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Collision flags and SFX type handling

This commit is contained in:
2016-12-25 23:58:44 -08:00
parent bc89518c9d
commit 7b79e52740
13 changed files with 134 additions and 26 deletions

View File

@@ -5,6 +5,7 @@
#include "GuiSys/CGuiFrame.hpp"
#include "GuiSys/CGuiTableGroup.hpp"
#include "GuiSys/CGuiTextPane.hpp"
#include "GuiSys/CGuiWidgetDrawParms.hpp"
namespace urde
{
@@ -190,12 +191,12 @@ CSaveUI::UIType CSaveUI::SelectUIType() const
void CSaveUI::FinishedLoading()
{
}
void CSaveUI::Draw() const
{
//if (x50_loadedFrame)
//x50_loadedFrame->Draw(CGuiWidgetDrawParams::Default());
}
void CSaveUI::DoAdvance(CGuiTableGroup* caller)