
CMetaAnimBlend.hpp CMetaAnimBlend.cpp
|
||||
|
@ -55,6 +57,7 @@ add_library(RuntimeCommonCharacter
|
|||
CHalfTransition.hpp CHalfTransition.cpp
|
||||
CTimeScaleFunctions.hpp CTimeScaleFunctions.cpp
|
||||
CParticleData.hpp CParticleData.cpp
|
||||
CParticleDatabase.hpp CParticleDatabase.cpp
|
||||
CAnimPOIData.hpp CAnimPOIData.cpp
|
||||
CPOINode.hpp CPOINode.cpp
|
||||
CBoolPOINode.hpp CBoolPOINode.cpp
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#ifndef __PSHAG_CPARTICLEDATABASE_HPP__
|
||||
#define __PSHAG_CPARTICLEDATABASE_HPP__
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CParticleDatabase
|
||||
{
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CPARTICLEDATABASE_HPP__
|
|
@ -0,0 +1,63 @@
|
|||
#include "CPoseAsTransforms.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CPoseAsTransforms::CPoseAsTransforms(u8 boneCount)
|
||||
: x1_count(boneCount), xd0_transformArr(new zeus::CTransform[boneCount])
|
||||
{}
|
||||
|
||||
bool CPoseAsTransforms::ContainsDataFor(const CSegId& id) const
|
||||
{
|
||||
const std::pair<CSegId, CSegId>& link = x8_links[id];
|
||||
if (link.first != 0xff || link.second != 0xff)
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
|
||||
void CPoseAsTransforms::Clear()
|
||||
{
|
||||
for (u32 i=0 ; i<100 ; ++i)
|
||||
x8_links[i] = std::make_pair(CSegId(), CSegId());
|
||||
xd4_lastInserted = 0;
|
||||
x0_nextId = 0;
|
||||
}
|
||||
|
||||
void CPoseAsTransforms::AccumulateScaledTransform(const CSegId& id,
|
||||
zeus::CMatrix3f& rotation,
|
||||
float scale) const
|
||||
{
|
||||
rotation.addScaledMatrix(GetRotation(id), scale);
|
||||
}
|
||||
|
||||
const zeus::CTransform& CPoseAsTransforms::GetTransform(const CSegId& id) const
|
||||
{
|
||||
const std::pair<CSegId, CSegId>& link = x8_links[id];
|
||||
return xd0_transformArr[link.second];
|
||||
}
|
||||
|
||||
const zeus::CVector3f& CPoseAsTransforms::GetOffset(const CSegId& id) const
|
||||
{
|
||||
const std::pair<CSegId, CSegId>& link = x8_links[id];
|
||||
return xd0_transformArr[link.second].m_origin;
|
||||
}
|
||||
|
||||
const zeus::CMatrix3f& CPoseAsTransforms::GetRotation(const CSegId& id) const
|
||||
{
|
||||
const std::pair<CSegId, CSegId>& link = x8_links[id];
|
||||
return xd0_transformArr[link.second].m_basis;
|
||||
}
|
||||
|
||||
void CPoseAsTransforms::Insert(const CSegId& id,
|
||||
const zeus::CMatrix3f& rotation,
|
||||
const zeus::CVector3f& offset)
|
||||
{
|
||||
xd0_transformArr[x0_nextId] = zeus::CTransform(rotation, offset);
|
||||
std::pair<CSegId, CSegId>& link = x8_links[id];
|
||||
link.first = xd4_lastInserted;
|
||||
link.second = x0_nextId;
|
||||
xd4_lastInserted = id;
|
||||
++x0_nextId;
|
||||
}
|
||||
|
||||
}
|
|
@ -1,11 +1,29 @@
|
|||
#ifndef __PSHAG_CPOSEASTRANSFORMS_HPP__
|
||||
#define __PSHAG_CPOSEASTRANSFORMS_HPP__
|
||||
|
||||
#include "RetroTypes.hpp"
|
||||
#include "CSegId.hpp"
|
||||
#include "zeus/CTransform.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CPoseAsTransforms
|
||||
{
|
||||
CSegId x0_nextId = 0;
|
||||
CSegId x1_count;
|
||||
std::pair<CSegId, CSegId> x8_links[100];
|
||||
std::unique_ptr<zeus::CTransform[]> xd0_transformArr;
|
||||
CSegId xd4_lastInserted = 0;
|
||||
public:
|
||||
CPoseAsTransforms(u8 boneCount);
|
||||
bool ContainsDataFor(const CSegId& id) const;
|
||||
void Clear();
|
||||
void AccumulateScaledTransform(const CSegId& id, zeus::CMatrix3f& rotation, float scale) const;
|
||||
const zeus::CTransform& GetTransform(const CSegId& id) const;
|
||||
const zeus::CVector3f& GetOffset(const CSegId& id) const;
|
||||
const zeus::CMatrix3f& GetRotation(const CSegId& id) const;
|
||||
void Insert(const CSegId& id, const zeus::CMatrix3f& rotation, const zeus::CVector3f& offset);
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -13,9 +13,11 @@ class CSegId
|
|||
u8 x0_segId = 0xff;
|
||||
public:
|
||||
CSegId() = default;
|
||||
CSegId(u8 id) : x0_segId(id) {}
|
||||
CSegId(CInputStream& in) : x0_segId(in.readUint32Big()) {}
|
||||
operator bool() const {return x0_segId != 0xff;}
|
||||
u8 GetId() const {return x0_segId;}
|
||||
CSegId& operator++() {++x0_segId; return *this;}
|
||||
CSegId& operator--() {--x0_segId; return *this;}
|
||||
operator u8() const {return x0_segId;}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -12,6 +12,7 @@ class CSegIdList
|
|||
std::vector<CSegId> x0_list;
|
||||
public:
|
||||
CSegIdList(CInputStream& in);
|
||||
const std::vector<CSegId>& GetList() const {return x0_list;}
|
||||
};
|
||||
|
||||
}
|
||||
|
|
|
@ -0,0 +1,14 @@
|
|||
#include "CSkinBank.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CSkinBank::CSkinBank(CInputStream& in)
|
||||
{
|
||||
u32 boneCount = in.readUint32Big();
|
||||
x0_segments.reserve(boneCount);
|
||||
for (u32 i=0 ; i<boneCount ; ++i)
|
||||
x0_segments.emplace_back(in);
|
||||
}
|
||||
|
||||
}
|
|
@ -0,0 +1,19 @@
|
|||
#ifndef __PSHAG_CSKINBANK_HPP__
|
||||
#define __PSHAG_CSKINBANK_HPP__
|
||||
|
||||
#include "IOStreams.hpp"
|
||||
#include "CSegId.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CSkinBank
|
||||
{
|
||||
std::vector<CSegId> x0_segments;
|
||||
public:
|
||||
CSkinBank(CInputStream& in);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CSKINBANK_HPP__
|
|
@ -1,10 +1,20 @@
|
|||
#include "CSkinRules.hpp"
|
||||
#include "CToken.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CSkinRules::CSkinRules(CInputStream& in)
|
||||
{
|
||||
u32 bankCount = in.readUint32Big();
|
||||
x0_skinBanks.reserve(bankCount);
|
||||
for (u32 i=0 ; i<bankCount ; ++i)
|
||||
x0_skinBanks.emplace_back(in);
|
||||
}
|
||||
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params)
|
||||
{
|
||||
return TToken<CSkinRules>::GetIObjObjectFor(std::make_unique<CSkinRules>(in));
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -2,18 +2,22 @@
|
|||
#define __PSHAG_CSKINRULES_HPP__
|
||||
|
||||
#include "RetroTypes.hpp"
|
||||
#include "CVirtualBone.hpp"
|
||||
#include "CSkinBank.hpp"
|
||||
#include "CFactoryMgr.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CSkinRules
|
||||
{
|
||||
std::vector<CVirtualBone> x0_bones;
|
||||
std::vector<CSkinBank> x0_skinBanks;
|
||||
public:
|
||||
CSkinRules(CInputStream& in);
|
||||
void BuildAccumulatedTransforms();
|
||||
};
|
||||
|
||||
CFactoryFnReturn FSkinRulesFactory(const SObjectTag& tag, CInputStream& in, const CVParamTransfer& params);
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CSKINRULES_HPP__
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
#ifndef __PSHAG_CTRANSITIONMANAGER_HPP__
|
||||
#define __PSHAG_CTRANSITIONMANAGER_HPP__
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CTransitionManager
|
||||
{
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CTRANSITIONMANAGER_HPP__
|
|
@ -1,11 +0,0 @@
|
|||
#include "CVirtualBone.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
CVirtualBone::CVirtualBone(CInputStream& in)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -1,17 +0,0 @@
|
|||
#ifndef __PSHAG_CVIRTUALBONE_HPP__
|
||||
#define __PSHAG_CVIRTUALBONE_HPP__
|
||||
|
||||
#include "IOStreams.hpp"
|
||||
|
||||
namespace urde
|
||||
{
|
||||
|
||||
class CVirtualBone
|
||||
{
|
||||
public:
|
||||
CVirtualBone(CInputStream& in);
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
#endif // __PSHAG_CVIRTUALBONE_HPP__
|
2
hecl
2
hecl
|
@ -1 +1 @@
|
|||
Subproject commit ca8f24d78bbe80c5d61ed0f25d83176be204f1b8
|
||||
Subproject commit fad67a063140c1b0946122a5f94aaa412f1a4c2a
|
2
specter
2
specter
|
@ -1 +1 @@
|
|||
Subproject commit 5272e08fc7584dc45890707123a16eac2ed16b20
|
||||
Subproject commit 87e8161a2bb7aa6e6447b7f149cdf3ed014a0dae
|
Loading…
Reference in New Issue