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Collision flags and SFX type handling
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@@ -5,6 +5,7 @@
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#include "GuiSys/CGuiFrame.hpp"
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#include "GuiSys/CGuiTableGroup.hpp"
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#include "GuiSys/CGuiTextPane.hpp"
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#include "GuiSys/CGuiWidgetDrawParms.hpp"
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namespace urde
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{
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@@ -190,12 +191,12 @@ CSaveUI::UIType CSaveUI::SelectUIType() const
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void CSaveUI::FinishedLoading()
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{
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}
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void CSaveUI::Draw() const
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{
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//if (x50_loadedFrame)
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//x50_loadedFrame->Draw(CGuiWidgetDrawParams::Default());
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}
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void CSaveUI::DoAdvance(CGuiTableGroup* caller)
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