mirror of https://github.com/AxioDL/metaforce.git
Merge pull request #301 from AxioDL/omegapirate
OmegaPirate implementation
This commit is contained in:
commit
7b1e041123
|
@ -1472,7 +1472,7 @@ void CAutoMapper::Draw(const CStateManager& mgr, const zeus::CTransform& xf, flo
|
||||||
beaconAlpha = loc.x4_beaconAlpha;
|
beaconAlpha = loc.x4_beaconAlpha;
|
||||||
}
|
}
|
||||||
if (beaconAlpha > 0.f) {
|
if (beaconAlpha > 0.f) {
|
||||||
const std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
constexpr std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
||||||
{{-4.f, -8.f, 8.f}, {0.f, 1.f}},
|
{{-4.f, -8.f, 8.f}, {0.f, 1.f}},
|
||||||
{{-4.f, -8.f, 0.f}, {0.f, 0.f}},
|
{{-4.f, -8.f, 0.f}, {0.f, 0.f}},
|
||||||
{{4.f, -8.f, 8.f}, {1.f, 1.f}},
|
{{4.f, -8.f, 8.f}, {1.f, 1.f}},
|
||||||
|
@ -1486,7 +1486,7 @@ void CAutoMapper::Draw(const CStateManager& mgr, const zeus::CTransform& xf, flo
|
||||||
colorAlpha *= mapAlpha;
|
colorAlpha *= mapAlpha;
|
||||||
zeus::CColor color = zeus::skWhite;
|
zeus::CColor color = zeus::skWhite;
|
||||||
color.a() = colorAlpha;
|
color.a() = colorAlpha;
|
||||||
filter.drawVerts(color, verts.data());
|
filter.drawVerts(color, verts);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -170,13 +170,13 @@ void CMappableObject::Draw(int curArea, const CMapWorldInfo& mwInfo, float alpha
|
||||||
m_texQuadFilter.emplace(EFilterType::Add, tex, CTexturedQuadFilter::ZTest::GEqual);
|
m_texQuadFilter.emplace(EFilterType::Add, tex, CTexturedQuadFilter::ZTest::GEqual);
|
||||||
}
|
}
|
||||||
|
|
||||||
const std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
constexpr std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
||||||
{{-2.6f, 0.f, 2.6f}, {0.f, 1.f}},
|
{{-2.6f, 0.f, 2.6f}, {0.f, 1.f}},
|
||||||
{{-2.6f, 0.f, -2.6f}, {0.f, 0.f}},
|
{{-2.6f, 0.f, -2.6f}, {0.f, 0.f}},
|
||||||
{{2.6f, 0.f, 2.6f}, {1.f, 1.f}},
|
{{2.6f, 0.f, 2.6f}, {1.f, 1.f}},
|
||||||
{{2.6f, 0.f, -2.6f}, {1.f, 0.f}},
|
{{2.6f, 0.f, -2.6f}, {1.f, 0.f}},
|
||||||
}};
|
}};
|
||||||
m_texQuadFilter->drawVerts(iconColor, verts.data());
|
m_texQuadFilter->drawVerts(iconColor, verts);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -39,10 +39,12 @@ void CSimpleShadow::Render(const TLockedToken<CTexture>& tex) {
|
||||||
m_filter.emplace(EFilterType::InvDstMultiply, tex, CTexturedQuadFilter::ZTest::LEqual);
|
m_filter.emplace(EFilterType::InvDstMultiply, tex, CTexturedQuadFilter::ZTest::LEqual);
|
||||||
|
|
||||||
float radius = x34_radius * x30_scale;
|
float radius = x34_radius * x30_scale;
|
||||||
CTexturedQuadFilter::Vert verts[] = {{{-radius, 0.f, -radius}, {0.f, 0.f}},
|
const std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
||||||
{{radius, 0.f, -radius}, {0.f, 1.f}},
|
{{-radius, 0.f, -radius}, {0.f, 0.f}},
|
||||||
{{-radius, 0.f, radius}, {1.f, 0.f}},
|
{{radius, 0.f, -radius}, {0.f, 1.f}},
|
||||||
{{radius, 0.f, radius}, {1.f, 1.f}}};
|
{{-radius, 0.f, radius}, {1.f, 0.f}},
|
||||||
|
{{radius, 0.f, radius}, {1.f, 1.f}},
|
||||||
|
}};
|
||||||
m_filter->drawVerts(zeus::skWhite, verts);
|
m_filter->drawVerts(zeus::skWhite, verts);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -258,10 +258,10 @@ void CTexturedQuadFilter::drawCropped(const zeus::CColor& color, float uvScale)
|
||||||
CGraphics::DrawArray(0, 4);
|
CGraphics::DrawArray(0, 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CTexturedQuadFilter::drawVerts(const zeus::CColor& color, const Vert verts[4], float lod) {
|
void CTexturedQuadFilter::drawVerts(const zeus::CColor& color, std::array<Vert, 4> verts, float lod) {
|
||||||
SCOPED_GRAPHICS_DEBUG_GROUP("CTexturedQuadFilter::drawVerts", zeus::skMagenta);
|
SCOPED_GRAPHICS_DEBUG_GROUP("CTexturedQuadFilter::drawVerts", zeus::skMagenta);
|
||||||
|
|
||||||
m_vbo->load(verts, sizeof(Vert) * 4);
|
m_vbo->load(verts.data(), sizeof(Vert) * verts.size());
|
||||||
|
|
||||||
m_uniform.m_matrix = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f();
|
m_uniform.m_matrix = CGraphics::GetPerspectiveProjectionMatrix(true) * CGraphics::g_GXModelView.toMatrix4f();
|
||||||
m_uniform.m_color = color;
|
m_uniform.m_color = color;
|
||||||
|
@ -269,7 +269,7 @@ void CTexturedQuadFilter::drawVerts(const zeus::CColor& color, const Vert verts[
|
||||||
m_uniBuf->load(&m_uniform, sizeof(m_uniform));
|
m_uniBuf->load(&m_uniform, sizeof(m_uniform));
|
||||||
|
|
||||||
CGraphics::SetShaderDataBinding(m_dataBind);
|
CGraphics::SetShaderDataBinding(m_dataBind);
|
||||||
CGraphics::DrawArray(0, 4);
|
CGraphics::DrawArray(0, verts.size());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CTexturedQuadFilter::DrawFilter(EFilterShape shape, const zeus::CColor& color, float t) {
|
void CTexturedQuadFilter::DrawFilter(EFilterShape shape, const zeus::CColor& color, float t) {
|
||||||
|
|
|
@ -53,7 +53,7 @@ public:
|
||||||
CTexturedQuadFilter& operator=(CTexturedQuadFilter&&) = default;
|
CTexturedQuadFilter& operator=(CTexturedQuadFilter&&) = default;
|
||||||
void draw(const zeus::CColor& color, float uvScale, const zeus::CRectangle& rect = DefaultRect, float z = 0.f);
|
void draw(const zeus::CColor& color, float uvScale, const zeus::CRectangle& rect = DefaultRect, float z = 0.f);
|
||||||
void drawCropped(const zeus::CColor& color, float uvScale);
|
void drawCropped(const zeus::CColor& color, float uvScale);
|
||||||
void drawVerts(const zeus::CColor& color, const Vert verts[4], float lod = 0.f);
|
void drawVerts(const zeus::CColor& color, std::array<Vert, 4> verts, float lod = 0.f);
|
||||||
void DrawFilter(EFilterShape shape, const zeus::CColor& color, float t);
|
void DrawFilter(EFilterShape shape, const zeus::CColor& color, float t);
|
||||||
const TLockedToken<CTexture>& GetTex() const { return m_tex; }
|
const TLockedToken<CTexture>& GetTex() const { return m_tex; }
|
||||||
const boo::ObjToken<boo::ITexture>& GetBooTex() const { return m_booTex; }
|
const boo::ObjToken<boo::ITexture>& GetBooTex() const { return m_booTex; }
|
||||||
|
|
|
@ -90,14 +90,14 @@ void CAuiImagePane::DoDrawImagePane(const zeus::CColor& color, const CTexture& t
|
||||||
}};
|
}};
|
||||||
|
|
||||||
if (noBlur) {
|
if (noBlur) {
|
||||||
quad.drawVerts(useColor, verts.data());
|
quad.drawVerts(useColor, verts);
|
||||||
} else if ((x14c_deResFactor == 0.f && alpha == 1.f) || tex.GetNumMips() == 1) {
|
} else if ((x14c_deResFactor == 0.f && alpha == 1.f) || tex.GetNumMips() == 1) {
|
||||||
quad.drawVerts(useColor, verts.data(), 0.f);
|
quad.drawVerts(useColor, verts, 0.f);
|
||||||
} else {
|
} else {
|
||||||
const float tmp = (1.f - x14c_deResFactor) * alpha;
|
const float tmp = (1.f - x14c_deResFactor) * alpha;
|
||||||
const float tmp3 = 1.f - tmp * tmp * tmp;
|
const float tmp3 = 1.f - tmp * tmp * tmp;
|
||||||
const float mip = tmp3 * static_cast<float>(tex.GetNumMips() - 1);
|
const float mip = tmp3 * static_cast<float>(tex.GetNumMips() - 1);
|
||||||
quad.drawVerts(useColor, verts.data(), mip);
|
quad.drawVerts(useColor, verts, mip);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -45,12 +45,12 @@ void CScanDisplay::CDataDot::Draw(const zeus::CColor& col, float radius) {
|
||||||
CGraphics::SetModelMatrix(xf);
|
CGraphics::SetModelMatrix(xf);
|
||||||
zeus::CColor useColor = col;
|
zeus::CColor useColor = col;
|
||||||
useColor.a() *= x24_alpha;
|
useColor.a() *= x24_alpha;
|
||||||
const CTexturedQuadFilter::Vert verts[4] = {
|
const std::array<CTexturedQuadFilter::Vert, 4> verts{{
|
||||||
{{-radius, 0.f, radius}, {0.f, 1.f}},
|
{{-radius, 0.f, radius}, {0.f, 1.f}},
|
||||||
{{-radius, 0.f, -radius}, {0.f, 0.f}},
|
{{-radius, 0.f, -radius}, {0.f, 0.f}},
|
||||||
{{radius, 0.f, radius}, {1.f, 1.f}},
|
{{radius, 0.f, radius}, {1.f, 1.f}},
|
||||||
{{radius, 0.f, -radius}, {1.f, 0.f}},
|
{{radius, 0.f, -radius}, {1.f, 0.f}},
|
||||||
};
|
}};
|
||||||
m_quad.drawVerts(useColor, verts);
|
m_quad.drawVerts(useColor, verts);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -614,11 +614,11 @@ void CInGameGuiManager::Draw(CStateManager& stateMgr) {
|
||||||
|
|
||||||
if (!m_deathRenderTexQuad)
|
if (!m_deathRenderTexQuad)
|
||||||
m_deathRenderTexQuad.emplace(EFilterType::Blend, CGraphics::g_SpareTexture.get());
|
m_deathRenderTexQuad.emplace(EFilterType::Blend, CGraphics::g_SpareTexture.get());
|
||||||
m_deathRenderTexQuad->drawVerts(zeus::CColor(1.f, colT), verts.data());
|
m_deathRenderTexQuad->drawVerts(zeus::CColor(1.f, colT), verts);
|
||||||
|
|
||||||
if (!m_deathDotQuad)
|
if (!m_deathDotQuad)
|
||||||
m_deathDotQuad.emplace(EFilterType::Multiply, x50_deathDot);
|
m_deathDotQuad.emplace(EFilterType::Multiply, x50_deathDot);
|
||||||
m_deathDotQuad->drawVerts(zeus::CColor(1.f, colT), verts.data());
|
m_deathDotQuad->drawVerts(zeus::CColor(1.f, colT), verts);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
|
@ -372,12 +372,12 @@ void CPlayerVisor::DrawScanEffect(const CStateManager& mgr, CTargetingManager* t
|
||||||
const float uvX1 = float(rect.x4_left + rect.xc_width) / float(g_Viewport.x8_width);
|
const float uvX1 = float(rect.x4_left + rect.xc_width) / float(g_Viewport.x8_width);
|
||||||
const float uvY0 = float(rect.x8_top) / float(g_Viewport.xc_height);
|
const float uvY0 = float(rect.x8_top) / float(g_Viewport.xc_height);
|
||||||
const float uvY1 = float(rect.x8_top + rect.x10_height) / float(g_Viewport.xc_height);
|
const float uvY1 = float(rect.x8_top + rect.x10_height) / float(g_Viewport.xc_height);
|
||||||
CTexturedQuadFilter::Vert rttVerts[4] = {
|
std::array<CTexturedQuadFilter::Vert, 4> rttVerts{{
|
||||||
{{-5.f, 0.f, 4.45f}, {uvX0, uvY0}},
|
{{-5.f, 0.f, 4.45f}, {uvX0, uvY0}},
|
||||||
{{5.f, 0.f, 4.45f}, {uvX1, uvY0}},
|
{{5.f, 0.f, 4.45f}, {uvX1, uvY0}},
|
||||||
{{-5.f, 0.f, -4.45f}, {uvX0, uvY1}},
|
{{-5.f, 0.f, -4.45f}, {uvX0, uvY1}},
|
||||||
{{5.f, 0.f, -4.45f}, {uvX1, uvY1}},
|
{{5.f, 0.f, -4.45f}, {uvX1, uvY1}},
|
||||||
};
|
}};
|
||||||
if (CGraphics::g_BooPlatform == boo::IGraphicsDataFactory::Platform::OpenGL) {
|
if (CGraphics::g_BooPlatform == boo::IGraphicsDataFactory::Platform::OpenGL) {
|
||||||
rttVerts[0].m_uv.y() = uvY1;
|
rttVerts[0].m_uv.y() = uvY1;
|
||||||
rttVerts[1].m_uv.y() = uvY1;
|
rttVerts[1].m_uv.y() = uvY1;
|
||||||
|
|
|
@ -611,7 +611,7 @@ void CElitePirate::SpecialAttack(CStateManager& mgr, EStateMsg msg, float) {
|
||||||
}
|
}
|
||||||
} else if (x568_state == EState::Two) {
|
} else if (x568_state == EState::Two) {
|
||||||
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
if (x450_bodyController->GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||||
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation());
|
x450_bodyController->GetCommandMgr().DeliverTargetVector(mgr.GetPlayer().GetTranslation() - GetTranslation());
|
||||||
} else {
|
} else {
|
||||||
x568_state = EState::Over;
|
x568_state = EState::Over;
|
||||||
}
|
}
|
||||||
|
|
|
@ -77,6 +77,15 @@ public:
|
||||||
};
|
};
|
||||||
|
|
||||||
class CElitePirate : public CPatterned {
|
class CElitePirate : public CPatterned {
|
||||||
|
protected:
|
||||||
|
enum class EState {
|
||||||
|
Invalid = -1,
|
||||||
|
Zero = 0,
|
||||||
|
One = 1,
|
||||||
|
Two = 2,
|
||||||
|
Over = 3,
|
||||||
|
};
|
||||||
|
|
||||||
private:
|
private:
|
||||||
struct SUnknownStruct {
|
struct SUnknownStruct {
|
||||||
private:
|
private:
|
||||||
|
@ -90,14 +99,6 @@ private:
|
||||||
void Clear() { x4_.clear(); }
|
void Clear() { x4_.clear(); }
|
||||||
};
|
};
|
||||||
|
|
||||||
enum class EState {
|
|
||||||
Invalid = -1,
|
|
||||||
Zero = 0,
|
|
||||||
One = 1,
|
|
||||||
Two = 2,
|
|
||||||
Over = 3,
|
|
||||||
};
|
|
||||||
|
|
||||||
EState x568_state = EState::Invalid;
|
EState x568_state = EState::Invalid;
|
||||||
CDamageVulnerability x56c_vulnerability;
|
CDamageVulnerability x56c_vulnerability;
|
||||||
std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr;
|
std::unique_ptr<CCollisionActorManager> x5d4_collisionActorMgr;
|
||||||
|
@ -189,12 +190,28 @@ public:
|
||||||
virtual void SetupHealthInfo(CStateManager& mgr);
|
virtual void SetupHealthInfo(CStateManager& mgr);
|
||||||
virtual void SetLaunchersActive(CStateManager& mgr, bool val);
|
virtual void SetLaunchersActive(CStateManager& mgr, bool val);
|
||||||
virtual SShockWaveData GetShockWaveData() const {
|
virtual SShockWaveData GetShockWaveData() const {
|
||||||
return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), x5d8_data.GetX118(), x5d8_data.GetX11C()};
|
return {x5d8_data.GetXF8(), x5d8_data.GetXFC(), 16.5217f, x5d8_data.GetX118(), x5d8_data.GetX11C()};
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
protected:
|
||||||
void SetupPathFindSearch();
|
|
||||||
void SetShotAt(bool val, CStateManager& mgr);
|
void SetShotAt(bool val, CStateManager& mgr);
|
||||||
|
void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
|
||||||
|
zeus::CVector3f GetLockOnPosition(const CActor* actor) const;
|
||||||
|
bool ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcherId);
|
||||||
|
bool ShouldCallForBackupFromLauncher(const CStateManager& mgr, TUniqueId uid) const;
|
||||||
|
void SetupLauncherHealthInfo(CStateManager& mgr, TUniqueId uid);
|
||||||
|
void SetLauncherActive(CStateManager& mgr, bool val, TUniqueId uid);
|
||||||
|
void SetupPathFindSearch();
|
||||||
|
void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);
|
||||||
|
|
||||||
|
const CElitePirateData& GetData() const { return x5d8_data; }
|
||||||
|
EState GetState() const { return x568_state; }
|
||||||
|
void SetState(EState state) { x568_state = state; }
|
||||||
|
TUniqueId GetLauncherId() const { return x772_launcherId; }
|
||||||
|
void SetAlert(bool val) { x988_28_alert = val; }
|
||||||
|
const CCollisionActorManager& GetCollisionActorManager() const { return *x5d4_collisionActorMgr; }
|
||||||
|
|
||||||
|
private:
|
||||||
bool IsArmClawCollider(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 7>& vec) const;
|
bool IsArmClawCollider(TUniqueId uid, const rstl::reserved_vector<TUniqueId, 7>& vec) const;
|
||||||
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
|
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
|
||||||
std::vector<CJointCollisionDescription>& outJoints) const;
|
std::vector<CJointCollisionDescription>& outJoints) const;
|
||||||
|
@ -204,12 +221,8 @@ private:
|
||||||
void SetupCollisionActorInfo(CStateManager& mgr);
|
void SetupCollisionActorInfo(CStateManager& mgr);
|
||||||
bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info,
|
bool IsArmClawCollider(std::string_view name, std::string_view locator, const SJointInfo* info,
|
||||||
size_t infoCount) const;
|
size_t infoCount) const;
|
||||||
void CreateGrenadeLauncher(CStateManager& mgr, TUniqueId uid);
|
|
||||||
void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
|
void ApplyDamageToHead(CStateManager& mgr, TUniqueId uid);
|
||||||
void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
|
void CreateEnergyAbsorb(CStateManager& mgr, const zeus::CTransform& xf);
|
||||||
void SetupLauncherHealthInfo(CStateManager& mgr, TUniqueId uid);
|
|
||||||
void SetLauncherActive(CStateManager& mgr, bool val, TUniqueId uid);
|
|
||||||
zeus::CVector3f GetLockOnPosition(const CActor* actor) const;
|
|
||||||
bool CanKnockBack(const CDamageInfo& info) const;
|
bool CanKnockBack(const CDamageInfo& info) const;
|
||||||
void UpdateDestPos(CStateManager& mgr);
|
void UpdateDestPos(CStateManager& mgr);
|
||||||
void CheckAttackChance(CStateManager& mgr);
|
void CheckAttackChance(CStateManager& mgr);
|
||||||
|
@ -218,13 +231,10 @@ private:
|
||||||
bool IsAttractingEnergy() const;
|
bool IsAttractingEnergy() const;
|
||||||
void UpdateTimers(float dt);
|
void UpdateTimers(float dt);
|
||||||
void UpdatePositionHistory();
|
void UpdatePositionHistory();
|
||||||
void UpdateActorTransform(CStateManager& mgr, TUniqueId& uid, std::string_view name);
|
|
||||||
void UpdateHealthInfo(CStateManager& mgr);
|
void UpdateHealthInfo(CStateManager& mgr);
|
||||||
void ExtendTouchBounds(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 7>& uids,
|
void ExtendTouchBounds(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 7>& uids,
|
||||||
const zeus::CVector3f& vec) const;
|
const zeus::CVector3f& vec) const;
|
||||||
bool ShouldFireFromLauncher(CStateManager& mgr, TUniqueId launcherId);
|
|
||||||
bool ShouldCallForBackupFromLauncher(const CStateManager& mgr, TUniqueId uid) const;
|
|
||||||
bool IsClosestEnergyAttractor(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 1024>& charNearList,
|
bool IsClosestEnergyAttractor(const CStateManager& mgr, const rstl::reserved_vector<TUniqueId, 1024>& charNearList,
|
||||||
const zeus::CVector3f& projectilePos) const;
|
const zeus::CVector3f& projectilePos) const;
|
||||||
};
|
};
|
||||||
} // namespace urde
|
} // namespace urde::MP1
|
||||||
|
|
|
@ -131,8 +131,7 @@ void CGrenadeLauncher::PreRender(CStateManager& mgr, const zeus::CFrustum& frust
|
||||||
// Original code redundantly sets a() = 1.f
|
// Original code redundantly sets a() = 1.f
|
||||||
xb4_drawFlags.addColor = x3f4_color3;
|
xb4_drawFlags.addColor = x3f4_color3;
|
||||||
} else {
|
} else {
|
||||||
xb4_drawFlags = CModelFlags{5, 0, 3, zeus::skWhite};
|
xb4_drawFlags = CModelFlags{5, 0, 3, x3f4_color3};
|
||||||
xb4_drawFlags.addColor = x3f4_color3;
|
|
||||||
}
|
}
|
||||||
CActor::PreRender(mgr, frustum);
|
CActor::PreRender(mgr, frustum);
|
||||||
}
|
}
|
||||||
|
@ -152,7 +151,7 @@ void CGrenadeLauncher::Think(float dt, CStateManager& mgr) {
|
||||||
|
|
||||||
UpdateCollision();
|
UpdateCollision();
|
||||||
UpdateColor(dt);
|
UpdateColor(dt);
|
||||||
sub_8022f9e0(mgr, dt);
|
UpdateFollowPlayer(mgr, dt);
|
||||||
UpdateDamageTime(dt);
|
UpdateDamageTime(dt);
|
||||||
|
|
||||||
const SAdvancementDeltas& deltas = CActor::UpdateAnimation(dt, mgr, true);
|
const SAdvancementDeltas& deltas = CActor::UpdateAnimation(dt, mgr, true);
|
||||||
|
@ -212,13 +211,14 @@ void CGrenadeLauncher::CreateExplosion(CStateManager& mgr) {
|
||||||
CSfxManager::SfxStart(x2d0_data.GetExplosionSfx(), 1.f, 1.f, false, 0x7f, false, kInvalidAreaId);
|
CSfxManager::SfxStart(x2d0_data.GetExplosionSfx(), 1.f, 1.f, false, 0x7f, false, kInvalidAreaId);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CGrenadeLauncher::sub_8022f9e0(CStateManager& mgr, float dt) {
|
void CGrenadeLauncher::UpdateFollowPlayer(CStateManager& mgr, float dt) {
|
||||||
CModelData* modelData = GetModelData();
|
CModelData* modelData = GetModelData();
|
||||||
CAnimData* animData = nullptr;
|
CAnimData* animData = nullptr;
|
||||||
|
|
||||||
if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 && x3fe_) {
|
if (modelData != nullptr && (animData = modelData->GetAnimationData()) != nullptr && x258_started == 1 &&
|
||||||
|
x3fe_followPlayer) {
|
||||||
const zeus::CVector3f target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
|
const zeus::CVector3f target = mgr.GetPlayer().GetAimPosition(mgr, 0.f) - GetTranslation();
|
||||||
const zeus::CVector3f rot = GetTransform().rotate({target.x(), target.y(), 0.f}); // TODO double check
|
const zeus::CVector3f rot = GetTransform().transposeRotate({target.x(), target.y(), 0.f});
|
||||||
|
|
||||||
if (rot.canBeNormalized()) {
|
if (rot.canBeNormalized()) {
|
||||||
constexpr float p36d = zeus::degToRad(36.476f);
|
constexpr float p36d = zeus::degToRad(36.476f);
|
||||||
|
|
|
@ -88,7 +88,7 @@ private:
|
||||||
float x3f8_explodePlayerDistance;
|
float x3f8_explodePlayerDistance;
|
||||||
bool x3fc_launchGrenade = false;
|
bool x3fc_launchGrenade = false;
|
||||||
bool x3fd_visible = true;
|
bool x3fd_visible = true;
|
||||||
bool x3fe_ = true;
|
bool x3fe_followPlayer = true;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
CGrenadeLauncher(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||||
|
@ -108,6 +108,10 @@ public:
|
||||||
void Think(float dt, CStateManager& mgr) override;
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
void Touch(CActor& act, CStateManager& mgr) override;
|
void Touch(CActor& act, CStateManager& mgr) override;
|
||||||
|
|
||||||
|
void SetColor(const zeus::CColor& color) { x3f4_color3 = color; }
|
||||||
|
void SetVisible(bool val) { x3fd_visible = val; }
|
||||||
|
void SetFollowPlayer(bool val) { x3fe_followPlayer = val; }
|
||||||
|
|
||||||
static zeus::CVector3f GrenadeTarget(const CStateManager& mgr);
|
static zeus::CVector3f GrenadeTarget(const CStateManager& mgr);
|
||||||
static void CalculateGrenadeTrajectory(const zeus::CVector3f& target, const zeus::CVector3f& origin,
|
static void CalculateGrenadeTrajectory(const zeus::CVector3f& target, const zeus::CVector3f& origin,
|
||||||
const SGrenadeTrajectoryInfo& info, float& angleOut, float& velocityOut);
|
const SGrenadeTrajectoryInfo& info, float& angleOut, float& velocityOut);
|
||||||
|
@ -117,7 +121,7 @@ private:
|
||||||
void UpdateColor(float arg);
|
void UpdateColor(float arg);
|
||||||
void UpdateDamageTime(float arg);
|
void UpdateDamageTime(float arg);
|
||||||
void CreateExplosion(CStateManager& mgr);
|
void CreateExplosion(CStateManager& mgr);
|
||||||
void sub_8022f9e0(CStateManager& mgr, float dt);
|
void UpdateFollowPlayer(CStateManager& mgr, float dt);
|
||||||
void sub_80230438();
|
void sub_80230438();
|
||||||
void LaunchGrenade(CStateManager& mgr);
|
void LaunchGrenade(CStateManager& mgr);
|
||||||
};
|
};
|
||||||
|
|
|
@ -29,6 +29,8 @@ set(MP1_WORLD_SOURCES
|
||||||
CNewIntroBoss.hpp CNewIntroBoss.cpp
|
CNewIntroBoss.hpp CNewIntroBoss.cpp
|
||||||
COmegaPirate.hpp COmegaPirate.cpp
|
COmegaPirate.hpp COmegaPirate.cpp
|
||||||
CParasite.hpp CParasite.cpp
|
CParasite.hpp CParasite.cpp
|
||||||
|
CPhazonHealingNodule.hpp CPhazonHealingNodule.cpp
|
||||||
|
CPhazonPool.hpp CPhazonPool.cpp
|
||||||
CPuddleSpore.hpp CPuddleSpore.cpp
|
CPuddleSpore.hpp CPuddleSpore.cpp
|
||||||
CPuddleToadGamma.hpp CPuddleToadGamma.cpp
|
CPuddleToadGamma.hpp CPuddleToadGamma.cpp
|
||||||
CPuffer.hpp CPuffer.cpp
|
CPuffer.hpp CPuffer.cpp
|
||||||
|
|
File diff suppressed because it is too large
Load Diff
|
@ -7,18 +7,185 @@ class COmegaPirate : public CElitePirate {
|
||||||
private:
|
private:
|
||||||
class CFlash : public CActor {
|
class CFlash : public CActor {
|
||||||
private:
|
private:
|
||||||
CToken xe8_;
|
// TToken<CTexture> xe8_thermalSpotToken;
|
||||||
int xf0_;
|
// CTexture* xf0_thermalSpot = nullptr;
|
||||||
float xf4_;
|
float xf4_delay;
|
||||||
float xf8_;
|
float xf8_time = 0.f;
|
||||||
float xfc_;
|
float xfc_size = 0.f;
|
||||||
|
|
||||||
CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, CToken& p4, float p5);
|
CTexturedQuadFilter m_thermalSpotAdd;
|
||||||
|
CTexturedQuadFilter m_thermalSpotSubtract;
|
||||||
|
|
||||||
|
public:
|
||||||
|
CFlash(TUniqueId uid, const CEntityInfo& info, const zeus::CVector3f& pos, TLockedToken<CTexture>& thermalSpot,
|
||||||
|
float delay);
|
||||||
|
|
||||||
|
void Accept(IVisitor& visitor) override;
|
||||||
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
|
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||||
|
void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
|
||||||
|
void Render(CStateManager& mgr) override;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
TUniqueId x990_launcherId2 = kInvalidUniqueId;
|
||||||
|
enum class ENormalFadeState {
|
||||||
|
Zero,
|
||||||
|
One,
|
||||||
|
Two,
|
||||||
|
Three,
|
||||||
|
} x994_normalFadeState = ENormalFadeState::Zero;
|
||||||
|
float x998_normalFadeTime = 0.f;
|
||||||
|
float x99c_normalAlpha = 1.f;
|
||||||
|
bool x9a0_visible = true;
|
||||||
|
bool x9a1_fadeIn = true;
|
||||||
|
std::vector<std::pair<TUniqueId, std::vector<TUniqueId>>> x9a4_scriptWaypointPlatforms;
|
||||||
|
bool x9b4_ = false;
|
||||||
|
std::vector<std::pair<TUniqueId, std::string_view>> x9b8_scriptEffects;
|
||||||
|
enum class EScaleState {
|
||||||
|
None,
|
||||||
|
ScaleDownX,
|
||||||
|
ScaleDownY,
|
||||||
|
ScaleDownZ,
|
||||||
|
WaitForTrigger,
|
||||||
|
ScaleUpX,
|
||||||
|
ScaleUpY,
|
||||||
|
ScaleUpZ,
|
||||||
|
} x9c8_scaleState = EScaleState::None;
|
||||||
|
float x9cc_scaleTime = 0.f;
|
||||||
|
zeus::CVector3f x9d0_initialScale;
|
||||||
|
std::vector<std::pair<TUniqueId, std::string_view>> x9dc_scriptPlatforms;
|
||||||
|
bool x9ec_decrement = false;
|
||||||
|
CSkinnedModel x9f0_skeletonModel;
|
||||||
|
float xa2c_skeletonAlpha = 0.f;
|
||||||
|
enum class ESkeletonFadeState {
|
||||||
|
None,
|
||||||
|
FadeOut,
|
||||||
|
Flash,
|
||||||
|
FadeIn,
|
||||||
|
} xa30_skeletonFadeState = ESkeletonFadeState::None;
|
||||||
|
float xa34_skeletonStateTime = 0.f;
|
||||||
|
std::unique_ptr<CCollisionActorManager> xa38_collisionActorMgr1;
|
||||||
|
bool xa3c_hearPlayer = false;
|
||||||
|
pas::ELocomotionType xa40_locomotionType = pas::ELocomotionType::Relaxed;
|
||||||
|
bool xa44_targetable = false;
|
||||||
|
TUniqueId xa46_ = kInvalidUniqueId;
|
||||||
|
TUniqueId xa48_ = kInvalidUniqueId;
|
||||||
|
bool xa4a_heartVisible = false;
|
||||||
|
zeus::CTransform xa4c_initialXf;
|
||||||
|
enum class EXRayFadeState {
|
||||||
|
None,
|
||||||
|
FadeIn,
|
||||||
|
WaitForTrigger,
|
||||||
|
FadeOut,
|
||||||
|
} xa7c_xrayAlphaState = EXRayFadeState::None;
|
||||||
|
float xa80_xrayAlpha = 1.f;
|
||||||
|
float xa84_xrayAlphaStateTime = 0.f;
|
||||||
|
bool xa88_xrayFadeInTrigger = false;
|
||||||
|
float xa8c_ = 3.f;
|
||||||
|
float xa90_ = 1.f;
|
||||||
|
float xa94_ = 1.f;
|
||||||
|
float xa98_maxEnergy = 0.f;
|
||||||
|
std::unique_ptr<CCollisionActorManager> xa9c_collisionActorMgr2;
|
||||||
|
std::vector<std::pair<TUniqueId, std::string_view>> xaa0_scriptSounds;
|
||||||
|
float xab0_ = 0.f;
|
||||||
|
std::vector<u32> xab4_;
|
||||||
|
int xac4_ = 0;
|
||||||
|
int xac8_ = 0;
|
||||||
|
int xacc_ = 0;
|
||||||
|
bool xad0_scaleUpTrigger = false;
|
||||||
|
float xad4_cachedSpeed = 1.f;
|
||||||
|
bool xad8_cover = false;
|
||||||
|
TUniqueId xada_lastWaypointId = kInvalidUniqueId;
|
||||||
|
bool xadc_ = false;
|
||||||
|
bool xadd_ = false;
|
||||||
|
u8 xade_armorPiecesDestroyed = 0;
|
||||||
|
bool xadf_launcher1FollowPlayer = true;
|
||||||
|
bool xae0_launcher2FollowPlayer = true;
|
||||||
|
CDamageVulnerability xae4_platformVuln = CDamageVulnerability::NormalVulnerabilty();
|
||||||
|
int xb4c_armorPiecesHealed = 0;
|
||||||
|
float xb50_ = 0.f;
|
||||||
|
zeus::CColor xb54_platformColor = zeus::skWhite;
|
||||||
|
float xb58_ = 2.5f;
|
||||||
|
float xb5c_ = 0.f;
|
||||||
|
float xb60_ = 0.f;
|
||||||
|
float xb64_ = 17.f;
|
||||||
|
int xb68_ = 0;
|
||||||
|
bool xb6c_ = false;
|
||||||
|
bool xb6d_ = false;
|
||||||
|
bool xb6e_ = false;
|
||||||
|
TLockedToken<CTexture> xb70_thermalSpot; // was TToken<CTexture>
|
||||||
|
bool xb78_codeTrigger = false;
|
||||||
|
bool xb79_ = false;
|
||||||
|
std::vector<u8> xb7c_;
|
||||||
|
float xb8c_ = 0.f; // not initialized in ctr
|
||||||
|
|
||||||
public:
|
public:
|
||||||
COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
COmegaPirate(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||||
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data,
|
CModelData&& mData, const CPatternedInfo& pInfo, const CActorParameters& actParms, CElitePirateData data,
|
||||||
CAssetId w1, CAssetId w2, CAssetId w3);
|
CAssetId w1, CAssetId w2, CAssetId w3);
|
||||||
|
|
||||||
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||||
|
void PreRender(CStateManager& mgr, const zeus::CFrustum& frustum) override;
|
||||||
|
void Render(CStateManager& mgr) override;
|
||||||
|
zeus::CVector3f GetOrbitPosition(const CStateManager& mgr) const override;
|
||||||
|
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
|
||||||
|
void PathFind(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Run(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Attack(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void JumpBack(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Shuffle(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Skid(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Suck(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Explode(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Retreat(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Cover(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void WallHang(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void WallDetach(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Enraged(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Dizzy(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
|
||||||
|
bool Landed(CStateManager& mgr, float arg) override;
|
||||||
|
bool HearPlayer(CStateManager& mgr, float arg) override;
|
||||||
|
bool CoverBlown(CStateManager& mgr, float arg) override;
|
||||||
|
bool AggressionCheck(CStateManager& mgr, float arg) override;
|
||||||
|
bool ShouldFire(CStateManager& mgr, float arg) override;
|
||||||
|
bool ShouldMove(CStateManager& mgr, float arg) override;
|
||||||
|
bool ShotAt(CStateManager& mgr, float arg) override;
|
||||||
|
bool CodeTrigger(CStateManager& mgr, float arg) override;
|
||||||
|
bool ShouldCallForBackup(CStateManager& mgr, float arg) override;
|
||||||
|
bool HasWeakPointHead() const override { return false; }
|
||||||
|
bool IsElitePirate() const override { return false; }
|
||||||
|
void SetupHealthInfo(CStateManager& mgr) override;
|
||||||
|
void SetLaunchersActive(CStateManager& mgr, bool val) override;
|
||||||
|
SShockWaveData GetShockWaveData() const override {
|
||||||
|
return {GetData().GetXF8(), GetData().GetXFC(), 24.78255f, GetData().GetX118(), GetData().GetX11C()};
|
||||||
|
}
|
||||||
|
|
||||||
|
private:
|
||||||
|
void CreateFlash(CStateManager& mgr, float arg);
|
||||||
|
void SetupCollisionManager(CStateManager& mgr);
|
||||||
|
void AddSphereCollisionList(const SSphereJointInfo* joints, size_t count,
|
||||||
|
std::vector<CJointCollisionDescription>& outJoints) const;
|
||||||
|
void AddOBBAutoSizeCollisionList(const SOBBJointInfo* joints, size_t count,
|
||||||
|
std::vector<CJointCollisionDescription>& outJoints) const;
|
||||||
|
void SetupCollisionActorInfo1(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
|
||||||
|
void SetupCollisionActorInfo2(const std::unique_ptr<CCollisionActorManager>& actMgr, CStateManager& mgr);
|
||||||
|
void sub_8028cbec(u32 arg, CStateManager& mgr);
|
||||||
|
u8 sub_8028c230() const;
|
||||||
|
u8 sub_8028bfac() const;
|
||||||
|
void TeleportToFurthestPlatform(CStateManager& mgr);
|
||||||
|
void UpdateNormalAlpha(CStateManager& mgr, float dt);
|
||||||
|
void sub_8028c704(CStateManager& mgr, float dt);
|
||||||
|
void UpdateXRayAlpha(CStateManager& mgr, float dt);
|
||||||
|
void UpdateScale(CStateManager& mgr, float dt);
|
||||||
|
void UpdateSkeletonAlpha(CStateManager& mgr, float dt);
|
||||||
|
void DeathDestroy(CStateManager& mgr);
|
||||||
|
void sub_8028c840(u32 arg, CStateManager& mgr);
|
||||||
|
zeus::CVector3f FindGround(const zeus::CVector3f& pos, CStateManager& mgr) const;
|
||||||
};
|
};
|
||||||
} // namespace urde::MP1
|
} // namespace urde::MP1
|
||||||
|
|
|
@ -0,0 +1,186 @@
|
||||||
|
#include "Runtime/MP1/World/CPhazonHealingNodule.hpp"
|
||||||
|
|
||||||
|
#include "Runtime/CSimplePool.hpp"
|
||||||
|
#include "Runtime/CStateManager.hpp"
|
||||||
|
#include "Runtime/GameGlobalObjects.hpp"
|
||||||
|
#include "Runtime/World/CPatternedInfo.hpp"
|
||||||
|
|
||||||
|
namespace urde::MP1 {
|
||||||
|
CPhazonHealingNodule::CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
|
const zeus::CTransform& xf, CModelData&& mData,
|
||||||
|
const CActorParameters& actParams, const CPatternedInfo& pInfo,
|
||||||
|
CAssetId particleDescId, std::string actorLctr)
|
||||||
|
: CPatterned(ECharacter::PhazonHealingNodule, uid, name, EFlavorType::Zero, info, xf, std::move(mData), pInfo,
|
||||||
|
EMovementType::Flyer, EColliderType::One, EBodyType::Restricted, actParams, EKnockBackVariant::Medium)
|
||||||
|
, x570_electricDesc(g_SimplePool->GetObj(SObjectTag{SBIG('ELSC'), particleDescId}))
|
||||||
|
, x580_initialHealthInfo(pInfo.GetHealthInfo())
|
||||||
|
, x58c_actorLctr(std::move(actorLctr)) {
|
||||||
|
const CMaterialFilter& filter = GetMaterialFilter();
|
||||||
|
CMaterialList include = filter.GetIncludeList();
|
||||||
|
CMaterialList exclude = filter.GetExcludeList();
|
||||||
|
exclude.Add(EMaterialTypes::Character);
|
||||||
|
SetMaterialFilter(CMaterialFilter::MakeIncludeExclude(include, exclude));
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
||||||
|
switch (msg) {
|
||||||
|
case EScriptObjectMessage::Decrement:
|
||||||
|
x568_active = 0;
|
||||||
|
x57c_particleElectric.reset();
|
||||||
|
x56c_emitting = false;
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Increment:
|
||||||
|
x568_active = 1;
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Reset:
|
||||||
|
*HealthInfo(mgr) = x580_initialHealthInfo;
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Registered:
|
||||||
|
if (!GetBodyController()->GetActive()) {
|
||||||
|
GetBodyController()->Activate(mgr);
|
||||||
|
}
|
||||||
|
// TODO remove const_cast
|
||||||
|
*const_cast<CDamageVulnerability*>(GetDamageVulnerability()) = CDamageVulnerability::ImmuneVulnerabilty();
|
||||||
|
GetKnockBackController().SetAutoResetImpulse(false);
|
||||||
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||||
|
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
||||||
|
AddMaterial(EMaterialTypes::Immovable, mgr);
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::InitializedInArea:
|
||||||
|
CPatterned::AcceptScriptMsg(msg, uid, mgr);
|
||||||
|
for (const auto& conn : GetConnectionList()) {
|
||||||
|
auto connId = mgr.GetIdForScript(conn.x8_objId);
|
||||||
|
if (conn.x0_state == EScriptObjectState::Patrol && connId != kInvalidUniqueId &&
|
||||||
|
conn.x4_msg == EScriptObjectMessage::Activate) {
|
||||||
|
x56e_connId = connId;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
CPatterned::AcceptScriptMsg(msg, uid, mgr);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) {
|
||||||
|
SendScriptMsgs(EScriptObjectState::Dead, mgr, EScriptObjectMessage::None);
|
||||||
|
SendScriptMsgs(EScriptObjectState::DeathRattle, mgr, EScriptObjectMessage::None);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type,
|
||||||
|
float dt) {
|
||||||
|
if (type == EUserEventType::EndAction) {
|
||||||
|
x56c_emitting = false;
|
||||||
|
x57c_particleElectric.reset();
|
||||||
|
} else if (type == EUserEventType::BeginAction) {
|
||||||
|
x56c_emitting = true;
|
||||||
|
x57c_particleElectric = std::make_unique<CParticleElectric>(x570_electricDesc);
|
||||||
|
x57c_particleElectric->SetParticleEmission(true);
|
||||||
|
} else {
|
||||||
|
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Faint(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||||
|
if (msg == EStateMsg::Update) {
|
||||||
|
if (x588_state == 0) {
|
||||||
|
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
|
||||||
|
x588_state = 2;
|
||||||
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||||
|
} else {
|
||||||
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||||
|
CBCStepCmd(pas::EStepDirection::Backward, pas::EStepType::Normal));
|
||||||
|
}
|
||||||
|
} else if (x588_state == 2 && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
|
||||||
|
x588_state = 3;
|
||||||
|
}
|
||||||
|
} else if (msg == EStateMsg::Activate) {
|
||||||
|
x588_state = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Growth(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||||
|
if (msg == EStateMsg::Update) {
|
||||||
|
if (x588_state == 0) {
|
||||||
|
if (GetBodyController()->GetCurrentStateId() == pas::EAnimationState::Step) {
|
||||||
|
x588_state = 2;
|
||||||
|
} else {
|
||||||
|
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||||
|
CBCStepCmd(pas::EStepDirection::Forward, pas::EStepType::Normal));
|
||||||
|
}
|
||||||
|
} else if (x588_state == 2 && GetBodyController()->GetCurrentStateId() != pas::EAnimationState::Step) {
|
||||||
|
x588_state = 3;
|
||||||
|
}
|
||||||
|
} else if (msg == EStateMsg::Activate) {
|
||||||
|
x588_state = 0;
|
||||||
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::KnockBack(const zeus::CVector3f& vec, CStateManager& mgr, const CDamageInfo& info,
|
||||||
|
EKnockBackType type, bool inDeferred, float magnitude) {}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Lurk(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||||
|
if (msg == EStateMsg::Activate) {
|
||||||
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Lurk);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Patrol(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||||
|
if (msg == EStateMsg::Activate) {
|
||||||
|
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||||
|
RemoveMaterial(EMaterialTypes::Target, EMaterialTypes::Orbit, mgr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Render(CStateManager& mgr) {
|
||||||
|
if (x57c_particleElectric) {
|
||||||
|
x57c_particleElectric->Render();
|
||||||
|
}
|
||||||
|
CPatterned::Render(mgr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::Think(float dt, CStateManager& mgr) {
|
||||||
|
if (!GetActive()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CPatterned::Think(dt, mgr);
|
||||||
|
if (HealthInfo(mgr)->GetHP() <= 0.f) {
|
||||||
|
x57c_particleElectric.reset();
|
||||||
|
x56c_emitting = false;
|
||||||
|
x330_stateMachineState.SetState(mgr, *this, GetStateMachine(), "Patrol"sv);
|
||||||
|
x568_active = 0;
|
||||||
|
}
|
||||||
|
if (x57c_particleElectric) {
|
||||||
|
UpdateParticleElectric(mgr);
|
||||||
|
x57c_particleElectric->Update(dt);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::UpdateParticleElectric(CStateManager& mgr) {
|
||||||
|
if (!x57c_particleElectric) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (auto entity = static_cast<const CPatterned*>(mgr.GetObjectById(x56e_connId))) {
|
||||||
|
auto electricityLctrXf = GetLctrTransform("Electricity_LCTR"sv);
|
||||||
|
auto actorLctrXf = entity->GetLctrTransform(x58c_actorLctr);
|
||||||
|
x57c_particleElectric->SetOverrideIPos(electricityLctrXf.origin);
|
||||||
|
x57c_particleElectric->SetOverrideFPos(actorLctrXf.origin);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
bool CPhazonHealingNodule::AnimOver(CStateManager&, float arg) { return x588_state == 3; }
|
||||||
|
|
||||||
|
bool CPhazonHealingNodule::InRange(CStateManager&, float arg) { return x568_active == 0; }
|
||||||
|
|
||||||
|
bool CPhazonHealingNodule::InDetectionRange(CStateManager&, float arg) { return x568_active == 1; }
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::MassiveDeath(CStateManager& mgr) { Death(mgr, zeus::skZero3f, EScriptObjectState::Dead); }
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::MassiveFrozenDeath(CStateManager& mgr) {
|
||||||
|
Death(mgr, zeus::skZero3f, EScriptObjectState::Dead);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonHealingNodule::PhazeOut(CStateManager& mgr) { Death(mgr, zeus::skZero3f, EScriptObjectState::Dead); }
|
||||||
|
} // namespace urde::MP1
|
|
@ -0,0 +1,50 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Runtime/World/CPatterned.hpp"
|
||||||
|
#include "Runtime/Particle/CParticleElectric.hpp"
|
||||||
|
|
||||||
|
namespace urde::MP1 {
|
||||||
|
class CPhazonHealingNodule : public CPatterned {
|
||||||
|
private:
|
||||||
|
int x568_active = 0;
|
||||||
|
bool x56c_emitting = false;
|
||||||
|
TUniqueId x56e_connId = kInvalidUniqueId;
|
||||||
|
TCachedToken<CElectricDescription> x570_electricDesc;
|
||||||
|
std::unique_ptr<CParticleElectric> x57c_particleElectric; // was rstl::rc_ptr
|
||||||
|
CHealthInfo x580_initialHealthInfo;
|
||||||
|
int x588_state = 0; // not init in ctr; same as CElitePirate::EState?
|
||||||
|
std::string x58c_actorLctr;
|
||||||
|
// u32 x59c_;
|
||||||
|
|
||||||
|
public:
|
||||||
|
DEFINE_PATTERNED(PhazonHealingNodule);
|
||||||
|
|
||||||
|
CPhazonHealingNodule(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||||
|
CModelData&& mData, const CActorParameters& actParams, const CPatternedInfo& pInfo,
|
||||||
|
CAssetId particleDescId, std::string actorLctr);
|
||||||
|
|
||||||
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||||
|
void DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) override;
|
||||||
|
void Render(CStateManager& mgr) override;
|
||||||
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
|
|
||||||
|
void Death(CStateManager& mgr, const zeus::CVector3f& direction, EScriptObjectState state) override;
|
||||||
|
void Faint(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Growth(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void KnockBack(const zeus::CVector3f& vec, CStateManager& mgr, const CDamageInfo& info, EKnockBackType type,
|
||||||
|
bool inDeferred, float magnitude) override;
|
||||||
|
void Lurk(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
void Patrol(CStateManager& mgr, EStateMsg msg, float dt) override;
|
||||||
|
|
||||||
|
bool InRange(CStateManager &, float arg) override;
|
||||||
|
bool InDetectionRange(CStateManager &, float arg) override;
|
||||||
|
bool AnimOver(CStateManager &, float arg) override;
|
||||||
|
|
||||||
|
void MassiveDeath(CStateManager &mgr) override;
|
||||||
|
void MassiveFrozenDeath(CStateManager &mgr) override;
|
||||||
|
void PhazeOut(CStateManager &) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
void UpdateParticleElectric(CStateManager& mgr);
|
||||||
|
};
|
||||||
|
} // namespace urde::MP1
|
|
@ -0,0 +1,272 @@
|
||||||
|
#include "Runtime/MP1/World/CPhazonPool.hpp"
|
||||||
|
|
||||||
|
#include "Runtime/CSimplePool.hpp"
|
||||||
|
#include "Runtime/CStateManager.hpp"
|
||||||
|
#include "Runtime/GameGlobalObjects.hpp"
|
||||||
|
#include "Runtime/Graphics/CBooRenderer.hpp"
|
||||||
|
|
||||||
|
#include "TCastTo.hpp" // Generated file, do not modify include path
|
||||||
|
|
||||||
|
namespace urde::MP1 {
|
||||||
|
CPhazonPool::CPhazonPool(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||||
|
const zeus::CVector3f& scale, bool active, CAssetId w1, CAssetId w2, CAssetId w3, CAssetId w4,
|
||||||
|
u32 p11, const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce,
|
||||||
|
ETriggerFlags triggerFlags, bool p15, float p16, float p17, float p18, float p19)
|
||||||
|
: CScriptTrigger(uid, name, info, xf.origin, zeus::skNullBox, dInfo, orientedForce, triggerFlags, active, false, false)
|
||||||
|
, x168_modelData1(std::make_unique<CModelData>(CStaticRes{w1, zeus::skOne3f}))
|
||||||
|
, x16c_modelData2(std::make_unique<CModelData>(CStaticRes{w2, zeus::skOne3f}))
|
||||||
|
, x190_scale(scale)
|
||||||
|
, x19c_(p16)
|
||||||
|
, x1a0_(p16)
|
||||||
|
, x1bc_(p17)
|
||||||
|
, x1c0_(p19)
|
||||||
|
, x1c8_(p18)
|
||||||
|
, x1d8_(p11)
|
||||||
|
, x1e0_24_(p15)
|
||||||
|
, x1e0_25_(false) {
|
||||||
|
if (w3.IsValid()) {
|
||||||
|
x170_elementGen1 = std::make_unique<CElementGen>(g_SimplePool->GetObj(SObjectTag{SBIG('PART'), w3}));
|
||||||
|
x170_elementGen1->SetParticleEmission(false);
|
||||||
|
}
|
||||||
|
if (w4.IsValid()) {
|
||||||
|
x174_elementGen2 = std::make_unique<CElementGen>(g_SimplePool->GetObj(SObjectTag{SBIG('PART'), w4}));
|
||||||
|
x174_elementGen2->SetGlobalScale(x190_scale);
|
||||||
|
x174_elementGen2->SetParticleEmission(false);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::Accept(IVisitor& visitor) { visitor.Visit(this); }
|
||||||
|
|
||||||
|
void CPhazonPool::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) {
|
||||||
|
switch (msg) {
|
||||||
|
case EScriptObjectMessage::Activate:
|
||||||
|
case EScriptObjectMessage::Open:
|
||||||
|
UpdateParticleGens(mgr);
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Close:
|
||||||
|
if (!x1e0_25_) {
|
||||||
|
x1e0_25_ = true;
|
||||||
|
x1c4_ = 0.f;
|
||||||
|
SetEmitParticles(false);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Decrement:
|
||||||
|
if (x1dc_ == 2) {
|
||||||
|
x1cc_ += 1.f;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Registered:
|
||||||
|
if (x170_elementGen1) {
|
||||||
|
x170_elementGen1->SetGlobalTranslation(GetTranslation());
|
||||||
|
}
|
||||||
|
if (x168_modelData1) {
|
||||||
|
x178_bounds = x168_modelData1->GetBounds();
|
||||||
|
} else {
|
||||||
|
x178_bounds = zeus::CAABox{0.5f * -x190_scale, 0.5f * x190_scale};
|
||||||
|
}
|
||||||
|
x130_bounds = zeus::CAABox{x178_bounds.min * x190_scale, x178_bounds.max * x190_scale};
|
||||||
|
break;
|
||||||
|
case EScriptObjectMessage::Deleted:
|
||||||
|
RemoveInhabitants(mgr);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
CScriptTrigger::AcceptScriptMsg(msg, uid, mgr);
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) {
|
||||||
|
if (GetActive()) {
|
||||||
|
if (x170_elementGen1) {
|
||||||
|
g_Renderer->AddParticleGen(*x170_elementGen1);
|
||||||
|
}
|
||||||
|
if (x174_elementGen2) {
|
||||||
|
g_Renderer->AddParticleGen(*x174_elementGen2);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
CActor::AddToRenderer(frustum, mgr);
|
||||||
|
CActor::EnsureRendered(mgr);
|
||||||
|
}
|
||||||
|
|
||||||
|
std::optional<zeus::CAABox> CPhazonPool::GetTouchBounds() const { return CScriptTrigger::GetTouchBounds(); }
|
||||||
|
|
||||||
|
void CPhazonPool::Render(CStateManager& mgr) {
|
||||||
|
CActor::Render(mgr);
|
||||||
|
bool discard = x1a4_ < 0.25f;
|
||||||
|
const CModelFlags flags{5, 0, static_cast<u16>(discard ? 3 : 0), zeus::CColor{1.f, x1a4_}};
|
||||||
|
if (x168_modelData1) {
|
||||||
|
x168_modelData1->Render(mgr, GetTransform() * zeus::CTransform::RotateZ(x1ac_rotZ), nullptr, flags);
|
||||||
|
}
|
||||||
|
if (x16c_modelData2) {
|
||||||
|
const zeus::CTransform rot = zeus::CTransform::RotateZ(x1ac_rotZ) * zeus::CTransform::RotateX(x1ac_rotZ) *
|
||||||
|
zeus::CTransform::RotateY(x1a8_rotY);
|
||||||
|
x16c_modelData2->Render(mgr, GetTransform() * rot, nullptr, flags);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::Think(float dt, CStateManager& mgr) {
|
||||||
|
if (!GetActive()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CScriptTrigger::Think(dt, mgr);
|
||||||
|
UpdateInhabitants(mgr);
|
||||||
|
const zeus::CVector3f scale = (x1dc_ == 1 ? x1a4_ : 1.f) * x190_scale;
|
||||||
|
SetTransform({zeus::CMatrix3f{scale}, GetTranslation()});
|
||||||
|
x130_bounds = zeus::CAABox{x178_bounds.min * scale, x178_bounds.max * scale};
|
||||||
|
x1a8_rotY += dt * x1b0_;
|
||||||
|
x1ac_rotZ += dt * x1b4_;
|
||||||
|
if (x1a8_rotY > zeus::degToRad(360.f)) {
|
||||||
|
x1a8_rotY = 0.f;
|
||||||
|
}
|
||||||
|
if (x1ac_rotZ > zeus::degToRad(360.f)) {
|
||||||
|
x1ac_rotZ = 0.f;
|
||||||
|
}
|
||||||
|
if (x170_elementGen1) {
|
||||||
|
x170_elementGen1->SetModulationColor(zeus::CColor{x1a4_, x1a4_, x1a4_, x1a4_});
|
||||||
|
x170_elementGen1->SetGlobalScale(zeus::CVector3f{scale.x()});
|
||||||
|
x170_elementGen1->Update(dt);
|
||||||
|
}
|
||||||
|
if (x174_elementGen2) {
|
||||||
|
x174_elementGen2->Update(dt);
|
||||||
|
}
|
||||||
|
|
||||||
|
bool shouldFree = false;
|
||||||
|
if (x1dc_ == 1) {
|
||||||
|
x1d4_ += dt;
|
||||||
|
if (x1d4_ > 2.f) {
|
||||||
|
x1d4_ = 2.f;
|
||||||
|
x1a4_ += dt * x1b8_;
|
||||||
|
if (x1a4_ > 1.f) {
|
||||||
|
x1a4_ = 1.f;
|
||||||
|
x1dc_ = 2;
|
||||||
|
SetEmitParticles(true);
|
||||||
|
if (x174_elementGen2) {
|
||||||
|
x174_elementGen2->SetParticleEmission(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} else if (x1dc_ == 2) {
|
||||||
|
float dVar5 = 0.f;
|
||||||
|
if (x1e0_24_ || x1e0_25_) {
|
||||||
|
x1c4_ -= dt;
|
||||||
|
if (x1c4_ <= 0.f) {
|
||||||
|
x1c4_ = 0.f;
|
||||||
|
dVar5 = dt;
|
||||||
|
}
|
||||||
|
x1a0_ -= x1bc_ * (dt * x1cc_) + dVar5;
|
||||||
|
x1a4_ = x1a0_ / x19c_;
|
||||||
|
if (x1a4_ < 0.001f) {
|
||||||
|
if (x1e0_24_) {
|
||||||
|
shouldFree = true;
|
||||||
|
} else {
|
||||||
|
SetCallTouch(false);
|
||||||
|
if (x1e0_25_) {
|
||||||
|
x1dc_ = 0;
|
||||||
|
SetActive(false);
|
||||||
|
} else {
|
||||||
|
x1dc_ = 3;
|
||||||
|
x1d0_ = x1c8_;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
SetEmitParticles(false);
|
||||||
|
}
|
||||||
|
x1cc_ = 0.f;
|
||||||
|
}
|
||||||
|
} else if (x1dc_ == 3) {
|
||||||
|
x1d0_ -= dt;
|
||||||
|
if (x1d0_ <= 0.f) {
|
||||||
|
x1d0_ = 0.f;
|
||||||
|
UpdateParticleGens(mgr);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (shouldFree) {
|
||||||
|
mgr.FreeScriptObject(GetUniqueId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::Touch(CActor& actor, CStateManager& mgr) {
|
||||||
|
if (!GetActive() || x1dc_ != 2) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
CScriptTrigger::Touch(actor, mgr);
|
||||||
|
if (actor.GetMaterialList().HasMaterial(EMaterialTypes::PlatformSlave)) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (auto& entry : x150_inhabitants) {
|
||||||
|
if (entry.first == actor.GetUniqueId()) {
|
||||||
|
entry.second = true;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (actor.GetTouchBounds().has_value()) {
|
||||||
|
x150_inhabitants.emplace_back(actor.GetUniqueId(), true);
|
||||||
|
mgr.SendScriptMsg(&actor, GetUniqueId(), EScriptObjectMessage::AddPhazonPoolInhabitant);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::UpdateInhabitants(CStateManager& mgr) {
|
||||||
|
auto iter = x150_inhabitants.begin();
|
||||||
|
const auto end = x150_inhabitants.end();
|
||||||
|
while (iter != end) {
|
||||||
|
TCastToPtr<CActor> actor = mgr.ObjectById(iter->first);
|
||||||
|
if (actor) {
|
||||||
|
if (actor->GetTouchBounds().has_value()) {
|
||||||
|
(void)GetTriggerBoundsWR(); // unused?
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!actor || !iter->second) {
|
||||||
|
iter = x150_inhabitants.erase(iter);
|
||||||
|
if (actor) {
|
||||||
|
mgr.SendScriptMsg(actor, GetUniqueId(), EScriptObjectMessage::RemovePhazonPoolInhabitant);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
mgr.SendScriptMsg(actor, GetUniqueId(), EScriptObjectMessage::UpdatePhazonPoolInhabitant);
|
||||||
|
iter->second = false;
|
||||||
|
iter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::UpdateParticleGens(CStateManager& mgr) {
|
||||||
|
x1b0_ = mgr.GetActiveRandom()->Range(-0.5f, 0.5f);
|
||||||
|
x1b4_ = mgr.GetActiveRandom()->Range(-1.f, 1.f);
|
||||||
|
x1b8_ = mgr.GetActiveRandom()->Range(0.25f, 2.f);
|
||||||
|
x1cc_ = 0.f;
|
||||||
|
x1d4_ = 0.f;
|
||||||
|
x1c4_ = x1c0_;
|
||||||
|
x1a0_ = x19c_;
|
||||||
|
x1dc_ = 1;
|
||||||
|
x1e0_25_ = false;
|
||||||
|
if (x170_elementGen1) {
|
||||||
|
x170_elementGen1->SetGlobalTranslation(GetTranslation());
|
||||||
|
x170_elementGen1->SetParticleEmission(false);
|
||||||
|
}
|
||||||
|
if (x174_elementGen2) {
|
||||||
|
x174_elementGen2->SetGlobalTranslation(GetTranslation());
|
||||||
|
x174_elementGen2->SetParticleEmission(true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::RemoveInhabitants(CStateManager& mgr) {
|
||||||
|
auto iter = x150_inhabitants.begin();
|
||||||
|
const auto end = x150_inhabitants.end();
|
||||||
|
while (iter != end) {
|
||||||
|
if (TCastToPtr<CActor> actor = mgr.ObjectById(iter->first)) {
|
||||||
|
iter = x150_inhabitants.erase(iter);
|
||||||
|
mgr.SendScriptMsg(actor, GetUniqueId(), EScriptObjectMessage::RemovePhazonPoolInhabitant);
|
||||||
|
} else {
|
||||||
|
iter++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void CPhazonPool::SetEmitParticles(bool val) {
|
||||||
|
if (x170_elementGen1) {
|
||||||
|
x170_elementGen1->SetParticleEmission(val);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} // namespace urde::MP1
|
|
@ -0,0 +1,57 @@
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Runtime/World/CScriptTrigger.hpp"
|
||||||
|
|
||||||
|
#include "Runtime/Particle/CElementGen.hpp"
|
||||||
|
|
||||||
|
namespace urde::MP1 {
|
||||||
|
class CPhazonPool : public CScriptTrigger {
|
||||||
|
private:
|
||||||
|
std::list<std::pair<TUniqueId, bool>> x150_inhabitants;
|
||||||
|
std::unique_ptr<CModelData> x168_modelData1;
|
||||||
|
std::unique_ptr<CModelData> x16c_modelData2;
|
||||||
|
std::unique_ptr<CElementGen> x170_elementGen1;
|
||||||
|
std::unique_ptr<CElementGen> x174_elementGen2;
|
||||||
|
zeus::CAABox x178_bounds = zeus::skNullBox;
|
||||||
|
zeus::CVector3f x190_scale;
|
||||||
|
float x19c_;
|
||||||
|
float x1a0_;
|
||||||
|
float x1a4_ = 0.001f;
|
||||||
|
float x1a8_rotY = 0.f;
|
||||||
|
float x1ac_rotZ = 0.f;
|
||||||
|
float x1b0_ = 0.f;
|
||||||
|
float x1b4_ = 0.f;
|
||||||
|
float x1b8_ = 0.f;
|
||||||
|
float x1bc_;
|
||||||
|
float x1c0_;
|
||||||
|
float x1c4_ = 0.f;
|
||||||
|
float x1c8_;
|
||||||
|
float x1cc_ = 0.f;
|
||||||
|
float x1d0_ = 0.f;
|
||||||
|
float x1d4_ = 0.f;
|
||||||
|
u32 x1d8_;
|
||||||
|
u32 x1dc_ = 0;
|
||||||
|
bool x1e0_24_ : 1;
|
||||||
|
bool x1e0_25_ : 1;
|
||||||
|
|
||||||
|
public:
|
||||||
|
CPhazonPool(TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf,
|
||||||
|
const zeus::CVector3f& scale, bool active, CAssetId w1, CAssetId w2, CAssetId w3, CAssetId w4, u32 p11,
|
||||||
|
const CDamageInfo& dInfo, const zeus::CVector3f& orientedForce, ETriggerFlags triggerFlags, bool p15,
|
||||||
|
float p16, float p17, float p18, float p19);
|
||||||
|
|
||||||
|
void Accept(IVisitor& visitor) override;
|
||||||
|
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr) override;
|
||||||
|
void AddToRenderer(const zeus::CFrustum& frustum, CStateManager& mgr) override;
|
||||||
|
[[nodiscard]] std::optional<zeus::CAABox> GetTouchBounds() const override;
|
||||||
|
void Render(CStateManager& mgr) override;
|
||||||
|
void Think(float dt, CStateManager& mgr) override;
|
||||||
|
void Touch(CActor& actor, CStateManager& mgr) override;
|
||||||
|
|
||||||
|
private:
|
||||||
|
void UpdateInhabitants(CStateManager& mgr);
|
||||||
|
void UpdateParticleGens(CStateManager& mgr);
|
||||||
|
void RemoveInhabitants(CStateManager& mgr);
|
||||||
|
void SetEmitParticles(bool val);
|
||||||
|
};
|
||||||
|
} // namespace urde::MP1
|
|
@ -12,14 +12,14 @@ private:
|
||||||
CDamageInfo x8_damageInfo;
|
CDamageInfo x8_damageInfo;
|
||||||
float x24_ = 0.f;
|
float x24_ = 0.f;
|
||||||
float x28_ = 0.5f;
|
float x28_ = 0.5f;
|
||||||
float x2c_ = 16.5217f;
|
float x2c_;
|
||||||
float x30_ = 0.f;
|
float x30_ = 0.f;
|
||||||
CAssetId x34_weaponDesc;
|
CAssetId x34_weaponDesc;
|
||||||
u16 x38_electrocuteSfx;
|
u16 x38_electrocuteSfx;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
SShockWaveData(CAssetId part, const CDamageInfo& dInfo, CAssetId weapon, u16 sfx)
|
SShockWaveData(CAssetId part, const CDamageInfo& dInfo, float x2c, CAssetId weapon, u16 sfx)
|
||||||
: x4_particleDesc(part), x8_damageInfo(dInfo), x34_weaponDesc(weapon), x38_electrocuteSfx(sfx) {}
|
: x4_particleDesc(part), x8_damageInfo(dInfo), x2c_(x2c), x34_weaponDesc(weapon), x38_electrocuteSfx(sfx) {}
|
||||||
|
|
||||||
[[nodiscard]] CAssetId GetParticleDescId() const { return x4_particleDesc; }
|
[[nodiscard]] CAssetId GetParticleDescId() const { return x4_particleDesc; }
|
||||||
[[nodiscard]] const CDamageInfo& GetDamageInfo() const { return x8_damageInfo; }
|
[[nodiscard]] const CDamageInfo& GetDamageInfo() const { return x8_damageInfo; }
|
||||||
|
|
|
@ -995,7 +995,7 @@ void CThardus::RenderFlare(const CStateManager& mgr, float t) {
|
||||||
{{min.x() - offset.x(), min.y() - offset.y(), min.z() - offset.z()}, {1.f, 0.f}},
|
{{min.x() - offset.x(), min.y() - offset.y(), min.z() - offset.z()}, {1.f, 0.f}},
|
||||||
}};
|
}};
|
||||||
|
|
||||||
m_flareFilter->drawVerts({t, t}, verts.data());
|
m_flareFilter->drawVerts({t, t}, verts);
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
|
@ -1023,4 +1023,4 @@ zeus::CVector3f CThardus::sub801de550(const CStateManager& mgr) const {
|
||||||
|
|
||||||
return {};
|
return {};
|
||||||
}
|
}
|
||||||
} // namespace urde::MP1
|
} // namespace urde::MP1
|
||||||
|
|
|
@ -935,7 +935,7 @@ void CElementGen::RenderModels(const CActorLights* actorLights) {
|
||||||
rot = orient * rot;
|
rot = orient * rot;
|
||||||
|
|
||||||
CParticleGlobals::instance()->SetEmitterTime(x74_curFrame);
|
CParticleGlobals::instance()->SetEmitterTime(x74_curFrame);
|
||||||
zeus::CColor col = {1.f, 1.f, 1.f, 1.f};
|
zeus::CColor col = x338_moduColor;
|
||||||
|
|
||||||
zeus::CVector3f pmopVec;
|
zeus::CVector3f pmopVec;
|
||||||
auto matrixIt = x50_parentMatrices.begin();
|
auto matrixIt = x50_parentMatrices.begin();
|
||||||
|
@ -992,8 +992,10 @@ void CElementGen::RenderModels(const CActorLights* actorLights) {
|
||||||
}
|
}
|
||||||
|
|
||||||
CColorElement* pmcl = desc->x78_x64_PMCL.get();
|
CColorElement* pmcl = desc->x78_x64_PMCL.get();
|
||||||
if (pmcl)
|
if (pmcl) {
|
||||||
pmcl->GetValue(partFrame, col);
|
pmcl->GetValue(partFrame, col);
|
||||||
|
col *= x338_moduColor;
|
||||||
|
}
|
||||||
|
|
||||||
CGraphics::SetModelMatrix((x10c_globalScaleTransform * partTrans) * x178_localScaleTransform);
|
CGraphics::SetModelMatrix((x10c_globalScaleTransform * partTrans) * x178_localScaleTransform);
|
||||||
|
|
||||||
|
@ -1040,11 +1042,10 @@ void CElementGen::RenderModels(const CActorLights* actorLights) {
|
||||||
model->Draw({5, 0, 1, zeus::CColor(1.f, 0.5f)});
|
model->Draw({5, 0, 1, zeus::CColor(1.f, 0.5f)});
|
||||||
} else if (desc->x44_31_x31_25_PMAB) {
|
} else if (desc->x44_31_x31_25_PMAB) {
|
||||||
model->Draw({7, 0, 1, col});
|
model->Draw({7, 0, 1, col});
|
||||||
|
} else if (1.f == col.a()) {
|
||||||
|
model->Draw({0, 0, 3, zeus::skWhite});
|
||||||
} else {
|
} else {
|
||||||
if (1.f == col.a())
|
model->Draw({5, 0, 1, zeus::CColor(1.f, col.a())});
|
||||||
model->Draw({0, 0, 3, zeus::skWhite});
|
|
||||||
else
|
|
||||||
model->Draw({5, 0, 1, col});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -10,7 +10,9 @@
|
||||||
#include "Runtime/CToken.hpp"
|
#include "Runtime/CToken.hpp"
|
||||||
#include "Runtime/rstl.hpp"
|
#include "Runtime/rstl.hpp"
|
||||||
#include "Runtime/Graphics/CLineRenderer.hpp"
|
#include "Runtime/Graphics/CLineRenderer.hpp"
|
||||||
|
#include "Runtime/Particle/CElementGen.hpp"
|
||||||
#include "Runtime/Particle/CParticleGen.hpp"
|
#include "Runtime/Particle/CParticleGen.hpp"
|
||||||
|
#include "Runtime/Particle/CParticleSwoosh.hpp"
|
||||||
|
|
||||||
#include <zeus/CAABox.hpp>
|
#include <zeus/CAABox.hpp>
|
||||||
#include <zeus/CColor.hpp>
|
#include <zeus/CColor.hpp>
|
||||||
|
@ -19,8 +21,6 @@
|
||||||
|
|
||||||
namespace urde {
|
namespace urde {
|
||||||
class CElectricDescription;
|
class CElectricDescription;
|
||||||
class CElementGen;
|
|
||||||
class CParticleSwoosh;
|
|
||||||
|
|
||||||
class CParticleElectric : public CParticleGen {
|
class CParticleElectric : public CParticleGen {
|
||||||
static u16 g_GlobalSeed;
|
static u16 g_GlobalSeed;
|
||||||
|
|
|
@ -356,6 +356,7 @@ public:
|
||||||
void DropBomb(EBWeapon weapon, CStateManager& mgr);
|
void DropBomb(EBWeapon weapon, CStateManager& mgr);
|
||||||
TUniqueId DropPowerBomb(CStateManager& mgr);
|
TUniqueId DropPowerBomb(CStateManager& mgr);
|
||||||
void SetActorAttached(bool b) { x835_31_actorAttached = b; }
|
void SetActorAttached(bool b) { x835_31_actorAttached = b; }
|
||||||
|
CAuxWeapon& GetAuxWeapon() const { return *x744_auxWeapon; }
|
||||||
};
|
};
|
||||||
|
|
||||||
} // namespace urde
|
} // namespace urde
|
||||||
|
|
|
@ -184,6 +184,7 @@ public:
|
||||||
float GetAverageAnimVelocity(int anim) const;
|
float GetAverageAnimVelocity(int anim) const;
|
||||||
u8 GetTargetableVisorFlags() const { return xe6_31_targetableVisorFlags; }
|
u8 GetTargetableVisorFlags() const { return xe6_31_targetableVisorFlags; }
|
||||||
bool GetIsTargetable() const { return xe7_31_targetable; }
|
bool GetIsTargetable() const { return xe7_31_targetable; }
|
||||||
|
const CModelFlags& GetDrawFlags() const { return xb4_drawFlags; }
|
||||||
void SetDrawFlags(const CModelFlags& flags) { xb4_drawFlags = flags; }
|
void SetDrawFlags(const CModelFlags& flags) { xb4_drawFlags = flags; }
|
||||||
void SetModelData(std::unique_ptr<CModelData>&& mData);
|
void SetModelData(std::unique_ptr<CModelData>&& mData);
|
||||||
u8 GetFluidCounter() const { return xe6_24_fluidCounter; }
|
u8 GetFluidCounter() const { return xe6_24_fluidCounter; }
|
||||||
|
|
|
@ -361,6 +361,7 @@ public:
|
||||||
const CBodyController* GetBodyController() const { return x450_bodyController.get(); }
|
const CBodyController* GetBodyController() const { return x450_bodyController.get(); }
|
||||||
CBodyController* GetBodyController() { return x450_bodyController.get(); }
|
CBodyController* GetBodyController() { return x450_bodyController.get(); }
|
||||||
const CKnockBackController& GetKnockBackController() const { return x460_knockBackController; }
|
const CKnockBackController& GetKnockBackController() const { return x460_knockBackController; }
|
||||||
|
CKnockBackController& GetKnockBackController() { return x460_knockBackController; }
|
||||||
void SetupPlayerCollision(bool);
|
void SetupPlayerCollision(bool);
|
||||||
CGameProjectile* LaunchProjectile(const zeus::CTransform& gunXf, CStateManager& mgr, int maxAllowed,
|
CGameProjectile* LaunchProjectile(const zeus::CTransform& gunXf, CStateManager& mgr, int maxAllowed,
|
||||||
EProjectileAttrib attrib, bool playerHoming,
|
EProjectileAttrib attrib, bool playerHoming,
|
||||||
|
|
|
@ -75,6 +75,7 @@ CScriptEffect::CScriptEffect(TUniqueId uid, std::string_view name, const CEntity
|
||||||
xf4_electric->SetGlobalTranslation(xf.origin);
|
xf4_electric->SetGlobalTranslation(xf.origin);
|
||||||
xf4_electric->SetGlobalScale(scale);
|
xf4_electric->SetGlobalScale(scale);
|
||||||
xf4_electric->SetParticleEmission(active);
|
xf4_electric->SetParticleEmission(active);
|
||||||
|
xf4_electric->SetModulationColor(lParms.GetNoLightsAmbient());
|
||||||
}
|
}
|
||||||
xe7_29_drawEnabled = true;
|
xe7_29_drawEnabled = true;
|
||||||
}
|
}
|
||||||
|
@ -96,7 +97,6 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
|
||||||
x104_particleSystem->SetOrientation(newXf);
|
x104_particleSystem->SetOrientation(newXf);
|
||||||
x104_particleSystem->SetGlobalTranslation(GetTranslation());
|
x104_particleSystem->SetGlobalTranslation(GetTranslation());
|
||||||
x104_particleSystem->SetGlobalScale(scale);
|
x104_particleSystem->SetGlobalScale(scale);
|
||||||
x104_particleSystem->SetParticleEmission(oldActive);
|
|
||||||
x104_particleSystem->SetModulationColor(color);
|
x104_particleSystem->SetModulationColor(color);
|
||||||
x104_particleSystem->SetModelsUseLights(x138_actorLights != nullptr);
|
x104_particleSystem->SetModelsUseLights(x138_actorLights != nullptr);
|
||||||
}
|
}
|
||||||
|
@ -110,7 +110,6 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
|
||||||
xf4_electric->SetOrientation(newXf);
|
xf4_electric->SetOrientation(newXf);
|
||||||
xf4_electric->SetGlobalTranslation(GetTranslation());
|
xf4_electric->SetGlobalTranslation(GetTranslation());
|
||||||
xf4_electric->SetGlobalScale(scale);
|
xf4_electric->SetGlobalScale(scale);
|
||||||
xf4_electric->SetParticleEmission(oldActive);
|
|
||||||
xf4_electric->SetModulationColor(color);
|
xf4_electric->SetModulationColor(color);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -151,28 +150,30 @@ void CScriptEffect::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CSt
|
||||||
mgr.SendScriptMsg(light, uid, msg);
|
mgr.SendScriptMsg(light, uid, msg);
|
||||||
|
|
||||||
if (oldActive != GetActive()) {
|
if (oldActive != GetActive()) {
|
||||||
std::vector<TUniqueId> playIds;
|
if (GetActive()) {
|
||||||
for (const SConnection& conn : x20_conns) {
|
std::vector<TUniqueId> playIds;
|
||||||
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate) {
|
for (const SConnection& conn : x20_conns) {
|
||||||
continue;
|
if (conn.x0_state != EScriptObjectState::Play || conn.x4_msg != EScriptObjectMessage::Activate) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
const TUniqueId scriptId = mgr.GetIdForScript(conn.x8_objId);
|
||||||
|
if (scriptId != kInvalidUniqueId) {
|
||||||
|
playIds.push_back(scriptId);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
const TUniqueId scriptId = mgr.GetIdForScript(conn.x8_objId);
|
if (!playIds.empty()) {
|
||||||
if (scriptId != kInvalidUniqueId) {
|
TCastToConstPtr<CActor> otherAct =
|
||||||
playIds.push_back(scriptId);
|
mgr.GetObjectById(playIds[u32(0.99f * playIds.size() * mgr.GetActiveRandom()->Float())]);
|
||||||
}
|
if (otherAct) {
|
||||||
}
|
|
||||||
|
|
||||||
if (playIds.size() > 0) {
|
|
||||||
TCastToConstPtr<CActor> otherAct =
|
|
||||||
mgr.GetObjectById(playIds[u32(0.99f * playIds.size() * mgr.GetActiveRandom()->Float())]);
|
|
||||||
if (otherAct) {
|
|
||||||
if (light)
|
|
||||||
light->SetTransform(otherAct->GetTransform());
|
|
||||||
else
|
|
||||||
SetTransform(otherAct->GetTransform());
|
SetTransform(otherAct->GetTransform());
|
||||||
|
if (light)
|
||||||
|
light->SetTransform(otherAct->GetTransform());
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
x110_24_enable = true;
|
x110_24_enable = true;
|
||||||
if (x104_particleSystem)
|
if (x104_particleSystem)
|
||||||
x104_particleSystem->SetParticleEmission(GetActive());
|
x104_particleSystem->SetParticleEmission(GetActive());
|
||||||
|
|
|
@ -20,19 +20,19 @@ namespace urde {
|
||||||
constexpr auto skPlatformMaterialList =
|
constexpr auto skPlatformMaterialList =
|
||||||
CMaterialList{EMaterialTypes::Solid, EMaterialTypes::Immovable, EMaterialTypes::Platform, EMaterialTypes::Occluder};
|
CMaterialList{EMaterialTypes::Solid, EMaterialTypes::Immovable, EMaterialTypes::Platform, EMaterialTypes::Occluder};
|
||||||
|
|
||||||
CScriptPlatform::CScriptPlatform(
|
CScriptPlatform::CScriptPlatform(TUniqueId uid, std::string_view name, const CEntityInfo& info,
|
||||||
TUniqueId uid, std::string_view name, const CEntityInfo& info, const zeus::CTransform& xf, CModelData&& mData,
|
const zeus::CTransform& xf, CModelData&& mData, const CActorParameters& actParms,
|
||||||
const CActorParameters& actParms, const zeus::CAABox& aabb, float speed, bool detectCollision, float xrayAlpha,
|
const zeus::CAABox& aabb, float speed, bool detectCollision, float xrayAlpha,
|
||||||
bool active, const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
|
bool active, const CHealthInfo& hInfo, const CDamageVulnerability& dVuln,
|
||||||
const std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln, bool rainSplashes,
|
std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>> dcln,
|
||||||
u32 maxRainSplashes, u32 rainGenRate)
|
bool rainSplashes, u32 maxRainSplashes, u32 rainGenRate)
|
||||||
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), skPlatformMaterialList, aabb, SMoverData(15000.f),
|
: CPhysicsActor(uid, active, name, info, xf, std::move(mData), skPlatformMaterialList, aabb, SMoverData(15000.f),
|
||||||
actParms, 0.3f, 0.1f)
|
actParms, 0.3f, 0.1f)
|
||||||
, x25c_currentSpeed(speed)
|
, x25c_currentSpeed(speed)
|
||||||
, x28c_initialHealth(hInfo)
|
, x28c_initialHealth(hInfo)
|
||||||
, x294_health(hInfo)
|
, x294_health(hInfo)
|
||||||
, x29c_damageVuln(dVuln)
|
, x29c_damageVuln(dVuln)
|
||||||
, x304_treeGroupContainer(dcln) {
|
, x304_treeGroupContainer(std::move(dcln)) {
|
||||||
x348_xrayAlpha = xrayAlpha;
|
x348_xrayAlpha = xrayAlpha;
|
||||||
x34c_maxRainSplashes = maxRainSplashes;
|
x34c_maxRainSplashes = maxRainSplashes;
|
||||||
x350_rainGenRate = rainGenRate;
|
x350_rainGenRate = rainGenRate;
|
||||||
|
@ -402,7 +402,7 @@ void CScriptPlatform::BuildSlaveList(CStateManager& mgr) {
|
||||||
|
|
||||||
void CScriptPlatform::AddRider(std::vector<SRiders>& riders, TUniqueId riderId, const CPhysicsActor* ridee,
|
void CScriptPlatform::AddRider(std::vector<SRiders>& riders, TUniqueId riderId, const CPhysicsActor* ridee,
|
||||||
CStateManager& mgr) {
|
CStateManager& mgr) {
|
||||||
const auto search =
|
const auto& search =
|
||||||
std::find_if(riders.begin(), riders.end(), [riderId](const SRiders& r) { return r.x0_uid == riderId; });
|
std::find_if(riders.begin(), riders.end(), [riderId](const SRiders& r) { return r.x0_uid == riderId; });
|
||||||
if (search == riders.end()) {
|
if (search == riders.end()) {
|
||||||
zeus::CTransform xf;
|
zeus::CTransform xf;
|
||||||
|
@ -417,7 +417,7 @@ void CScriptPlatform::AddRider(std::vector<SRiders>& riders, TUniqueId riderId,
|
||||||
}
|
}
|
||||||
|
|
||||||
void CScriptPlatform::AddSlave(TUniqueId id, CStateManager& mgr) {
|
void CScriptPlatform::AddSlave(TUniqueId id, CStateManager& mgr) {
|
||||||
const auto search = std::find_if(x338_slavesDynamic.begin(), x338_slavesDynamic.end(),
|
const auto& search = std::find_if(x338_slavesDynamic.begin(), x338_slavesDynamic.end(),
|
||||||
[id](const SRiders& r) { return r.x0_uid == id; });
|
[id](const SRiders& r) { return r.x0_uid == id; });
|
||||||
if (search != x338_slavesDynamic.end()) {
|
if (search != x338_slavesDynamic.end()) {
|
||||||
return;
|
return;
|
||||||
|
|
|
@ -30,7 +30,7 @@ struct SRiders {
|
||||||
};
|
};
|
||||||
|
|
||||||
class CScriptPlatform : public CPhysicsActor {
|
class CScriptPlatform : public CPhysicsActor {
|
||||||
u32 x254_;
|
// u32 x254_;
|
||||||
TUniqueId x258_currentWaypoint = kInvalidUniqueId;
|
TUniqueId x258_currentWaypoint = kInvalidUniqueId;
|
||||||
TUniqueId x25a_targetWaypoint = kInvalidUniqueId;
|
TUniqueId x25a_targetWaypoint = kInvalidUniqueId;
|
||||||
float x25c_currentSpeed;
|
float x25c_currentSpeed;
|
||||||
|
@ -82,8 +82,8 @@ public:
|
||||||
CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float speed,
|
CModelData&& mData, const CActorParameters& actParms, const zeus::CAABox& aabb, float speed,
|
||||||
bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo,
|
bool detectCollision, float xrayAlpha, bool active, const CHealthInfo& hInfo,
|
||||||
const CDamageVulnerability& dVuln,
|
const CDamageVulnerability& dVuln,
|
||||||
const std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>>& dcln,
|
std::optional<TLockedToken<CCollidableOBBTreeGroupContainer>> dcln, bool rainSplashes,
|
||||||
bool rainSplashes, u32 maxRainSplashes, u32 rainGenRate);
|
u32 maxRainSplashes, u32 rainGenRate);
|
||||||
|
|
||||||
void Accept(IVisitor& visitor) override;
|
void Accept(IVisitor& visitor) override;
|
||||||
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
|
void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&) override;
|
||||||
|
@ -111,8 +111,11 @@ public:
|
||||||
TUniqueId GetWaypoint(CStateManager&);
|
TUniqueId GetWaypoint(CStateManager&);
|
||||||
|
|
||||||
const CDamageVulnerability* GetDamageVulnerability() const override { return &x29c_damageVuln; }
|
const CDamageVulnerability* GetDamageVulnerability() const override { return &x29c_damageVuln; }
|
||||||
|
void SetDamageVulnerability(const CDamageVulnerability& vuln) { x29c_damageVuln = vuln; }
|
||||||
CHealthInfo* HealthInfo(CStateManager&) override { return &x294_health; }
|
CHealthInfo* HealthInfo(CStateManager&) override { return &x294_health; }
|
||||||
void SetControlledAnimation(bool controlled) { x356_25_controlledAnimation = controlled; }
|
void SetControlledAnimation(bool controlled) { x356_25_controlledAnimation = controlled; }
|
||||||
|
void SetDisableXRayAlpha(bool val) { x356_30_disableXrayAlpha = val; }
|
||||||
|
void SetXRayFog(bool val) { x356_31_xrayFog = val; }
|
||||||
|
|
||||||
virtual void SplashThink(const zeus::CAABox&, const CFluidPlane&, float, CStateManager&) const;
|
virtual void SplashThink(const zeus::CAABox&, const CFluidPlane&, float, CStateManager&) const;
|
||||||
virtual zeus::CQuaternion Move(float, CStateManager&);
|
virtual zeus::CQuaternion Move(float, CStateManager&);
|
||||||
|
|
|
@ -33,6 +33,8 @@
|
||||||
#include "Runtime/MP1/World/CNewIntroBoss.hpp"
|
#include "Runtime/MP1/World/CNewIntroBoss.hpp"
|
||||||
#include "Runtime/MP1/World/COmegaPirate.hpp"
|
#include "Runtime/MP1/World/COmegaPirate.hpp"
|
||||||
#include "Runtime/MP1/World/CParasite.hpp"
|
#include "Runtime/MP1/World/CParasite.hpp"
|
||||||
|
#include "Runtime/MP1/World/CPhazonHealingNodule.hpp"
|
||||||
|
#include "Runtime/MP1/World/CPhazonPool.hpp"
|
||||||
#include "Runtime/MP1/World/CPuddleSpore.hpp"
|
#include "Runtime/MP1/World/CPuddleSpore.hpp"
|
||||||
#include "Runtime/MP1/World/CPuddleToadGamma.hpp"
|
#include "Runtime/MP1/World/CPuddleToadGamma.hpp"
|
||||||
#include "Runtime/MP1/World/CPuffer.hpp"
|
#include "Runtime/MP1/World/CPuffer.hpp"
|
||||||
|
@ -3645,7 +3647,6 @@ CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if 0
|
|
||||||
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
||||||
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||||
if (!pair.first) {
|
if (!pair.first) {
|
||||||
|
@ -3665,18 +3666,62 @@ CEntity* ScriptLoader::LoadOmegaPirate(CStateManager& mgr, CInputStream& in, int
|
||||||
|
|
||||||
return new MP1::COmegaPirate(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
|
return new MP1::COmegaPirate(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform, std::move(mData),
|
||||||
pInfo, actParms, elitePirateData, CAssetId(in), CAssetId(in), CAssetId(in));
|
pInfo, actParms, elitePirateData, CAssetId(in), CAssetId(in), CAssetId(in));
|
||||||
#else
|
|
||||||
return nullptr;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CEntity* ScriptLoader::LoadPhazonPool(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
|
CEntity* ScriptLoader::LoadPhazonPool(CStateManager& mgr, CInputStream& in, int propCount, const CEntityInfo& info) {
|
||||||
return nullptr;
|
if (!EnsurePropertyCount(propCount, 18, "PhazonPool")) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
||||||
|
bool active = in.readBool();
|
||||||
|
CAssetId w1{in};
|
||||||
|
CAssetId w2{in};
|
||||||
|
CAssetId w3{in};
|
||||||
|
CAssetId w4{in};
|
||||||
|
u32 u1 = in.readUint32Big();
|
||||||
|
CDamageInfo dInfo{in};
|
||||||
|
zeus::CVector3f orientedForce{in.readVec3f()};
|
||||||
|
ETriggerFlags triggerFlags = static_cast<ETriggerFlags>(in.readUint32Big());
|
||||||
|
float f1 = in.readFloatBig();
|
||||||
|
float f2 = in.readFloatBig();
|
||||||
|
float f3 = in.readFloatBig();
|
||||||
|
bool b2 = in.readBool();
|
||||||
|
float f4 = in.readFloatBig();
|
||||||
|
|
||||||
|
return new MP1::CPhazonPool(mgr.AllocateUniqueId(), actHead.x0_name, info,
|
||||||
|
zeus::CTransform::Translate(actHead.x10_transform.origin), actHead.x40_scale, active, w1,
|
||||||
|
w2, w3, w4, u1, dInfo, orientedForce, triggerFlags, b2, f1, f2, f3, f4);
|
||||||
}
|
}
|
||||||
|
|
||||||
CEntity* ScriptLoader::LoadPhazonHealingNodule(CStateManager& mgr, CInputStream& in, int propCount,
|
CEntity* ScriptLoader::LoadPhazonHealingNodule(CStateManager& mgr, CInputStream& in, int propCount,
|
||||||
const CEntityInfo& info) {
|
const CEntityInfo& info) {
|
||||||
return nullptr;
|
if (!EnsurePropertyCount(propCount, 9, "PhazonHealingNodule")) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
SScaledActorHead actHead = LoadScaledActorHead(in, mgr);
|
||||||
|
auto pair = CPatternedInfo::HasCorrectParameterCount(in);
|
||||||
|
if (!pair.first) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
CPatternedInfo pInfo(in, pair.second);
|
||||||
|
CActorParameters actParms = LoadActorParameters(in);
|
||||||
|
|
||||||
|
in.readBool();
|
||||||
|
CAssetId w1{in};
|
||||||
|
std::string w2 = in.readString();
|
||||||
|
|
||||||
|
if (!pInfo.GetAnimationParameters().GetACSFile().IsValid()) {
|
||||||
|
return nullptr;
|
||||||
|
}
|
||||||
|
|
||||||
|
CModelData mData(CAnimRes(pInfo.GetAnimationParameters().GetACSFile(), pInfo.GetAnimationParameters().GetCharacter(),
|
||||||
|
actHead.x40_scale, pInfo.GetAnimationParameters().GetInitialAnimation(), true));
|
||||||
|
|
||||||
|
return new MP1::CPhazonHealingNodule(mgr.AllocateUniqueId(), actHead.x0_name, info, actHead.x10_transform,
|
||||||
|
std::move(mData), actParms, pInfo, w1, std::move(w2));
|
||||||
}
|
}
|
||||||
|
|
||||||
CEntity* ScriptLoader::LoadNewCameraShaker(CStateManager& mgr, CInputStream& in, int propCount,
|
CEntity* ScriptLoader::LoadNewCameraShaker(CStateManager& mgr, CInputStream& in, int propCount,
|
||||||
|
|
Loading…
Reference in New Issue