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IGameArea: Amend formatting of EChain
Makes for nicer visual scanning.
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@ -58,6 +58,13 @@ public:
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virtual const zeus::CTransform& IGetTM() const = 0;
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};
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enum class EChain { Invalid = -1, ToDeallocate, Deallocated, Loading, Alive, AliveJudgement };
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enum class EChain {
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Invalid = -1,
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ToDeallocate,
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Deallocated,
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Loading,
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Alive,
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AliveJudgement,
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};
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} // namespace urde
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