mirror of https://github.com/AxioDL/metaforce.git
Merge pull request #203 from lioncash/identical
CBallCamera: Collapse identical switch cases within AvoidGeometry()
This commit is contained in:
commit
7b9a037c95
|
@ -1004,8 +1004,6 @@ zeus::CVector3f CBallCamera::AvoidGeometry(const zeus::CTransform& xf,
|
||||||
UpdateColliders(xf, x274_mediumColliders, x2d4_mediumColliderIt, 3, 4.f, nearList, dt, mgr);
|
UpdateColliders(xf, x274_mediumColliders, x2d4_mediumColliderIt, 3, 4.f, nearList, dt, mgr);
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
UpdateColliders(xf, x284_largeColliders, x2d8_largeColliderIt, 4, 4.f, nearList, dt, mgr);
|
|
||||||
break;
|
|
||||||
case 3:
|
case 3:
|
||||||
UpdateColliders(xf, x284_largeColliders, x2d8_largeColliderIt, 4, 4.f, nearList, dt, mgr);
|
UpdateColliders(xf, x284_largeColliders, x2d8_largeColliderIt, 4, 4.f, nearList, dt, mgr);
|
||||||
break;
|
break;
|
||||||
|
|
Loading…
Reference in New Issue