mirror of https://github.com/AxioDL/metaforce.git
CIceSheegoth: Final state implementations
This commit is contained in:
parent
1b1907d910
commit
7b9fecfdc6
|
@ -88,8 +88,7 @@ class CBCGenerateCmd : public CBodyStateCmd {
|
|||
|
||||
public:
|
||||
explicit CBCGenerateCmd() : CBodyStateCmd(EBodyStateCmd::Generate) {}
|
||||
explicit CBCGenerateCmd(pas::EGenerateType type)
|
||||
: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
|
||||
explicit CBCGenerateCmd(pas::EGenerateType type) : CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type) {}
|
||||
explicit CBCGenerateCmd(pas::EGenerateType type, s32 animId)
|
||||
: CBodyStateCmd(EBodyStateCmd::Generate), x8_type(type), x18_animId(animId), x1c_25_overrideAnim{animId != -1} {}
|
||||
explicit CBCGenerateCmd(pas::EGenerateType type, const zeus::CVector3f& vec, bool targetTransform = false,
|
||||
|
@ -159,7 +158,8 @@ class CBCLoopHitReactionCmd : public CBodyStateCmd {
|
|||
|
||||
public:
|
||||
explicit CBCLoopHitReactionCmd() : CBodyStateCmd(EBodyStateCmd::LoopHitReaction) {}
|
||||
explicit CBCLoopHitReactionCmd(pas::EReactionType type) : CBodyStateCmd(EBodyStateCmd::LoopHitReaction), x8_type(type) {}
|
||||
explicit CBCLoopHitReactionCmd(pas::EReactionType type)
|
||||
: CBodyStateCmd(EBodyStateCmd::LoopHitReaction), x8_type(type) {}
|
||||
pas::EReactionType GetReactionType() const { return x8_type; }
|
||||
};
|
||||
|
||||
|
@ -256,13 +256,14 @@ public:
|
|||
|
||||
class CBCLoopAttackCmd : public CBodyStateCmd {
|
||||
pas::ELoopAttackType x8_type = pas::ELoopAttackType::Invalid;
|
||||
u32 xc_waitForAnimOver = 0;
|
||||
bool xc_waitForAnimOver = false;
|
||||
|
||||
public:
|
||||
explicit CBCLoopAttackCmd() : CBodyStateCmd(EBodyStateCmd::LoopAttack) {}
|
||||
explicit CBCLoopAttackCmd(pas::ELoopAttackType type) : CBodyStateCmd(EBodyStateCmd::LoopAttack), x8_type(type) {}
|
||||
explicit CBCLoopAttackCmd(pas::ELoopAttackType type, bool waitForAnimOver = false)
|
||||
: CBodyStateCmd(EBodyStateCmd::LoopAttack), x8_type(type), xc_waitForAnimOver(waitForAnimOver) {}
|
||||
pas::ELoopAttackType GetAttackType() const { return x8_type; }
|
||||
bool WaitForAnimOver() const { return xc_waitForAnimOver == 1; }
|
||||
bool WaitForAnimOver() const { return xc_waitForAnimOver; }
|
||||
};
|
||||
|
||||
class CBCTauntCmd : public CBodyStateCmd {
|
||||
|
|
|
@ -94,7 +94,7 @@ enum class EGetupType { Invalid = -1, Zero = 0, One = 1, Two = 2 };
|
|||
|
||||
enum class ELoopState { Invalid = -1, Begin, Loop, End };
|
||||
|
||||
enum class ELoopAttackType { Invalid = -1 };
|
||||
enum class ELoopAttackType { Invalid = -1, Zero };
|
||||
|
||||
enum class EGenerateType { Invalid = -1, Zero, One, Two, Three, Four, Five, Six, Seven, Eight };
|
||||
|
||||
|
|
|
@ -55,7 +55,7 @@ CIceSheegothData::CIceSheegothData(CInputStream& in, [[maybe_unused]] s32 proper
|
|||
, x174_(in.readFloatBig())
|
||||
, x178_(in)
|
||||
, x17c_fireBreathResId(in)
|
||||
, x180_(in)
|
||||
, x180_fireBreathDamage(in)
|
||||
, x19c_(in)
|
||||
, x1a0_(in)
|
||||
, x1a4_(in)
|
||||
|
@ -67,7 +67,7 @@ CIceSheegothData::CIceSheegothData(CInputStream& in, [[maybe_unused]] s32 proper
|
|||
, x1d4_(CSfxManager::TranslateSFXID(in.readUint32Big()))
|
||||
, x1d8_(in.readFloatBig())
|
||||
, x1dc_(in.readFloatBig())
|
||||
, x1e0_(in.readFloatBig())
|
||||
, x1e0_maxInterestTime(in.readFloatBig())
|
||||
, x1e4_(in)
|
||||
, x1e8_(CSfxManager::TranslateSFXID(in.readUint32Big()))
|
||||
, x1ec_(in)
|
||||
|
@ -147,7 +147,7 @@ void CIceSheegoth::Think(float dt, CStateManager& mgr) {
|
|||
if (!IsAlive()) {
|
||||
x974_ = std::max(0.f, x974_ - (dt * x56c_sheegothData.Get_x170()));
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentState()->IsDying()) {
|
||||
sub_8019eb50(mgr);
|
||||
SetPassthroughVulnerability(mgr);
|
||||
}
|
||||
}
|
||||
x96c_ -= dt;
|
||||
|
@ -162,7 +162,7 @@ void CIceSheegoth::Think(float dt, CStateManager& mgr) {
|
|||
*GetBodyController());
|
||||
xa2c_collisionManager->Update(dt, mgr, CCollisionActorManager::EUpdateOptions::ObjectSpace);
|
||||
PreventWorldCollisions(dt, mgr);
|
||||
sub_8019f680(mgr);
|
||||
UpdateHealthInfo(mgr);
|
||||
sub_8019f5cc(dt, mgr);
|
||||
UpdateParticleEffects(dt, mgr);
|
||||
UpdateThermalFrozenState(x428_damageCooldownTimer > 0.f);
|
||||
|
@ -223,8 +223,6 @@ void CIceSheegoth::AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender, C
|
|||
case EScriptObjectMessage::InitializedInArea: {
|
||||
x760_pathSearch.SetArea(mgr.GetWorld()->GetArea(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
|
||||
x844_approachSearch.SetArea(mgr.GetWorld()->GetArea(GetAreaIdAlways())->GetPostConstructed()->x10bc_pathArea);
|
||||
// TODO: Remove this
|
||||
mgr.SetBossParams(GetUniqueId(), GetHealthInfo(mgr)->GetHP(), 0);
|
||||
break;
|
||||
}
|
||||
case EScriptObjectMessage::Damage: {
|
||||
|
@ -297,8 +295,66 @@ EWeaponCollisionResponseTypes CIceSheegoth::GetCollisionResponseType(const zeus:
|
|||
: CPatterned::GetCollisionResponseType(v1, v2, mode, attrib);
|
||||
}
|
||||
|
||||
zeus::CAABox CIceSheegoth::GetSortingBounds(const CStateManager& mgr) const { return CActor::GetSortingBounds(mgr); }
|
||||
zeus::CAABox CIceSheegoth::GetSortingBounds(const CStateManager& mgr) const {
|
||||
const zeus::CAABox box = CActor::GetSortingBounds(mgr);
|
||||
const zeus::CVector3f offset = 0.125f * (box.max - box.min);
|
||||
const zeus::CVector3f center = box.center();
|
||||
return {center - offset, center + offset};
|
||||
}
|
||||
|
||||
void CIceSheegoth::DoUserAnimEvent(CStateManager& mgr, const CInt32POINode& node, EUserEventType type, float dt) {
|
||||
switch (type) {
|
||||
case EUserEventType::Projectile: {
|
||||
zeus::CTransform gunPos = GetLctrTransform(node.GetLocatorName());
|
||||
zeus::CVector3f interceptPos = GetProjectileInfo()->PredictInterceptPos(
|
||||
gunPos.origin, mgr.GetPlayer().GetAimPosition(mgr, 0.f), mgr.GetPlayer(), true, dt);
|
||||
zeus::CVector3f predictOffset = interceptPos - gunPos.origin;
|
||||
zeus::CVector3f lookPos;
|
||||
if (zeus::CVector3f::getAngleDiff(GetTransform().frontVector(), predictOffset) > zeus::degToRad(60.f)) {
|
||||
if (!predictOffset.canBeNormalized()) {
|
||||
lookPos = gunPos.origin + predictOffset.magnitude() * gunPos.frontVector();
|
||||
} else {
|
||||
lookPos = gunPos.origin + (predictOffset.magnitude() *
|
||||
zeus::CVector3f::slerp(GetTransform().frontVector(), predictOffset.normalized(),
|
||||
zeus::CRelAngle::FromDegrees(60.f)));
|
||||
}
|
||||
}
|
||||
|
||||
LaunchProjectile(zeus::lookAt(gunPos.origin, lookPos), mgr, 4, EProjectileAttrib::None, false, std::nullopt, -1,
|
||||
false, zeus::skOne3f);
|
||||
x974_ = std::max(0.f, x974_ - 0.3333f * x56c_sheegothData.Get_x170());
|
||||
if (xb28_27_ && !ShouldSpecialAttack(mgr, 0.f)) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd{EBodyStateCmd::ExitState});
|
||||
}
|
||||
return;
|
||||
}
|
||||
case EUserEventType::DamageOn:
|
||||
if (!xb28_26_) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(xa80_flameThrowerId))) {
|
||||
fl->Fire(GetTransform(), mgr, false);
|
||||
}
|
||||
break;
|
||||
case EUserEventType::DamageOff:
|
||||
if (!xb28_26_) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(xa80_flameThrowerId))) {
|
||||
fl->Reset(mgr, false);
|
||||
}
|
||||
break;
|
||||
case EUserEventType::ScreenShake:
|
||||
sub_801a0708(mgr);
|
||||
return;
|
||||
case EUserEventType::BecomeShootThrough:
|
||||
SetPassthroughVulnerability(mgr);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
CPatterned::DoUserAnimEvent(mgr, node, type, dt);
|
||||
}
|
||||
|
||||
|
@ -340,7 +396,51 @@ void CIceSheegoth::PathFind(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
x3b4_speed = x94c_;
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
|
||||
void CIceSheegoth::TargetPatrol(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||
|
||||
if (HasPatrolPath(mgr, 0.f)) {
|
||||
Patrol(mgr, msg, dt);
|
||||
UpdateDest(mgr);
|
||||
} else {
|
||||
SetDestPos(x3a0_latestLeashPosition);
|
||||
}
|
||||
|
||||
const zeus::CVector3f arrivalPos = x45c_steeringBehaviors.Arrival(*this, x92c_lastDest, 15.f);
|
||||
x92c_lastDest = x2e0_destPos;
|
||||
|
||||
if (GetSearchPath() != nullptr) {
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
CPatterned::PathFind(mgr, msg, dt);
|
||||
const zeus::CVector3f moveVec = GetBodyController()->GetCommandMgr().GetMoveVector();
|
||||
if (moveVec.canBeNormalized()) {
|
||||
GetBodyController()->GetCommandMgr().ClearLocomotionCmds();
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||
CBCLocomotionCmd{arrivalPos.magnitude() * moveVec.normalized(), zeus::skZero3f, 1.f});
|
||||
} else {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd{arrivalPos, zeus::skZero3f, 1.f});
|
||||
}
|
||||
}
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
const zeus::CVector3f arrivalPos = x45c_steeringBehaviors.Arrival(*this, x92c_lastDest, 15.f);
|
||||
|
||||
if (GetSearchPath() && PathShagged(mgr, dt)) {
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
CPatterned::PathFind(mgr, EStateMsg::Update, dt);
|
||||
const zeus::CVector3f moveVec = GetBodyController()->GetCommandMgr().GetMoveVector();
|
||||
if (moveVec.canBeNormalized()) {
|
||||
GetBodyController()->GetCommandMgr().ClearLocomotionCmds();
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||
CBCLocomotionCmd{arrivalPos.magnitude() * moveVec.normalized(), zeus::skZero3f, 1.f});
|
||||
} else {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd{arrivalPos, zeus::skZero3f, 1.f});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::Generate(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
|
@ -361,9 +461,113 @@ void CIceSheegoth::Generate(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
}
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::Attack(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
|
||||
void CIceSheegoth::Deactivate(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 1;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Generate) {
|
||||
x568_ = 3;
|
||||
} else {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCGenerateCmd{pas::EGenerateType::One});
|
||||
}
|
||||
} else if (x568_ == 1) {
|
||||
if ((x3a0_latestLeashPosition - GetTranslation()).magSquared() > 1.f) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd{
|
||||
x45c_steeringBehaviors.Arrival(*this, x3a0_latestLeashPosition, 15.f), zeus::skZero3f, 1.f});
|
||||
} else {
|
||||
x568_ = 2;
|
||||
}
|
||||
} else if (x568_ == 2) {
|
||||
const float angleDiff = zeus::CVector3f::getAngleDiff(GetTransform().frontVector(), x938_);
|
||||
if (angleDiff <= zeus::degToRad(5.f)) {
|
||||
x568_ = 0;
|
||||
} else {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd{zeus::skZero3f, x938_, 1.f});
|
||||
}
|
||||
} else if (x568_ == 3) {
|
||||
x568_ = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::Attack(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb28_29_ = true;
|
||||
xb28_25_ = true;
|
||||
x2e0_destPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
PathFind(mgr, msg, dt);
|
||||
SetCollisionActorExtendedTouchBounds(mgr, zeus::CVector3f{2.f});
|
||||
x95c_ = 0.f;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
x95c_ += dt;
|
||||
if (x95c_ >= x56c_sheegothData.Get_x1d8()) {
|
||||
x568_ = 4;
|
||||
} else if (!xb28_29_) {
|
||||
x568_ = 3;
|
||||
xb28_29_ = true;
|
||||
const bool isPlayerMorphed =
|
||||
mgr.GetPlayer().GetMorphballTransitionState() == CPlayer::EPlayerMorphBallState::Morphed;
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||
CBCMeleeAttackCmd{isPlayerMorphed ? pas::ESeverity::Two : pas::ESeverity::One});
|
||||
} else if (xb28_29_) {
|
||||
const zeus::CTransform mouthXf = GetLctrTransform(xaf4_mouthLocator);
|
||||
if (GetTransform().frontVector().dot(mgr.GetPlayer().GetTranslation() - mouthXf.origin) > 0.f) {
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
if (GetSearchPath() != nullptr && !PathShagged(mgr, 0.f)) {
|
||||
PathFind(mgr, EStateMsg::Update, dt);
|
||||
} else {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else {
|
||||
x568_ = 4;
|
||||
}
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
if (!sub_801a1794(mgr)) {
|
||||
x954_attackTimeLeft = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
|
||||
}
|
||||
|
||||
SetCollisionActorExtendedTouchBounds(mgr, zeus::skZero3f);
|
||||
xb28_29_ = false;
|
||||
xb28_25_ = false;
|
||||
x960_ = x56c_sheegothData.Get_x1dc();
|
||||
x95c_ = 0.f;
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::DoubleSnap(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb28_29_ = true;
|
||||
xb28_28_ = true;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::MeleeAttack) {
|
||||
x568_ = 3;
|
||||
} else if (IsOnGround()) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCMeleeAttackCmd{pas::ESeverity::Zero});
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::MeleeAttack) {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
if (!sub_801a1794(mgr) || !TooClose(mgr, dt)) {
|
||||
x958_ = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
|
||||
}
|
||||
xb28_29_ = false;
|
||||
xb28_28_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::TurnAround(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x9f4_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
||||
|
@ -406,7 +610,7 @@ void CIceSheegoth::Taunt(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb29_25_ = true;
|
||||
sub_8019e894(mgr, true);
|
||||
SetMouthVulnerability(mgr, true);
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Taunt) {
|
||||
|
@ -419,15 +623,161 @@ void CIceSheegoth::Taunt(CStateManager& mgr, EStateMsg msg, float dt) {
|
|||
x568_ = 4;
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
sub_8019e894(mgr, false);
|
||||
SetMouthVulnerability(mgr, false);
|
||||
xb29_25_ = false;
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::Flinch(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::Approach(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
void CIceSheegoth::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {}
|
||||
|
||||
void CIceSheegoth::ProjectileAttack(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb28_26_ = true;
|
||||
xb29_25_ = true;
|
||||
xb29_27_ = false;
|
||||
x968_interestTimer = 0.f;
|
||||
SetGillVulnerability(mgr, true);
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::ProjectileAttack) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(
|
||||
CBCProjectileAttackCmd{pas::ESeverity::Two, mgr.GetPlayer().GetTranslation(), false});
|
||||
} else {
|
||||
x568_ = 3;
|
||||
x3b4_speed = 2.f * x94c_;
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::ProjectileAttack) {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x3b4_speed = x94c_;
|
||||
if (!sub_801a1794(mgr)) {
|
||||
x954_attackTimeLeft = x308_attackTimeVariation * mgr.GetActiveRandom()->Float() + x304_averageAttackTime;
|
||||
}
|
||||
|
||||
if (CFlameThrower* fl = static_cast<CFlameThrower*>(mgr.ObjectById(xa80_flameThrowerId))) {
|
||||
fl->Reset(mgr, false);
|
||||
}
|
||||
SetGillVulnerability(mgr, false);
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::ProjectileAttack) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBodyStateCmd{EBodyStateCmd::NextState});
|
||||
}
|
||||
xb29_25_ = false;
|
||||
xb28_26_ = false;
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::Flinch(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb29_25_ = true;
|
||||
SetGillVulnerability(mgr, true);
|
||||
SetMouthVulnerability(mgr, true);
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::KnockBack) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCKnockBackCmd{x980_, pas::ESeverity::One});
|
||||
} else {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::KnockBack) {
|
||||
x568_ = 4;
|
||||
}
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
SetGillVulnerability(mgr, true);
|
||||
SetMouthVulnerability(mgr, true);
|
||||
xb29_25_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::Approach(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
GetBodyController()->SetLocomotionType(pas::ELocomotionType::Relaxed);
|
||||
x9f4_boneTracking.SetTarget(mgr.GetPlayer().GetUniqueId());
|
||||
UpdateAttackPosition(mgr, x2e0_destPos);
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
if (!xb29_27_) {
|
||||
GetBodyController()->GetCommandMgr().ClearLocomotionCmds();
|
||||
}
|
||||
xb29_24_ = !xb29_24_;
|
||||
xb29_28_ = true;
|
||||
x92c_lastDest = mgr.GetPlayer().GetTranslation();
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
SetPathFindMode(EPathFindMode::Approach);
|
||||
if (xb29_24_) {
|
||||
x2e0_destPos = x92c_lastDest;
|
||||
if (x844_approachSearch.FindClosestReachablePoint(GetTranslation(), x2e0_destPos) ==
|
||||
CPathFindSearch::EResult::Success) {
|
||||
if ((GetTranslation() - x2e0_destPos).magSquared() < 81.f) {
|
||||
x2e0_destPos = GetTranslation();
|
||||
}
|
||||
x92c_lastDest = x2e0_destPos;
|
||||
PathFind(mgr, EStateMsg::Activate, dt);
|
||||
if (!xb29_27_) {
|
||||
GetBodyController()->GetCommandMgr().ClearLocomotionCmds();
|
||||
}
|
||||
}
|
||||
xb29_24_ = false;
|
||||
}
|
||||
|
||||
if (x56c_sheegothData.Get_x1f0_24() && GetSearchPath() != nullptr && !PathShagged(mgr, 0.f) &&
|
||||
x760_pathSearch.GetCurrentWaypoint() < x760_pathSearch.GetWaypoints().size() - 1) {
|
||||
PathFind(mgr, EStateMsg::Update, dt);
|
||||
} else {
|
||||
const zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
||||
if (sub_8019ecdc(mgr, zeus::degToRad(15.f)) && posDiff.canBeNormalized()) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLocomotionCmd{zeus::skZero3f, posDiff.normalized(), 1.f});
|
||||
}
|
||||
}
|
||||
|
||||
xb29_27_ = true;
|
||||
x3b4_speed =
|
||||
(GetBodyController()->GetBodyStateInfo().GetCurrentStateId() == pas::EAnimationState::Turn ? 2.f : 1.f) * x94c_;
|
||||
} else if (msg == EStateMsg::Deactivate) {
|
||||
x9f4_boneTracking.SetActive(false);
|
||||
SetPathFindMode(EPathFindMode::Normal);
|
||||
x3b4_speed = x94c_;
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::Enraged(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
xb28_30_ = true;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCGenerateCmd(pas::EGenerateType::Three));
|
||||
} else {
|
||||
x568_ = 3;
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::Generate) {
|
||||
x568_ = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::SpecialAttack(CStateManager& mgr, EStateMsg msg, float dt) {
|
||||
if (msg == EStateMsg::Activate) {
|
||||
x568_ = 0;
|
||||
x968_interestTimer = 0.f;
|
||||
xb28_27_ = true;
|
||||
xb29_27_ = false;
|
||||
} else if (msg == EStateMsg::Update) {
|
||||
if (x568_ == 0) {
|
||||
if (GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::LoopAttack) {
|
||||
GetBodyController()->GetCommandMgr().DeliverCmd(CBCLoopAttackCmd{pas::ELoopAttackType::Zero, true});
|
||||
} else {
|
||||
x568_ = 4;
|
||||
x3b4_speed = 2.f * x94c_;
|
||||
}
|
||||
} else if (x568_ == 3 &&
|
||||
GetBodyController()->GetBodyStateInfo().GetCurrentStateId() != pas::EAnimationState::LoopAttack) {
|
||||
x568_ = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool CIceSheegoth::Leash(CStateManager& mgr, float arg) {
|
||||
const zeus::CVector3f posDiff = mgr.GetPlayer().GetTranslation() - GetTranslation();
|
||||
if ((x3a0_latestLeashPosition - posDiff).magSquared() <= x3c8_leashRadius * x3c8_leashRadius) {
|
||||
|
@ -482,16 +832,48 @@ bool CIceSheegoth::SpotPlayer(CStateManager& mgr, float arg) {
|
|||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::AnimOver(CStateManager& mgr, float arg) { return x568_ == 4; }
|
||||
|
||||
bool CIceSheegoth::ShouldAttack(CStateManager& mgr, float arg) { return CAi::ShouldAttack(mgr, arg); }
|
||||
bool CIceSheegoth::ShouldDoubleSnap(CStateManager& mgr, float arg) { return CAi::ShouldDoubleSnap(mgr, arg); }
|
||||
bool CIceSheegoth::InPosition(CStateManager& mgr, float arg) { return CPatterned::InPosition(mgr, arg); }
|
||||
bool CIceSheegoth::ShouldTurn(CStateManager& mgr, float arg) { return CAi::ShouldTurn(mgr, arg); }
|
||||
bool CIceSheegoth::ShouldAttack(CStateManager& mgr, float arg) {
|
||||
if (GetAreaIdAlways() == mgr.GetPlayer().GetAreaId() && x954_attackTimeLeft <= 0.f &&
|
||||
x974_ >= 0.3333f * x56c_sheegothData.Get_x170() && sub_8019ecbc()) {
|
||||
const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
||||
const zeus::CTransform lctrXf = GetLctrTransform(xaf4_mouthLocator);
|
||||
if ((aimPos - lctrXf.origin).magSquared() > x2fc_minAttackRange * x2fc_minAttackRange &&
|
||||
!ShouldTurn(mgr, zeus::degToRad(15.f))) {
|
||||
return !IsPatternObstructed(mgr, lctrXf.origin, aimPos);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::ShouldDoubleSnap(CStateManager& mgr, float arg) {
|
||||
if (GetAreaIdAlways() != mgr.GetPlayer().GetAreaIdAlways() || x958_ > 0.f) {
|
||||
return false;
|
||||
}
|
||||
SetPathFindMode(EPathFindMode::Approach);
|
||||
return (!PathShagged(mgr, 0.f) && x760_pathSearch.GetCurrentWaypoint() < x760_pathSearch.GetWaypoints().size() - 1) ||
|
||||
(x92c_lastDest - GetTranslation()).magSquared() < 81.f;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::InPosition(CStateManager& mgr, float arg) {
|
||||
return (x92c_lastDest - GetTranslation()).magSquared() < 81.f;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::ShouldTurn(CStateManager& mgr, float arg) {
|
||||
if (arg == 0.f) {
|
||||
arg = zeus::degToRad(45.f);
|
||||
}
|
||||
return zeus::CVector2f::getAngleDiff(GetTransform().frontVector().toVec2f(),
|
||||
mgr.GetPlayer().GetTranslation().toVec2f() - GetTranslation().toVec2f()) > arg;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::AggressionCheck(CStateManager& mgr, float arg) {
|
||||
return !(!IsAlive() || xb28_30_ || !sub_801a1794(mgr));
|
||||
}
|
||||
|
||||
bool CIceSheegoth::ShouldFire(CStateManager& mgr, float arg) {
|
||||
if (GetAreaIdAlways() != mgr.GetPlayer().GetAreaIdAlways()) {
|
||||
return false;
|
||||
|
@ -505,24 +887,29 @@ bool CIceSheegoth::ShouldFire(CStateManager& mgr, float arg) {
|
|||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::ShouldFlinch(CStateManager& mgr, float arg) { return xb29_25_ && x97c_ > 0.f; }
|
||||
|
||||
bool CIceSheegoth::ShotAt(CStateManager& mgr, float arg) { return x400_24_hitByPlayerProjectile; }
|
||||
|
||||
bool CIceSheegoth::ShouldSpecialAttack(CStateManager& mgr, float arg) {
|
||||
if (GetAreaIdAlways() == mgr.GetPlayer().GetAreaId() && x954_attackTimeLeft <= 0.f &&
|
||||
x974_ >= 0.3333f * x56c_sheegothData.Get_x170() && sub_8019ecbc()) {
|
||||
const zeus::CVector3f aimPos = mgr.GetPlayer().GetAimPosition(mgr, 0.f);
|
||||
const zeus::CTransform lctrXf = GetLctrTransform(xaf4_mouthLocator);
|
||||
if ((aimPos - lctrXf.origin).magSquared() > x2fc_minAttackRange * x2fc_minAttackRange &&
|
||||
!ShouldTurn(mgr, 0.2617994f)) {
|
||||
!ShouldTurn(mgr, zeus::degToRad(15.f))) {
|
||||
return !IsPatternObstructed(mgr, lctrXf.origin, aimPos);
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CIceSheegoth::LostInterest(CStateManager& mgr, float arg) {
|
||||
return x968_interestTimer >= x56c_sheegothData.GetMaxInterestTime();
|
||||
}
|
||||
|
||||
void CIceSheegoth::UpdateTouchBounds() {
|
||||
x978_ = 1.75f * GetModelData()->GetScale().y();
|
||||
zeus::CAABox box{-x978_, -x978_, 0.f, x978_, x978_, 2.f * x978_};
|
||||
|
@ -535,6 +922,7 @@ void CIceSheegoth::UpdateTouchBounds() {
|
|||
x844_approachSearch.SetCharacterHeight(x978_);
|
||||
x844_approachSearch.SetPadding(20.f);
|
||||
}
|
||||
|
||||
void CIceSheegoth::ApplyContactDamage(TUniqueId sender, CStateManager& mgr) {
|
||||
if (const TCastToConstPtr<CCollisionActor> colAct = mgr.GetObjectById(sender)) {
|
||||
if (colAct->GetHealthInfo(mgr)->GetHP() <= 0.f) {
|
||||
|
@ -553,6 +941,7 @@ void CIceSheegoth::ApplyContactDamage(TUniqueId sender, CStateManager& mgr) {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::AddSphereCollisionList(const SSphereJointInfo* info, size_t count,
|
||||
std::vector<CJointCollisionDescription>& vecOut) {
|
||||
for (size_t i = 0; i < count; ++i) {
|
||||
|
@ -621,6 +1010,7 @@ void CIceSheegoth::SetupCollisionActorManager(CStateManager& mgr) {
|
|||
}
|
||||
void CIceSheegoth::SetupHealthInfo(CStateManager& mgr) {
|
||||
CHealthInfo* thisHealth = HealthInfo(mgr);
|
||||
x970_maxHp = thisHealth->GetHP();
|
||||
for (auto& id : xafc_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(id)) {
|
||||
*colAct->HealthInfo(mgr) = *thisHealth;
|
||||
|
@ -669,7 +1059,7 @@ void CIceSheegoth::CreateFlameThrower(CStateManager& mgr) {
|
|||
void CIceSheegoth::AttractProjectiles(CStateManager& mgr) {}
|
||||
void CIceSheegoth::sub_801a0b8c(float dt) {}
|
||||
void CIceSheegoth::sub_8019e6f0(CStateManager& mgr) {}
|
||||
void CIceSheegoth::sub_8019eb50(CStateManager& mgr) {
|
||||
void CIceSheegoth::SetPassthroughVulnerability(CStateManager& mgr) {
|
||||
for (size_t i = 0; i < xa2c_collisionManager->GetNumCollisionActors(); ++i) {
|
||||
const auto& jInfo = xa2c_collisionManager->GetCollisionDescFromIndex(i);
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(jInfo.GetCollisionActorId())) {
|
||||
|
@ -714,7 +1104,47 @@ void CIceSheegoth::PreventWorldCollisions(float dt, CStateManager& mgr) {
|
|||
ApplyImpulseOR(GetMoveToORImpulseWR(direction, dt), zeus::CAxisAngle{});
|
||||
}
|
||||
|
||||
void CIceSheegoth::sub_8019f680(CStateManager& mgr) {}
|
||||
void CIceSheegoth::UpdateHealthInfo(CStateManager& mgr) {
|
||||
if (!IsAlive()) {
|
||||
return;
|
||||
}
|
||||
|
||||
float hpDelta = 0.f;
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(xaf8_mouthCollider)) {
|
||||
hpDelta = std::max(hpDelta, x970_maxHp - colAct->GetHealthInfo(mgr)->GetHP());
|
||||
}
|
||||
|
||||
for (TUniqueId uid : xafc_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
hpDelta = std::max(hpDelta, x970_maxHp - colAct->GetHealthInfo(mgr)->GetHP());
|
||||
}
|
||||
}
|
||||
|
||||
for (TUniqueId uid : xb04_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
hpDelta = std::max(hpDelta, x970_maxHp - colAct->GetHealthInfo(mgr)->GetHP());
|
||||
}
|
||||
}
|
||||
HealthInfo(mgr)->SetHP(HealthInfo(mgr)->GetHP() - hpDelta);
|
||||
if (GetHealthInfo(mgr)->GetHP() > 0.f) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(xaf8_mouthCollider)) {
|
||||
colAct->HealthInfo(mgr)->SetHP(x970_maxHp);
|
||||
}
|
||||
for (TUniqueId uid : xafc_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
colAct->HealthInfo(mgr)->SetHP(x970_maxHp);
|
||||
}
|
||||
}
|
||||
|
||||
for (TUniqueId uid : xb04_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
colAct->HealthInfo(mgr)->SetHP(x970_maxHp);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Death(mgr, zeus::skZero3f, EScriptObjectState::DeathRattle);
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::sub_8019f5cc(float dt, CStateManager& mgr) {}
|
||||
void CIceSheegoth::UpdateParticleEffects(float dt, CStateManager& mgr) {}
|
||||
void CIceSheegoth::UpdateAttackPosition(CStateManager& mgr, zeus::CVector3f& attackPos) {
|
||||
|
@ -737,9 +1167,27 @@ bool CIceSheegoth::sub_8019ecdc(CStateManager& mgr, float minAngle) {
|
|||
return zeus::CVector2f::getAngleDiff(GetTransform().basis[1].toVec2f(),
|
||||
plAimPos.toVec2f() - GetTranslation().toVec2f()) > minAngle;
|
||||
}
|
||||
void CIceSheegoth::sub_8019e894(CStateManager& mgr, bool b1) {
|
||||
void CIceSheegoth::SetMouthVulnerability(CStateManager& mgr, bool isVulnerable) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(xaf8_mouthCollider)) {
|
||||
colAct->SetDamageVulnerability(b1 ? x56c_sheegothData.Get_xe8() : x98c_mouthVulnerability);
|
||||
colAct->SetDamageVulnerability(isVulnerable ? x56c_sheegothData.Get_xe8() : x98c_mouthVulnerability);
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::SetGillVulnerability(CStateManager& mgr, bool isVulnerable) {
|
||||
for (TUniqueId uid : xafc_) {
|
||||
if (TCastToPtr<CCollisionActor> colAct = mgr.ObjectById(uid)) {
|
||||
colAct->SetDamageVulnerability(isVulnerable ? x56c_sheegothData.Get_x18()
|
||||
: CDamageVulnerability::ImmuneVulnerabilty());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CIceSheegoth::SetCollisionActorExtendedTouchBounds(CStateManager& mgr, const zeus::CVector3f& extents) {
|
||||
for (size_t i = 0; i < xa2c_collisionManager->GetNumCollisionActors(); ++i) {
|
||||
if (TCastToPtr<CCollisionActor> colAct =
|
||||
mgr.ObjectById(xa2c_collisionManager->GetCollisionDescFromIndex(i).GetCollisionActorId())) {
|
||||
colAct->SetExtendedTouchBounds(extents);
|
||||
}
|
||||
}
|
||||
}
|
||||
void CIceSheegoth::sub_801a0708(CStateManager& mgr) {}
|
||||
} // namespace urde::MP1
|
|
@ -25,7 +25,7 @@ class CIceSheegothData {
|
|||
float x174_;
|
||||
CAssetId x178_;
|
||||
CAssetId x17c_fireBreathResId;
|
||||
CDamageInfo x180_;
|
||||
CDamageInfo x180_fireBreathDamage;
|
||||
CAssetId x19c_;
|
||||
CAssetId x1a0_;
|
||||
CAssetId x1a4_;
|
||||
|
@ -37,7 +37,7 @@ class CIceSheegothData {
|
|||
s16 x1d4_;
|
||||
float x1d8_;
|
||||
float x1dc_;
|
||||
float x1e0_;
|
||||
float x1e0_maxInterestTime;
|
||||
CAssetId x1e4_;
|
||||
s16 x1e8_;
|
||||
CAssetId x1ec_;
|
||||
|
@ -46,6 +46,7 @@ class CIceSheegothData {
|
|||
|
||||
public:
|
||||
CIceSheegothData(CInputStream& in, s32 propertyCount);
|
||||
[[nodiscard]] CDamageVulnerability Get_x18() const { return x18_; }
|
||||
[[nodiscard]] CDamageVulnerability Get_x80() const { return x80_; }
|
||||
[[nodiscard]] CDamageVulnerability Get_xe8() const { return xe8_; }
|
||||
[[nodiscard]] CAssetId Get_x150() const { return x150_; }
|
||||
|
@ -54,14 +55,16 @@ public:
|
|||
[[nodiscard]] float Get_x174() const { return x174_; }
|
||||
[[nodiscard]] CAssetId Get_x178() const { return x178_; }
|
||||
[[nodiscard]] CAssetId GetFireBreathResId() const { return x17c_fireBreathResId; }
|
||||
[[nodiscard]] CDamageInfo GetFireBreathDamage() const { return x180_; }
|
||||
[[nodiscard]] CDamageInfo GetFireBreathDamage() const { return x180_fireBreathDamage; }
|
||||
[[nodiscard]] CAssetId Get_x1a0() const { return x1a0_; }
|
||||
[[nodiscard]] CAssetId Get_x1a4() const { return x1a4_; }
|
||||
[[nodiscard]] CAssetId Get_x1a8() const { return x1a8_; }
|
||||
[[nodiscard]] CAssetId Get_x1ac() const { return x1ac_; }
|
||||
[[nodiscard]] float Get_x1b0() const { return x1b0_; }
|
||||
[[nodiscard]] CDamageInfo Get_x1b8() const { return x1b8_; }
|
||||
[[nodiscard]] float GetMaxInterestTime() const { return x1e0_; }
|
||||
[[nodiscard]] float Get_x1d8() const { return x1d8_; }
|
||||
[[nodiscard]] float Get_x1dc() const { return x1dc_; }
|
||||
[[nodiscard]] float GetMaxInterestTime() const { return x1e0_maxInterestTime; }
|
||||
[[nodiscard]] CAssetId Get_x1e4() const { return x1e4_; }
|
||||
[[nodiscard]] s16 Get_x1e8() const { return x1e8_; }
|
||||
[[nodiscard]] CAssetId Get_x1ec() const { return x1ec_; }
|
||||
|
@ -76,7 +79,7 @@ class CIceSheegoth : public CPatterned {
|
|||
CPathFindSearch x760_pathSearch;
|
||||
CPathFindSearch x844_approachSearch;
|
||||
EPathFindMode x928_pathFindMode = EPathFindMode::Normal;
|
||||
zeus::CVector3f x92c_ = zeus::skZero3f;
|
||||
zeus::CVector3f x92c_lastDest = zeus::skZero3f;
|
||||
zeus::CVector3f x938_ = zeus::skZero3f;
|
||||
float x944_ = 1.f;
|
||||
float x948_ = 1.f;
|
||||
|
@ -89,7 +92,7 @@ class CIceSheegoth : public CPatterned {
|
|||
/* x964_ */
|
||||
float x968_interestTimer = 0.f;
|
||||
float x96c_ = 2.f;
|
||||
float x970_ = 0.f;
|
||||
float x970_maxHp = 0.f;
|
||||
float x974_;
|
||||
float x978_ = 0.f;
|
||||
float x97c_ = 0.f;
|
||||
|
@ -156,20 +159,23 @@ class CIceSheegoth : public CPatterned {
|
|||
void AttractProjectiles(CStateManager& mgr);
|
||||
void sub_801a0b8c(float dt);
|
||||
void sub_8019e6f0(CStateManager& mgr);
|
||||
void sub_8019eb50(CStateManager& mgr);
|
||||
void SetPassthroughVulnerability(CStateManager& mgr);
|
||||
void PreventWorldCollisions(float dt, CStateManager& mgr);
|
||||
void sub_8019f680(CStateManager& mgr);
|
||||
void UpdateHealthInfo(CStateManager& mgr);
|
||||
void sub_8019f5cc(float dt, CStateManager& mgr);
|
||||
void SetPathFindMode(EPathFindMode mode) { x928_pathFindMode = mode; }
|
||||
void UpdateParticleEffects(float dt, CStateManager& mgr);
|
||||
bool sub_801a1794(CStateManager& mgr) const {
|
||||
const CHealthInfo* hInfo = GetHealthInfo(mgr);
|
||||
return hInfo != nullptr && hInfo->GetHP() < 0.3f * x970_;
|
||||
return hInfo != nullptr && hInfo->GetHP() < 0.3f * x970_maxHp;
|
||||
}
|
||||
|
||||
bool sub_8019ecbc() const { return xb28_27_ || xb29_26_; }
|
||||
bool sub_8019ecdc(CStateManager& mgr, float minAngle);
|
||||
void sub_8019e894(CStateManager& mgr, bool b1);
|
||||
void SetMouthVulnerability(CStateManager& mgr, bool isVulnerable);
|
||||
void SetGillVulnerability(CStateManager& mgr, bool isVulnerable);
|
||||
void sub_801a0708(CStateManager& mgr);
|
||||
void SetCollisionActorExtendedTouchBounds(CStateManager& mgr, const zeus::CVector3f& extents);
|
||||
|
||||
void UpdateAttackPosition(CStateManager& mgr, zeus::CVector3f& attackPos);
|
||||
|
||||
|
|
Loading…
Reference in New Issue