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Collision flags and SFX type handling

This commit is contained in:
2016-12-25 23:58:44 -08:00
parent bc89518c9d
commit 7b79e52740
13 changed files with 134 additions and 26 deletions

View File

@@ -72,6 +72,7 @@ class CGameState
friend class CStateManager;
bool x0_[128] = {};
u32 x80_;
ResId x84_mlvlId = -1;
std::vector<CWorldState> x88_worldStates;
std::shared_ptr<CPlayerState> x98_playerState;