mirror of https://github.com/AxioDL/metaforce.git
Initial ShaderCache implementation
This commit is contained in:
parent
a9fe41d994
commit
7c0206bd39
|
@ -1 +1 @@
|
|||
Subproject commit bedcf128acfcc3307e896ccab903a4dcd082639b
|
||||
Subproject commit b6b54d092130aa9d31e845c768faf8f08b7a30b1
|
|
@ -1 +1 @@
|
|||
Subproject commit c9fd0fdbb57e8c5e0d23041b789aa43dff30520a
|
||||
Subproject commit 83475b4b092af4941924385083cff9c2ecb1f567
|
|
@ -386,10 +386,12 @@ public:
|
|||
* Hashes are used within HECL to avoid redundant storage of objects;
|
||||
* providing a rapid mechanism to compare for equality.
|
||||
*/
|
||||
class Hash final
|
||||
class Hash
|
||||
{
|
||||
unsigned long long hash;
|
||||
unsigned long long hash = 0;
|
||||
public:
|
||||
Hash() = default;
|
||||
operator bool() const {return hash != 0;}
|
||||
Hash(const void* buf, size_t len)
|
||||
: hash(XXH64((uint8_t*)buf, len, 0)) {}
|
||||
Hash(const std::string& str)
|
||||
|
@ -980,6 +982,11 @@ template <> struct hash<HECL::ProjectPath>
|
|||
size_t operator()(const HECL::ProjectPath& val) const NOEXCEPT
|
||||
{return val.hash().valSizeT();}
|
||||
};
|
||||
template <> struct hash<HECL::Hash>
|
||||
{
|
||||
size_t operator()(const HECL::Hash& val) const NOEXCEPT
|
||||
{return val.valSizeT();}
|
||||
};
|
||||
}
|
||||
|
||||
#endif // HECL_HPP
|
||||
|
|
|
@ -1,204 +1,136 @@
|
|||
#ifndef HECLRUNTIME_HPP
|
||||
#define HECLRUNTIME_HPP
|
||||
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
#include <atomic>
|
||||
|
||||
#include "HECL.hpp"
|
||||
#include <boo/graphicsdev/IGraphicsDataFactory.hpp>
|
||||
#include <Athena/DNA.hpp>
|
||||
#include <Athena/FileReader.hpp>
|
||||
#include <unordered_map>
|
||||
|
||||
namespace HECL
|
||||
{
|
||||
namespace Runtime
|
||||
{
|
||||
|
||||
class Entity
|
||||
/**
|
||||
* @brief Per-platform file store resolution
|
||||
*/
|
||||
class FileStoreManager
|
||||
{
|
||||
SystemString m_domain;
|
||||
SystemString m_storeRoot;
|
||||
public:
|
||||
enum Type
|
||||
FileStoreManager(const SystemString& domain);
|
||||
const SystemString& getDomain() const {return m_domain;}
|
||||
const SystemString& getStoreRoot() const {return m_storeRoot;}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Shader formats that may be identified within ShaderHash
|
||||
*/
|
||||
enum ShaderFormat : uint8_t
|
||||
{
|
||||
ShaderFormatNone,
|
||||
ShaderFormatGLSL,
|
||||
ShaderFormatHLSL,
|
||||
ShaderFormatMetal,
|
||||
ShaderFormatSpirV
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Hash subclass for identifying shaders and their metadata
|
||||
*/
|
||||
class ShaderTag : public Hash
|
||||
{
|
||||
union
|
||||
{
|
||||
ENTITY_NONE,
|
||||
ENTITY_OBJECT,
|
||||
ENTITY_GROUP
|
||||
uint64_t m_meta = 0;
|
||||
struct
|
||||
{
|
||||
ShaderFormat m_fmt;
|
||||
uint8_t m_colorCount;
|
||||
uint8_t m_uvCount;
|
||||
uint8_t m_weightCount;
|
||||
};
|
||||
};
|
||||
|
||||
private:
|
||||
Type m_type;
|
||||
const std::string& m_path;
|
||||
bool m_loaded = false;
|
||||
|
||||
friend class Group;
|
||||
friend class ObjectBase;
|
||||
Entity(Type type, const std::string& path)
|
||||
: m_type(type), m_path(path) {}
|
||||
|
||||
public:
|
||||
/**
|
||||
* @brief Get type of runtime object
|
||||
* @return Type enum
|
||||
*/
|
||||
inline Type getType() const {return m_type;}
|
||||
|
||||
/**
|
||||
* @brief Get database entity path
|
||||
* @return Path string
|
||||
*/
|
||||
inline const std::string& getPath() const {return m_path;}
|
||||
|
||||
/**
|
||||
* @brief Determine if object is fully loaded and constructed
|
||||
* @return true if so
|
||||
*/
|
||||
inline bool isLoaded() const {return m_loaded;}
|
||||
ShaderTag() = default;
|
||||
ShaderTag(const void* buf, size_t len, ShaderFormat fmt, uint8_t c, uint8_t u, uint8_t w)
|
||||
: Hash(buf, len), m_fmt(fmt), m_colorCount(c), m_uvCount(u), m_weightCount(w) {}
|
||||
ShaderTag(unsigned long long hashin, uint64_t meta)
|
||||
: Hash(hashin), m_meta(meta) {}
|
||||
ShaderTag(const ShaderTag& other) : Hash(other) {}
|
||||
ShaderFormat getShaderFormat() const {return m_fmt;}
|
||||
uint8_t getColorCount() const {return m_colorCount;}
|
||||
uint8_t getUvCount() const {return m_uvCount;}
|
||||
uint8_t getWeightCount() const {return m_weightCount;}
|
||||
uint64_t getMetaData() const {return m_meta;}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Interface representing a load-ordered group of runtime objects
|
||||
*
|
||||
* HLPK files perform all data retrieval using the notion of 'groups'
|
||||
* Groups are a collection of data objects that have been sequentially packed
|
||||
* in the package file and are constructed in the indexed order of the group.
|
||||
*
|
||||
* RuntimeGroup objects are internally created and weakly-referenced by CRuntime.
|
||||
* RuntimeObject objects are weakly-referenced by RuntimeGroup; they're strongly
|
||||
* referenced by application systems as long as they're needed.
|
||||
*
|
||||
* DO NOT CONSTRUCT THIS DIRECTLY!!
|
||||
* @brief Maintains index/data file pair containing platform-dependent cached shader data
|
||||
*/
|
||||
class Group : public Entity
|
||||
class ShaderCacheManager
|
||||
{
|
||||
public:
|
||||
typedef std::vector<std::weak_ptr<const class RuntimeObjectBase>> GroupObjectsVector;
|
||||
private:
|
||||
friend class HECLRuntime;
|
||||
GroupObjectsVector m_objects;
|
||||
Group(const std::string& path)
|
||||
: Entity(ENTITY_GROUP, path) {}
|
||||
public:
|
||||
inline const GroupObjectsVector& getObjects() const {return m_objects;}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Base object to subclass for integrating with key runtime operations
|
||||
*
|
||||
* All runtime objects are provided with IDataObject pointers to their database
|
||||
* entries. Subclasses register themselves with a type registry so instances
|
||||
* are automatically constructed when performing operations like runtime-integration.
|
||||
*
|
||||
* DO NOT CONSTRUCT THIS OR SUBCLASSES DIRECTLY!!
|
||||
*/
|
||||
class ObjectBase : public Entity
|
||||
{
|
||||
std::shared_ptr<const Group> m_parent;
|
||||
protected:
|
||||
|
||||
/**
|
||||
* @brief Optional subclass method called on background thread or in response to interrupt when data is ready
|
||||
* @param data fully-loaded data buffer
|
||||
* @param len length of buffer
|
||||
* @return true when data is successfully integrated into the runtime
|
||||
*/
|
||||
virtual bool _objectFinishedLoading(const void* data, size_t len)
|
||||
{(void)data;(void)len;return true;}
|
||||
|
||||
/**
|
||||
* @brief Optional subclass method called in response to reference-count dropping to 0
|
||||
*/
|
||||
virtual void _objectWillUnload() {}
|
||||
|
||||
public:
|
||||
ObjectBase(const Group* group, const std::string& path)
|
||||
: Entity(ENTITY_OBJECT, path), m_parent(group) {}
|
||||
|
||||
/**
|
||||
* @brief Get parent group of object
|
||||
* @return Borrowed pointer of parent RuntimeGroup
|
||||
*/
|
||||
inline const Group* getParentGroup() {return m_parent.get();}
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Loadable/Bindable runtime texture class
|
||||
*/
|
||||
class Texture
|
||||
{
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Bindable runtime material class
|
||||
*/
|
||||
class Material
|
||||
{
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Bindable runtime mesh surface
|
||||
*/
|
||||
class MeshSurface
|
||||
{
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Loadable data representation containing vertex buffers, surfaces and shader refs
|
||||
*/
|
||||
class MeshObject
|
||||
{
|
||||
public:
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief HLPK Runtime data-management root
|
||||
*
|
||||
* Interface for controlling runtime data-operations like object lookup
|
||||
* and burst load-transactions using HLPK packages. The runtime's
|
||||
* implementation automatically constructs RuntimeObjectBase and
|
||||
* RuntimeGroup instances as needed.
|
||||
*/
|
||||
class Runtime
|
||||
{
|
||||
public:
|
||||
/**
|
||||
* @brief Constructs the HECL runtime root
|
||||
* @param hlpkDirectory directory to search for .hlpk files
|
||||
*/
|
||||
Runtime(const SystemString& hlpkDirectory);
|
||||
~Runtime();
|
||||
|
||||
/**
|
||||
* @brief Structure indicating the load status of an object group
|
||||
*/
|
||||
struct SGroupLoadStatus
|
||||
const FileStoreManager& m_storeMgr;
|
||||
Athena::io::FileReader m_idxFr;
|
||||
Athena::io::FileReader m_datFr;
|
||||
struct IndexEntry : Athena::io::DNA<Athena::BigEndian>
|
||||
{
|
||||
std::atomic_bool done;
|
||||
std::atomic_size_t completedObjects;
|
||||
std::atomic_size_t totalObjects;
|
||||
DECL_DNA
|
||||
Value<atUint64> m_hash;
|
||||
Value<atUint64> m_meta;
|
||||
Value<atUint64> m_compOffset;
|
||||
Value<atUint32> m_compSize;
|
||||
Value<atUint32> m_decompSize;
|
||||
};
|
||||
std::vector<IndexEntry> m_entries;
|
||||
std::unordered_map<Hash, size_t> m_entryLookup;
|
||||
uint64_t m_loadedRand = 0;
|
||||
void BootstrapIndex();
|
||||
public:
|
||||
ShaderCacheManager(const FileStoreManager& storeMgr)
|
||||
: m_storeMgr(storeMgr),
|
||||
m_idxFr(storeMgr.getStoreRoot() + _S("/shadercache.idx")),
|
||||
m_datFr(storeMgr.getStoreRoot() + _S("/shadercache.dat"))
|
||||
{reload();}
|
||||
void reload();
|
||||
|
||||
/**
|
||||
* @brief Begin a synchronous group-load transaction
|
||||
* @param pathHash Hashed path string to perform lookup
|
||||
* @return Shared reference to the loading/loaded object
|
||||
*
|
||||
* This method blocks until the entire containing-group is loaded.
|
||||
* Paths to groups or individual objects are accepted.
|
||||
*/
|
||||
std::shared_ptr<Entity> loadSync(const Hash& pathHash);
|
||||
|
||||
/**
|
||||
* @brief Begin an asynchronous group-load transaction
|
||||
* @param pathHash Hashed path string to perform lookup
|
||||
* @param statusOut Optional atomically-pollable structure updated with status fields
|
||||
* @return Shared reference to the loading/loaded object
|
||||
*
|
||||
* This method returns once all group entity stubs are constructed.
|
||||
* Paths to groups or individual objects are accepted.
|
||||
*/
|
||||
std::shared_ptr<Entity> loadAsync(const Hash& pathHash,
|
||||
SGroupLoadStatus* statusOut=NULL);
|
||||
class CachedData
|
||||
{
|
||||
friend class ShaderCacheManager;
|
||||
CachedData() = default;
|
||||
CachedData(unsigned long long hashin, uint64_t meta, size_t decompSz)
|
||||
: m_tag(hashin, meta), m_data(new uint8_t[decompSz]), m_sz(decompSz) {}
|
||||
public:
|
||||
ShaderTag m_tag;
|
||||
std::unique_ptr<uint8_t[]> m_data;
|
||||
size_t m_sz;
|
||||
operator bool() const {return m_tag.operator bool();}
|
||||
};
|
||||
CachedData lookupData(const Hash& hash);
|
||||
bool addData(const ShaderTag& hash, const void* data, size_t sz);
|
||||
};
|
||||
|
||||
/**
|
||||
* @brief Integrated reader/constructor/container for HMDL data
|
||||
*/
|
||||
class HMDLData
|
||||
{
|
||||
public:
|
||||
HMDLData(boo::IGraphicsDataFactory* factory, const void* data);
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
namespace std
|
||||
{
|
||||
template <> struct hash<HECL::Runtime::ShaderTag>
|
||||
{
|
||||
size_t operator()(const HECL::Runtime::ShaderTag& val) const NOEXCEPT
|
||||
{return val.valSizeT();}
|
||||
};
|
||||
}
|
||||
|
||||
#endif // HECLRUNTIME_HPP
|
||||
|
|
|
@ -8,6 +8,7 @@ list(APPEND PLAT_SRCS winsupport.cpp ../include/HECL/winsupport.hpp)
|
|||
endif()
|
||||
|
||||
atdna(atdna_Frontend.cpp ../include/HECL/Frontend.hpp)
|
||||
atdna(atdna_Runtime.cpp ../include/HECL/Runtime.hpp)
|
||||
|
||||
add_library(HECLCommon
|
||||
HECL.cpp
|
||||
|
@ -22,5 +23,6 @@ add_library(HECLCommon
|
|||
../include/HECL/Database.hpp
|
||||
../include/HECL/Runtime.hpp
|
||||
atdna_Frontend.cpp
|
||||
atdna_Runtime.cpp
|
||||
${PLAT_SRCS})
|
||||
|
||||
|
|
|
@ -1,2 +1,4 @@
|
|||
add_library(HECLRuntime
|
||||
HECLRuntime.cpp)
|
||||
FileStoreManager.cpp
|
||||
ShaderCacheManager.cpp
|
||||
HMDL.cpp)
|
||||
|
|
|
@ -0,0 +1,31 @@
|
|||
#include "HECL/Runtime.hpp"
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
|
||||
namespace HECL
|
||||
{
|
||||
namespace Runtime
|
||||
{
|
||||
static LogVisor::LogModule Log("FileStoreManager");
|
||||
|
||||
FileStoreManager::FileStoreManager(const SystemString& domain)
|
||||
: m_domain(domain)
|
||||
{
|
||||
#if _WIN32
|
||||
#elif __APPLE__
|
||||
#else
|
||||
const char* home = getenv("HOME");
|
||||
if (!home)
|
||||
Log.report(LogVisor::FatalError, "unable to locate $HOME for file store");
|
||||
std::string path(home);
|
||||
path += "/.heclrun";
|
||||
if (mkdir(path.c_str(), 0755))
|
||||
Log.report(LogVisor::FatalError, "unable to mkdir at %s", path.c_str());
|
||||
path += '/' + domain;
|
||||
if (mkdir(path.c_str(), 0755))
|
||||
Log.report(LogVisor::FatalError, "unable to mkdir at %s", path.c_str());
|
||||
m_storeRoot = path;
|
||||
#endif
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,28 +0,0 @@
|
|||
#include "HECL/Runtime.hpp"
|
||||
|
||||
namespace HECL
|
||||
{
|
||||
namespace Runtime
|
||||
{
|
||||
|
||||
Runtime::Runtime(const HECL::SystemString& hlpkDirectory)
|
||||
{
|
||||
}
|
||||
|
||||
Runtime::~Runtime()
|
||||
{
|
||||
}
|
||||
|
||||
std::shared_ptr<Entity> Runtime::loadSync(const Hash& pathHash)
|
||||
{
|
||||
return std::shared_ptr<Entity>();
|
||||
}
|
||||
|
||||
std::shared_ptr<Entity> Runtime::loadAsync(const Hash& pathHash,
|
||||
SGroupLoadStatus* statusOut)
|
||||
{
|
||||
return std::shared_ptr<Entity>();
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,13 @@
|
|||
#include "HECL/Runtime.hpp"
|
||||
|
||||
namespace HECL
|
||||
{
|
||||
namespace Runtime
|
||||
{
|
||||
|
||||
HMDLData::HMDLData(boo::IGraphicsDataFactory* factory, const void *data)
|
||||
{
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,256 @@
|
|||
#include "HECL/Runtime.hpp"
|
||||
#include <Athena/FileReader.hpp>
|
||||
#include <Athena/FileWriter.hpp>
|
||||
#include <zlib.h>
|
||||
#include <algorithm>
|
||||
|
||||
namespace HECL
|
||||
{
|
||||
namespace Runtime
|
||||
{
|
||||
static LogVisor::LogModule Log("ShaderCacheManager");
|
||||
static uint64_t IDX_MAGIC = SBIG(0xDEADFEEDC001D00D);
|
||||
static uint64_t DAT_MAGIC = SBIG(0xC001D00DDEADBABE);
|
||||
static uint64_t ZERO64 = 0;
|
||||
|
||||
static uint64_t Random64()
|
||||
{
|
||||
uint64_t ret;
|
||||
#if _WIN32
|
||||
#else
|
||||
FILE* fp = fopen("/dev/urandom", "rb");
|
||||
fread(&ret, 1, 8, fp);
|
||||
fclose(fp);
|
||||
#endif
|
||||
return ret;
|
||||
}
|
||||
|
||||
void ShaderCacheManager::BootstrapIndex()
|
||||
{
|
||||
m_loadedRand = Random64();
|
||||
m_idxFr.close();
|
||||
m_datFr.close();
|
||||
|
||||
FILE* idxFp = HECL::Fopen(m_idxFr.filename().c_str(), _S("wb"));
|
||||
if (!idxFp)
|
||||
Log.report(LogVisor::FatalError, _S("unable to write shader cache index at %s"),
|
||||
m_idxFr.filename().c_str());
|
||||
fwrite(&IDX_MAGIC, 1, 8, idxFp);
|
||||
fwrite(&m_loadedRand, 1, 8, idxFp);
|
||||
fwrite(&ZERO64, 1, 8, idxFp);
|
||||
fwrite(&ZERO64, 1, 8, idxFp);
|
||||
fclose(idxFp);
|
||||
|
||||
FILE* datFp = HECL::Fopen(m_datFr.filename().c_str(), _S("wb"));
|
||||
if (!datFp)
|
||||
Log.report(LogVisor::FatalError, _S("unable to write shader cache data at %s"),
|
||||
m_datFr.filename().c_str());
|
||||
fwrite(&DAT_MAGIC, 1, 8, datFp);
|
||||
fwrite(&m_loadedRand, 1, 8, datFp);
|
||||
fclose(datFp);
|
||||
|
||||
m_idxFr.open();
|
||||
m_datFr.open();
|
||||
}
|
||||
|
||||
void ShaderCacheManager::reload()
|
||||
{
|
||||
m_entries.clear();
|
||||
m_entryLookup.clear();
|
||||
m_loadedRand = 0;
|
||||
|
||||
/* Attempt to open existing index */
|
||||
m_idxFr.seek(0, Athena::Begin);
|
||||
m_datFr.seek(0, Athena::Begin);
|
||||
if (m_idxFr.hasError() || m_datFr.hasError())
|
||||
{
|
||||
BootstrapIndex();
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
uint64_t idxMagic;
|
||||
size_t rb = m_idxFr.readUBytesToBuf(&idxMagic, 8);
|
||||
if (rb != 8 || idxMagic != IDX_MAGIC)
|
||||
{
|
||||
BootstrapIndex();
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t datMagic;
|
||||
rb = m_datFr.readUBytesToBuf(&datMagic, 8);
|
||||
if (rb != 8 || datMagic != DAT_MAGIC)
|
||||
{
|
||||
BootstrapIndex();
|
||||
return;
|
||||
}
|
||||
|
||||
uint64_t idxRand, datRand;
|
||||
rb = m_idxFr.readUBytesToBuf(&idxRand, 8);
|
||||
size_t rb2 = m_datFr.readUBytesToBuf(&datRand, 8);
|
||||
if (rb != 8 || rb2 != 8 || idxRand != datRand)
|
||||
{
|
||||
BootstrapIndex();
|
||||
return;
|
||||
}
|
||||
m_loadedRand = idxRand;
|
||||
}
|
||||
|
||||
/* Read existing entries */
|
||||
atUint64 idxCount = m_idxFr.readUint64Big();
|
||||
if (m_idxFr.position() != 24)
|
||||
{
|
||||
BootstrapIndex();
|
||||
return;
|
||||
}
|
||||
|
||||
m_entries.reserve(idxCount);
|
||||
m_entryLookup.reserve(idxCount);
|
||||
for (atUint64 i=0 ; i<idxCount ; ++i)
|
||||
{
|
||||
m_entries.emplace_back();
|
||||
IndexEntry& ent = m_entries.back();
|
||||
ent.read(m_idxFr);
|
||||
m_entryLookup[ent.m_hash] = m_entries.size() - 1;
|
||||
}
|
||||
}
|
||||
|
||||
ShaderCacheManager::CachedData ShaderCacheManager::lookupData(const Hash& hash)
|
||||
{
|
||||
auto search = m_entryLookup.find(hash);
|
||||
if (search == m_entryLookup.cend())
|
||||
return CachedData();
|
||||
|
||||
const IndexEntry& ent = m_entries[search->second];
|
||||
if (ent.m_compOffset + ent.m_compSize > m_datFr.length())
|
||||
{
|
||||
Log.report(LogVisor::Warning, "shader cache not long enough to read entry, might be corrupt");
|
||||
return CachedData();
|
||||
}
|
||||
|
||||
/* File-streamed decompression */
|
||||
m_datFr.seek(ent.m_compOffset, Athena::Begin);
|
||||
CachedData ret(ent.m_hash, ent.m_meta, ent.m_decompSize);
|
||||
uint8_t compDat[2048];
|
||||
z_stream z = {};
|
||||
inflateInit(&z);
|
||||
z.avail_out = ent.m_decompSize;
|
||||
z.next_out = ret.m_data.get();
|
||||
while (z.avail_out)
|
||||
{
|
||||
z.avail_in = std::min(size_t(2048), size_t(ent.m_compSize - z.total_in));
|
||||
m_datFr.readUBytesToBuf(compDat, z.avail_in);
|
||||
z.next_in = compDat;
|
||||
inflate(&z, Z_NO_FLUSH);
|
||||
}
|
||||
inflateEnd(&z);
|
||||
return ret;
|
||||
}
|
||||
|
||||
bool ShaderCacheManager::addData(const ShaderTag& tag, const void* data, size_t sz)
|
||||
{
|
||||
m_idxFr.close();
|
||||
m_datFr.close();
|
||||
|
||||
/* Perform one-shot buffer compression */
|
||||
uLong cBound = compressBound(sz);
|
||||
void* compBuf = malloc(cBound);
|
||||
if (compress((Bytef*)compBuf, &cBound, (Bytef*)data, sz) != Z_OK)
|
||||
Log.report(LogVisor::FatalError, "unable to deflate data");
|
||||
|
||||
/* Open index for writing (non overwriting) */
|
||||
Athena::io::FileWriter idxFw(m_idxFr.filename(), false);
|
||||
if (idxFw.hasError())
|
||||
Log.report(LogVisor::FatalError, _S("unable to append shader cache index at %s"),
|
||||
m_idxFr.filename().c_str());
|
||||
|
||||
/* Open data for writing (non overwriting) */
|
||||
Athena::io::FileWriter datFw(m_datFr.filename(), false);
|
||||
if (datFw.hasError())
|
||||
Log.report(LogVisor::FatalError, _S("unable to append shader cache data at %s"),
|
||||
m_datFr.filename().c_str());
|
||||
|
||||
size_t targetOffset = 0;
|
||||
auto search = m_entryLookup.find(tag);
|
||||
if (search != m_entryLookup.cend())
|
||||
{
|
||||
/* Hash already present, attempt to replace data */
|
||||
IndexEntry& ent = m_entries[search->second];
|
||||
if (search->second == m_entries.size() - 1)
|
||||
{
|
||||
/* Replacing final entry; simply write-over */
|
||||
ent.m_meta = tag.getMetaData();
|
||||
ent.m_compSize = cBound;
|
||||
ent.m_decompSize = sz;
|
||||
targetOffset = ent.m_compOffset;
|
||||
idxFw.seek(search->second * 32 + 32);
|
||||
ent.write(idxFw);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Replacing non-final entry; write into available space */
|
||||
IndexEntry& nent = m_entries[search->second+1];
|
||||
size_t space = nent.m_compOffset - ent.m_compOffset;
|
||||
if (cBound <= space)
|
||||
{
|
||||
ent.m_meta = tag.getMetaData();
|
||||
ent.m_compSize = cBound;
|
||||
ent.m_decompSize = sz;
|
||||
targetOffset = ent.m_compOffset;
|
||||
idxFw.seek(search->second * 32 + 32);
|
||||
ent.write(idxFw);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Not enough space; null-entry and add to end */
|
||||
ent.m_hash = 0;
|
||||
ent.m_meta = 0;
|
||||
ent.m_compOffset = 0;
|
||||
ent.m_compSize = 0;
|
||||
ent.m_decompSize = 0;
|
||||
idxFw.seek(search->second * 32 + 32);
|
||||
ent.write(idxFw);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!targetOffset)
|
||||
{
|
||||
/* New index entry at end */
|
||||
idxFw.seek(16, Athena::Begin);
|
||||
idxFw.writeUint64Big(m_entries.size() + 1);
|
||||
idxFw.seek(m_entries.size() * 32 + 32, Athena::Begin);
|
||||
datFw.seek(0, Athena::End);
|
||||
m_entryLookup[tag] = m_entries.size();
|
||||
m_entries.emplace_back();
|
||||
|
||||
IndexEntry& ent = m_entries.back();
|
||||
ent.m_hash = tag.val64();
|
||||
ent.m_meta = tag.getMetaData();
|
||||
ent.m_compOffset = datFw.position();
|
||||
ent.m_compSize = cBound;
|
||||
ent.m_decompSize = sz;
|
||||
ent.write(idxFw);
|
||||
|
||||
datFw.writeUBytes((atUint8*)compBuf, cBound);
|
||||
}
|
||||
else
|
||||
{
|
||||
/* Reusing index entry and data space */
|
||||
datFw.seek(targetOffset, Athena::Begin);
|
||||
datFw.writeUBytes((atUint8*)compBuf, cBound);
|
||||
}
|
||||
|
||||
free(compBuf);
|
||||
|
||||
idxFw.close();
|
||||
datFw.close();
|
||||
|
||||
m_idxFr.open();
|
||||
m_datFr.open();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
|
@ -1,4 +1,4 @@
|
|||
add_executable(heclTest WIN32 main.cpp)
|
||||
target_link_libraries(heclTest
|
||||
HECLDatabase HECLBackend HECLFrontend HECLBlender HECLCommon AthenaCore
|
||||
LogVisor Boo ${BOO_SYS_LIBS})
|
||||
HECLDatabase HECLRuntime HECLBackend HECLFrontend HECLBlender HECLCommon AthenaCore
|
||||
LogVisor Boo ${ZLIB_LIBRARIES} ${BOO_SYS_LIBS})
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
#include <boo/boo.hpp>
|
||||
#include <LogVisor/LogVisor.hpp>
|
||||
#include "HECL/Runtime.hpp"
|
||||
|
||||
struct HECLWindowCallback : boo::IWindowCallback
|
||||
{
|
||||
|
@ -10,6 +11,12 @@ struct HECLWindowCallback : boo::IWindowCallback
|
|||
m_sizeDirty = true;
|
||||
m_latestSize = rect;
|
||||
}
|
||||
|
||||
bool m_destroyed = false;
|
||||
void destroyed()
|
||||
{
|
||||
m_destroyed = true;
|
||||
}
|
||||
};
|
||||
|
||||
struct HECLApplicationCallback : boo::IApplicationCallback
|
||||
|
@ -19,6 +26,9 @@ struct HECLApplicationCallback : boo::IApplicationCallback
|
|||
bool m_running = true;
|
||||
int appMain(boo::IApplication* app)
|
||||
{
|
||||
HECL::Runtime::FileStoreManager fileMgr(app->getUniqueName());
|
||||
HECL::Runtime::ShaderCacheManager shaderMgr(fileMgr);
|
||||
|
||||
m_mainWindow = app->newWindow(_S("HECL Test"));
|
||||
m_mainWindow->setCallback(&m_windowCb);
|
||||
boo::IGraphicsCommandQueue* gfxQ = m_mainWindow->getCommandQueue();
|
||||
|
@ -30,6 +40,12 @@ struct HECLApplicationCallback : boo::IApplicationCallback
|
|||
{
|
||||
m_mainWindow->waitForRetrace();
|
||||
|
||||
if (m_windowCb.m_destroyed)
|
||||
{
|
||||
m_running = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_windowCb.m_sizeDirty)
|
||||
{
|
||||
gfxQ->resizeRenderTexture(renderTex,
|
||||
|
|
Loading…
Reference in New Issue