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Initial round of particle runtime implementations
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19
Runtime/Particle/CSpawnSystemKeyframeData.hpp
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19
Runtime/Particle/CSpawnSystemKeyframeData.hpp
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#ifndef __RETRO_CSPAWNSYSTEMKEYFRAMEDATA_HPP__
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#define __RETRO_CSPAWNSYSTEMKEYFRAMEDATA_HPP__
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#include "IOStreams.hpp"
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namespace Retro
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{
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class CSimplePool;
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class CSpawnSystemKeyframeData
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{
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public:
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CSpawnSystemKeyframeData(CInputStream& in);
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void LoadAllSpawnedSystemTokens(CSimplePool* pool);
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};
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}
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#endif // __RETRO_CSPAWNSYSTEMKEYFRAMEDATA_HPP__
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