CWarp stubs

This commit is contained in:
Phillip Stephens 2016-02-15 19:25:06 -08:00
parent 22c2fa42ca
commit 7a2043d2fa
4 changed files with 62 additions and 0 deletions

View File

@ -0,0 +1,6 @@
#include "CFlameWarp.hpp"
namespace pshag
{
}

View File

@ -0,0 +1,39 @@
#ifndef __PSHAG_CFLAMEWARP_HPP__
#define __PSHAG_CFLAMEWARP_HPP__
#include "CWarp.hpp"
namespace pshag
{
class CFlameWarp : public CWarp
{
Zeus::CVector3f x4;
Zeus::CVector3f xc;
float x1c;
float x20;
int x24;
bool x28_activated : 1;
public:
CFlameWarp(float a, const Zeus::CVector3f& b)
: x4(b), x1c(0.0), x20(a * a), x24(0)
{
x28_activated = false;
}
~CFlameWarp() {}
bool UpdateWarp() { return x28_activated; }
void ModifyParticles(int, int, int *,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CColor*,
float*, float*) {}
void Activate(bool) { x28_activated = true; }
bool IsActivated() { return x28_activated; }
FourCC Get4CharID() { return FOURCC('FWRP'); }
};
}
#endif // __PSHAG_CFLAMEWARP_HPP__

View File

@ -31,6 +31,7 @@ add_library(RuntimeCommonParticle
CDecalManager.hpp CDecalManager.cpp
CSpawnSystemKeyframeData.hpp CSpawnSystemKeyframeData.cpp
CWarp.hpp CWarp.cpp
CFlameWarp.hpp CFlameWarp.cpp
CParticleGlobals.hpp CParticleGlobals.cpp
CElementGenShaders.hpp
CElementGenShadersGLSL.cpp

View File

@ -1,11 +1,27 @@
#ifndef __PSHAG_CWARP_HPP__
#define __PSHAG_CWARP_HPP__
#include <CColor.hpp>
#include <CVector3f.hpp>
#include "RetroTypes.hpp"
namespace pshag
{
class CWarp
{
public:
virtual ~CWarp() {}
virtual bool UpdateWarp()=0;
virtual void ModifyParticles(int, int, int*,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CVector3f*,
Zeus::CColor*,
float*, float*)=0;
virtual void Activate(bool)=0;
virtual bool IsActivated()=0;
virtual FourCC Get4CharID()=0;
};
}