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Initial ShaderCache implementation
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13
hecl/lib/Runtime/HMDL.cpp
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13
hecl/lib/Runtime/HMDL.cpp
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#include "HECL/Runtime.hpp"
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namespace HECL
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{
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namespace Runtime
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{
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HMDLData::HMDLData(boo::IGraphicsDataFactory* factory, const void *data)
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{
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}
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}
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}
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